Dynamic Appearances Project sets up multiple new appearances for different main and secondary NPCs. Appearances will change automatically thoughout the main quest. The downloadable Framework will allow the user to create their own dynamic outfit mod, by making use of the already set up appearances.
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Changelogs
Version 1.3.5 - Optional
Added an optional file containing Triss changes but retaining her vanilla hair. Mod version hasn't changed.
Version 1.3.5
Fixed a crash happening during the quest "A Poet Under Pressure"
Fixed an issue related to Priscilla spawning at the ambush site in "A Poet Under Pressure" before her actual appearance in the dialogue scene
Fixed Thaler appearance in the quest "A Deadly Plot"
Fixed a cooking issue with the main mod
Version 1.3.4
DAP Modular - Added back Base versions that were missing in the previous version, causing the mod to not function properly
Version 1.3.3
DAP Modular - Fixed issue with Yennefer upper body being invisible for her Skellige appearance
Version 1.3.2
Fixed an issue with Ciri non having the correct appearance on the Isle of Mist
Fixed an issue with the BiA compatibility patch that caused Lambert to appear in his armor after taking off Vesemir's hat
Version 1.3.1
Fixed Yennefer not having legs in her Kaer Morhen appearance
(Optional) Added version of Yennefer and Ciri with vanilla hair
Version 1.3
Fixed Triss LOD bugs for her Novigrad work outfit
Fixed Movran Voorhis appearance in the interrogation scene
Added new Anna Henrietta outfit during her appearance at Dunn Tyne Castle
Added new Mousesack outfit during the battle of Kaer Morhen
Nilfgaardian soldiers at Vizima and some in Skellige will wear the Impera Brigade Armor
Ronvid of the Small Marsh will wear the Ban Ard armor during his third appearance
Update Brothers in Arms compatibility
Fixed Yennefer's neck seam for her travel outfit
Version 1.2
Added a new modular version of the main mod
Ghost of the Past: Arnout Vester will now wear the Mag Deira armor since he's from Metinna
Ghost of the Past: Ben of Kovir will wear the Thyssen armor
Ghost of the Past: Mercenaries following Arnout Vester will now have Blood and Wine bandits appearances
Veni, Vidi, Vigo: Nilfgaardian soldiers on Emhyr ship have now a diversified appearance
Added new Felicia Cori appearance
Diversification of Ofiri soldiers.
Menge will now wear the Eternal Fire Executioner armor during his first appearance in Novigrad
Added casual appearance for Menge
Changed pants colour of Emhyr's Golden Sun armor.
Version 1.1
Fixed Ciri being invisible during Lodge scene
Fixed Filippa's hand being invisible in her default appearance
Hans of Cidaris and his mercenaries will now wear Cidaris themed armors.
Added Crones flashback to Ciri retroactive fix
Added optional outfits for Emhyr and Ofieri Mage (HoS)
Added user requested variants of the main mod
Version 1.05
Fixed Ciri's missing sword Bug
Version 1.04
Fixed Ciri T-posting in a scene in Bald Mountain quest
Version 1.03
Fixed neck on Ciri wounded appearance
Fixed Dandelion appearance during the ambush cutscene
Changed some of Yennefer's Nilfgaardian outfits details from gold to silver
Version 1.02
Fixed issue with Ciri hands disappearing in her no man's land appearance
Dynamic Appearances Project is my take on creating new appearances for different character, that will change automatically as the story unfolds. I'm inspired by existing mod such as Dynamic outfit for everyone, New Triss and more, BASE. I always wanted to do something like that but I was held back by the prospective of the amount of work it was gonna take. With REDkit, such a thing now is much easier to accomplish.
To install the mod, just simply drag and drop the folders mod and dlc in the main directory of your game. Use script merger to set up priority and resolve conflicts. Compatibility patches need to have the highest priority, which means you need to assign the lowest number.
This mod is partially compatible with mod that change NPCs hair or textures. I've made a copy of some hairstyle for some characters to preserve them for some appearances, and increase hairstyle variety if this mod is paired with other mods.
Here's my reccomendations
Bsbah's Fringilla Upgrade (I didn't modify Fringilla at all, it's impossible to do better than this) Triss Book Locks - Glorified Cont'd (If you install the DLC version, it will appear for the Novigrad Act 3 and Skellige appearances for Triss, and can be used with the other hairstyle below) Triss G(L)orified-Wardrobe (the outfits, if you like them, and the loose hair replacer, it will replaces the hairstyle in some Novigrad Act 1 appearances) Triss G(L)orified (I used the Book makeup, Blue Eyes Light and Head Mesh Tweak for my screenshots)
Book Yennefer's Wild and Curly hair - Reworked (You can choose the bun, which will replace her hair during the Skellige feast, and any other hair that will replace her hairstyle in the naked appearances, provide you put the "bun" in top priority)
This section is for modders. The framework is a version of the mod with the differences appearances set up, but each apperance is vanilla. This way you can use the framework in REDkit (it's a simple workspace project) to create your own version of the appearances for the characters, and publish it as your own mod.
I also provide the REDkit project for this mod, if you want to make your own personalizations and improvements to this existing mod for your own enjoyment.