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Changelogs
Version 1.5
Dockingbay better alinged with the ship
Version 1.4
Relocated M Turrets to some nice spots. Rear, middle and front batterys now in place
Removed rear XL shield since it wasnt fitting there. added 1 M shield to each M Turret battery. L Turrets still missing shields.
2 Behemoth main cannons added so i can do some pew pew while piloting :)
Version 1.3
removed the lower dockingbays
replaced XL engine with 3 L engines
added turrets.
added a new L engine to the game with nearly 4 times the thrust of normal L engines.
Version 1.2
Shitload of bugs that made the game crash fixed
Docking bays added
Bridge added
made controllable by player
Version 1.1
It can actually fly around now and got storage. U Cant TP onto it, u cant fly it yourself, u cant dock on it and it cant dock on stations. So its still pretty much useless. But progress is progress.
Version 0.1
Well, lets get started here...
This is my attempt on getting the Split Raptor into X4.
While im still learning how to do stuff this mod is ready to use. i will still try and improve this mod so watch out for wild updates. Feedback is and will always be appreciated.
Piloted by the player and positioned right this thing is OP right now. (Vanilla version) while piloted by the AI it all depends on luck. sometimes the ship spends 10 minutes in a position where only 2-6 turrets can fire. Also rockets are by far too strong so i didnt include rocket launcher turrets.
Im not quite sure if i overdid it with the ammount of turrets. the shape of this ship is great so at least half of the turrets can fire at a single target if positioned correctly. that allows for quick obliteration of any L ship. XL shipts take a while but also have no real chance 1 on 1. i only fought against argon ships so if u expirience other results against other ships please tell me.
the new L sized engine introduced with the last update is intendet only for the Raptor coz it cant fit an XL engine. Also it will get removed in future updates so dont put it on other ships than this one. might corrupt your save file if u do and i remove the engine. for that unlikely event ill provide the engines in a seperate .rar when the time comes.
U absolutly have to delete the old Folder every time u download a new one here. Leftover files from old versions might interfere with the mod and make ur game crash
with 1.5 not much was changed. i simply aligned the dockingbays with the ship. Right now im focused on learning how to change to model of ships and not make the game crash. By doing that the Koha S fighter was created. U guys might wanna check it out :)
mod goes into C:\Games(or wherever your steam is) \Steam\steamapps\common\X4 Foundations\extensions
ToDo:
- a lot - finding better places for the shield (i still dont like them where they are) - waypoints for docking - some other things i dont have in my head right now - the engines are still an issue i dont like - some changes to the model. but right now it seems like the XRConverter tool is bugged so this is for the far future.
U might wanna check out my other mod, the Koha S fighter