VRO overhauls the way game plays by changing the parameters of every ship, weapon, engine, shield and many other tweaks to make the game more varied, enjoyable and less player-centric and arcady.
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FULL DESCRIPTION OF THE MOD IS ON VRO WIKI Guys, to make it more convenient and not confuse people, if you have VRO-related questions or want to discuss something about it please join discord channel https://discord.gg/wSgwseXDju
TLDR VRO is a major overhaul to the way the combat is implemented to make it more varied, enjoyable, less player-centric and less arcady (to my taste at least). This is done by changing the parameters of every ship, weapon, missile, engine, shield as well as adding numerous new weapons, missiles and even few ships. The main drive for me to create VRO was the huge potential in X4, where player can have a real impact on the universe, but some aspects of the game felt very underwhelming to me, specifically how combat felt, and i was struggling from getting the real enjoyment from the game. New and updated weapons, ships, general combat overhaul and "feel" of combat mechanics is the focus of the VRO.
Please remember to install the mod to X4 root folder/extensions in your steam/GOG folder, NOT documents folder, otherwise it will not work.