Please read before asking - explanations and image comparisons: Link
Frequently asked questions
> Enable RT on unsupported GPUs. Please read this then download the RT Configs.
> Color looks different after updating config. Since there's saturation and contrast sliders now I've removed it from the config but if you want the tweaks I did add these commands to Engine.ini. r.Color.Max=1.1 r.Color.Mid=0.55 r.KuroTonemapping=1
> Any tweaks for Android? Go to my GitHub there are configs for Android but please don't ask me questions about it cause I'm not that interested in testing and stuff for phones.
I have a 4060TI and for the life of me I could not understand why I was still having stutters even with all the settings low, even after messing around in nvidias control panel. It was making combat way harder because it'd stutter mostly during fights, including mid ults which would make it so I'd get hit during the stutter and as some of you know, in harder fights it's detrimental and can easily get you killed. Well this fixed it, like 100%. Everything is so smooth I have to assume OP drowned the files in baby powder. Thank you Setsuri.
I noticed there are frequent updates to this mod. Do I need to redownload it each time or is it fine if I'm using a kind of recent, but not the latest version?
Any idea on how to eliminate shadow flickering for far objects like trees, buildings, landscapes? Player and NPC shadows look just fine at 2048 but it doesnt seem to affect the world objects.
The only way I found is to set r.Shadow.MaxCSMResolution to 8192 but it is very demanding and will break most of the shadows, causing them to not load at all.
That worked but unfortunately the reflection color looks wrong compared to original object, makes the game overall look more worse and has about 5 fps hit
415 comments
Please read before asking - explanations and image comparisons: Link
Frequently asked questions
> Enable RT on unsupported GPUs.
Please read this then download the RT Configs.
> Color looks different after updating config.
Since there's saturation and contrast sliders now I've removed it from the config but if you want the tweaks I did add these commands to Engine.ini.
r.Color.Max=1.1
r.Color.Mid=0.55
r.KuroTonemapping=1
> Any tweaks for Android?
Go to my GitHub there are configs for Android but please don't ask me questions about it cause I'm not that interested in testing and stuff for phones.
It was making combat way harder because it'd stutter mostly during fights, including mid ults which would make it so I'd get hit during the stutter and as some of you know, in harder fights it's detrimental and can easily get you killed.
Well this fixed it, like 100%. Everything is so smooth I have to assume OP drowned the files in baby powder.
Thank you Setsuri.
The only way I found is to set r.Shadow.MaxCSMResolution to 8192 but it is very demanding and will break most of the shadows, causing them to not load at all.