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ScoutBr0

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75 comments

  1. oldflipgamer
    oldflipgamer
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    I can't run RT but what I don't understand is why would a mod be needed to get "better" ray tracing? I thought the whole point of using ray tracing is that reflections/shadow etc were to be rendered accurately. The before and after shots look great. I'm sure this mod is fantastic.
    1. Scoutbr0
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      They are rendered accurately, but since most of the time reflections are blurry or distorted, they used lower quality models and lower distance object render distances to save on performance. For most people this isn't noticeable, but the sharp eye will notice that a lot of things are off with the reflections and shadows. Most of the games that use RT do this without you noticing.
  2. 57Stas57
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    How did you manage to calm or stop the wind, there are no waves on the water at all?
    1. Scoutbr0
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      I used EnvUI to force the wind parameters to negative values.
  3. Shaitann
    Shaitann
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    What Reshade / Visual mod are you using?
  4. Darskiy
    Darskiy
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    Is there any way to improve reflections for DX11?
    In particular, currently, the water reflections in the game are angle-dependent, meaning that reflections disappear visible at certain viewing angles. 
  5. Arthyom99
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    Hey, it's also works without RT Shadows enabled?
    1. Scoutbr0
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      It's as per description.
  6. BL19
    BL19
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    Is there a way to disable RT only for hairs? Geralt in specific
    1. ElementaryLewis
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      No you can't. If it's because Geralt hair turn into black, you should disable Hairwork and not using any old bear/hair mod.
  7. lNommad
    lNommad
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    How can I reduce the waves like you did?
  8. Sayne
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    This looks fantastic, thank you!

    FYI since you've done a little work on this sort of thing, referencing this and your mirrors mod, do you know if there is a way to address the Purple Windows thing that pops up in 4.04?

    It's like all the houses in every city have purple LED mood lighting shining through to the outside.  It's so weird.
    1. Scoutbr0
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      I haven't so far
    2. lexx766
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      This bug will be in the case if at the same time HairWorks=ON and RayTracing=ON

      https://www.reddit.com/r/Witcher3/comments/zm1wy2/purple_windows_with_raytracing_enabled/
      

      It would be great if someone could fix this problem, as it's obvious that CD Projekt isn't going to fix it
  9. Adacho1331
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    Would you be able to fix flickering shadows in Toussaint?
    1. ElementaryLewis
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      Just enable RT Shadow, that fix it.
    2. Scoutbr0
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      Where does this flickering shadows occur? can you record a video?
    3. Adacho1331
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      It's a vanilla issue. I thought you knew that.
      Flickeringtoussaintshadows
    4. Scoutbr0
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      Yes, I'm aware it's a "vanilla issue", but so far no one had taken the time to record a video where this occured or help in troubleshooting.

      And so far NO ONE had reported this that this was with RT off... on a mod about RT.
    5. Adacho1331
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      It was just a suggestion. I'm afraid we can't count on CDPR to officialy fix the broken shadows in toussaint.

      CDPR again rely on the modders power.
  10. Arthyom99
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    Geralt's shadow doesn't have the hair. He seems bald. How can i fix this? This happen only when i set Ray Tracing ON. 
    1. ElementaryLewis
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      Is your Hairwork enabled?
    2. Arthyom99
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      Yes of course. When Ray Tracing is off it's all right, hair shadow appears normally. 
    3. ElementaryLewis
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      Then this is your answer.
      Don't turn on Hairwork when using Ray Tracing.
    4. Arthyom99
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      Oh, i didn't know that. I'll try later, thanks!