I noticed that the submods on modDB aren't here- are they included in the base download now, or are they just not available on the Nexus? Mainly I'm interested in subgates mod that allowed for war between argon and the imperial faction.
not sure if its an actual bug but I'll mention it here. Republic faction isn't using Star Wars ships for some reason. Empire seems to like its empire ships and those sectors work fine. Republic is just using the normal X4 ships. Maybe I need to change a setting somewhere in the mod config?? Everything else works fine and I can build any Star Wars ship I want and mod it. Hoping to see the Imperial shuttle eventually as a personnel transport or something. Great work
Did you ever figure this out? I have the same problem :(
Edit: In my case, I think it was the Deadair gate overhaul conflict. There is a patch on their discord, but after reading about the performance hit of adding 105 new sectors, I removed the Deadairgate overhaul mod completely.
I think that's because Rebels are actually an Argon Sub-faction right now while Empire has it's own faction. They probably use all Argon ship pool to produce ships from.
Hey there is this mod still working? I just installed it on a clean save and whenever I try to load a game or start a new one the game just hangs saying "initialising".
One small note. It is necessary to reduce the number of crews on medium and heavy ships. Corelian CR-90 250 people? Frigate Nebulon 1500 people? Too much.
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The author has locked this comment topic for the time beingPLEASE BRING ALL COMMUNICATION AND BUG REPORTS TO COMMUNITY IN DISCROD: https://discord.gg/dmbmJyr
I noticed that the submods on modDB aren't here- are they included in the base download now, or are they just not available on the Nexus? Mainly I'm interested in subgates mod that allowed for war between argon and the imperial faction.
Everything else works fine and I can build any Star Wars ship I want and mod it. Hoping to see the Imperial shuttle eventually as a personnel transport or something. Great work
Edit: In my case, I think it was the Deadair gate overhaul conflict. There is a patch on their discord, but after reading about the performance hit of adding 105 new sectors, I removed the Deadairgate overhaul mod completely.
Am I doing something wrong I wonder?
The ships of the mod all have "AAA AAA" written on the hull.