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djfhe

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djfhe

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6 comments

  1. multox
    multox
    • supporter
    • 1 kudos
    Anyone know if this still works in 3.1?
  2. powerbrite1962
    powerbrite1962
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    • 2 kudos
    hi this is well needed ,in the old x3 game I had a mod that beam docked the ships in range to the hanger ,is there any chance of sumthing like this
    1. djfhe
      djfhe
      • supporter
      • 1 kudos
      Well it is possible to do smth. like this but i dont see the reason for that. Sure the normal AI is sometimes buggy and slow but to beam the ship in the hangar is kinda cheaty and unnecessary (in my opinion). Do you have a reason why there should be a mod for this?
    2. condedrako
      condedrako
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      • 1 kudos
      I can undertand the request, if you have 20-40 fighters on a carrier and some of them decide to stay for 5 minutes floating in weird angles over the landing pad without moving that can be frustrating.

      Old "Aggressive AI" mod (https://forum.egosoft.com/viewtopic.php?f=181&t=410938&sid=bd63b6fbe3aa45c5daf7a834ea397dcf) had an addon (Rapid docking was called) that basically teleports your ships from the waiting stage to the landing pad, so all the process stays almost the same except the AI going around the carrier for eternity (ship goes down to the hangar via the elevator and the next ship is moved to the landing pad).

      You get the ships docked in a reasonable time and it's not a big cheat (that last 0,5-1 km teleport), but has the problem that the carrier (or any other ship) with ships on the landing area can´t be controlled by the player
    3. djfhe
      djfhe
      • supporter
      • 1 kudos
      I will create a extra version with this. May just take a while, im currently in my exam phase and dont have so much time
    4. powerbrite1962
      powerbrite1962
      • member
      • 2 kudos
      yea as above ,,,,I hope sum one makes CODEA ,,,like they had in x3 this was the best mod ever made ,theres sum one making EST AND CAG ,on the ego forum
      wish him the best of luck with this ,,,