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Captain Radish

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Captain Radish

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14 comments

  1. kagituherder
    kagituherder
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    Finleymi wrote:
    "In 2024 this mod will disable any active build orders you currently have."
    It works fine here with all DLC installed.

    Hydrazombie wrote:
    "this mod is causing 1.1 billion errors in the debug causing game to perma freeze"
    Yup a TON of errors, but i get no freezing, not even with a "below requirements" computer.

    I mean, don't get me wrong, no doubt it is kind of broken, i get a 10+ MB log file, but....
    Sadly, it is the only one of this type working.
  2. finleymi
    finleymi
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    In 2024 this mod will disable any active build orders you currently have.

    Disabling the mod does not help. Any stations you have currently building will not progress any further.

    Use at your own risk.  I just donged an 80 hour save trying this on a whim.
  3. masternibbins
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    I was wondering if there is a way to change the file in such a way as to make only the ship you are currently piloting have the invincibility. I have never coded before and have no idea how to do such a thing. (Yes, I have tried. Can't wrap my brain around it.)
  4. hydrazombie
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    this mod is causing 1.1 billion errors in the debug causing game to perma freeze
  5. 68198725948
    68198725948
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    Согласен с Синусфлориан. Этот мод еще работает, однако при наличии большого количества имушества (корабли и станции) просто ПОЖИРАЕТ все ресурсы железа! УДАЛИЛ, поскольку пользоваться НЕ ВОЗМОЖНО! Зависание по несколько секунд иногда до 10ти! Спасибо, конечно, "Лакомая вкусняшка", но только на начальных стадиях карьеры! Надеюсь Вы найдете способ сбалансировать механизм этого мода. С благодарностью всем мододелам...  JML.
  6. Sinusflorian
    Sinusflorian
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    This mod is awesome! Still works in 2020! Thank you so much!

    Just throw throw the mod in the extensionsfolder and lets play without the need of activating it every time when you start the game.

    EDIT: when you have much Ships and Stations, this mod is causing heavy stuttering. :(
  7. Trekinfo
    Trekinfo
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    Deactivating the Mod changes nothing.
    Hull still 100%, no damage.
    How to deactivate?
  8. Cyron43
    Cyron43
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    Thank you very much for this. Since you mentioned it didn't work because of a version number mismatch I assume it will cease to work once X4 2.5 is released. Am I right? If so, will you update this mod accordingly? I'd love to keep this.
    EDIT: I just saw the folder is named "XRebirth_GM_ALL-master". This is for X4, not X3, right?
    1. Captain Radish
      Captain Radish
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      It was originally written for X:R. I've been using it exactly as is since the day after the original release (1.0), so I don't think any new patch will break it.
    2. Cyron43
      Cyron43
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      Thanks, did you see my bug report?
    3. Captain Radish
      Captain Radish
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      I'm unsure if it's a problem with my mod as I can't replicate it.
    4. multiSnow
      multiSnow
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      sub-components should be checked before setting immortal, by testing component.isconstruction
  9. BlueyT
    BlueyT
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    As a learning tool for being able to work out station construction methods unhindered, ( which I enjoy doing) it's brilliant. It saves a lot of time. Thanks you.
  10. randomaccess
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    How exactly do I install this? I do not see /extensions in ANY of the X4 tree.