STARS MOD (standalone too) works fine with version 6.0 of the game and is required for XRSGE mod or can be used alone STARS MOD FOR VANILLA GAME IS FINISHED, NO UPDATES ARE NEEDED. YOU NEED TO UPDATE ONLY IF USING MY OTHER MOD XRSGE
LATEST RESHADE is also available to download This version is the latest, there is only one preset. STARS_dimm.ini I've implemented a better version of ANTIALISING. It works better than vanilla AA and SAO. It does not reduce the brightness of stars and is very effective indoor, the only trade-off is for the writings (UI set at 0.8 is good). My Reshade requires that game's AA and SSAO are OFF. Shadows and AA are managed by reshade. This also helps older gf cards and has a better result and better overall fps performance.
In Rolk's Demise was it intended for the brown dwarf to be swapped out for a translucent blue planet? I assume its a bug since the glow is still red. This is in the vanilla map by the way, not Expanse.
I don't know why somebody has this glitch, it was reported in the bug section too. I started a new game with STARS only and have not. Do other people see that? I can try repacking the entire mod (it had several updates). Also new changes by egosoft can cause some textures not loading with 7.6 beta (I had to remove the beta, my RX 580 literally stopped rendering).
I think it's because I'm an idiot. Downloaded the mod and started a new game with only the base game. When I activate all DLC, it's gone. Sorry for the work and thank you!
Is there a reason you changed the terraformed planet in Memory of Profit IX from a green-swathed planet to being a half frozen volcanic planet? Its such a massive change and doesn't align at all with the terraforming projects performed on it.
edit: also the primary planet in Argon Prime doesn't load, just get the atmosphere halo and nothing else.
I thought that shader issue with the planet (actually more than one) was a problem with the base game or recent driver updates. I never had that issue with STARS until recently. I really hope it's just a mod issue or this could take many months to see a fix :(
I don't play vanilla so any change is beyond radar. Please write a precise list (exact name of sector) of planets to revert back to vanilla, I'll do a patch for them.
Hi, thank you for the mod - universe looks a lot improved right now.
Are you certain AA needs to be turned off? I'm not sure whether Reshade's iMMerse Smaa preset does anything as everything looks pixelated. Turning back X4's TAA solves the issue.
I am uploading a new Reshade setting right now...well it depends, if your gf card can handle, TAA is not bad (I wrote it in the reshade description too), all other AA literally remove the background stars, which in vanilla with that terrible paintbox is usefull, with STARS...it depends, your taste, you can test with or without not a big deal. The Reshade settings I just uploaded are experimental, very desaturated but in a precise ways. Ships and close elements on stations are desaturated, backgrounds are selectively desaturated in order to have more crispy and spacey looks in cold-color sectors while vibrant and strong in warm-color sectors. Of course in XRSGE where I edit a lot of parameters and change entirely planets and nebulae (new models) this reshade is very powerful.
First of all, thank you for the great mod. X4 really looks better with it.
So far I have only noticed two things that I find a bit strange: 1. In the Brennan's Triumph sector there is now a desert planet instead of a lava planet.Is that intentional? I actually thought the lava planet was quite pretty. 2. In the The Void sector the texture of the largest moon is very washed out and the moon has no shadow side.
The planet in Brennan should be back to lava one with latest updates. I don't see the game without XRSGE since long, there I moved that moon. It is a thing of its materials, I should replace the model entirelly..
The moon/terraforming planet in Memory of Profit IX is also now a volcanic planet once terraformed, instead of the green-streaked planet it becomes in the base game.
412 comments
THIS PAGE CONTAINS ONLY THE MOD STARS
PLEASE MOVE ANY REQUEST AND COMMENT ABOUT XRSGE GALAXY EXTENSION IN THE OTHER PAGE
From now on this page is dedicated to STARS Mod only.
Thanks
STARS MOD (standalone too) works fine with version 6.0 of the game and is required for XRSGE mod or can be used alone
STARS MOD FOR VANILLA GAME IS FINISHED, NO UPDATES ARE NEEDED.
YOU NEED TO UPDATE ONLY IF USING MY OTHER MOD XRSGE
--> DISCUSSION in Egosoft
LATEST RESHADE is also available to download
This version is the latest, there is only one preset.
STARS_dimm.ini
I've implemented a better version of ANTIALISING. It works better than vanilla AA and SAO. It does not reduce the brightness of stars and is very effective indoor, the only trade-off is for the writings (UI set at 0.8 is good).
My Reshade requires that game's AA and SSAO are OFF. Shadows and AA are managed by reshade. This also helps older gf cards and has a better result and better overall fps performance.
BUY ME A COFFE >>
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In Rolk's Demise was it intended for the brown dwarf to be swapped out for a translucent blue planet? I assume its a bug since the glow is still red. This is in the vanilla map by the way, not Expanse.
In Argon Prime there is a really strange visual bug:
Do other people see that? I can try repacking the entire mod (it had several updates).
Also new changes by egosoft can cause some textures not loading with 7.6 beta (I had to remove the beta, my RX 580 literally stopped rendering).
edit: also the primary planet in Argon Prime doesn't load, just get the atmosphere halo and nothing else.
Are you certain AA needs to be turned off? I'm not sure whether Reshade's iMMerse Smaa preset does anything as everything looks pixelated. Turning back X4's TAA solves the issue.
Are the descriptions still relevant to X4 7.5+ ?
The Reshade settings I just uploaded are experimental, very desaturated but in a precise ways. Ships and close elements on stations are desaturated, backgrounds are selectively desaturated in order to have more crispy and spacey looks in cold-color sectors while vibrant and strong in warm-color sectors. Of course in XRSGE where I edit a lot of parameters and change entirely planets and nebulae (new models) this reshade is very powerful.
EDIT : my bad I was running REM Speed with the overhaul and that is the conflict. Sorted now.
Just got these orange triangles on the map now trying to fix
First of all, thank you for the great mod. X4 really looks better with it.
So far I have only noticed two things that I find a bit strange:
1. In the Brennan's Triumph sector there is now a desert planet instead of a lava planet.Is that intentional? I actually thought the lava planet was quite pretty.
2. In the The Void sector the texture of the largest moon is very washed out and the moon has no shadow side.
I don't see the game without XRSGE since long, there I moved that moon. It is a thing of its materials, I should replace the model entirelly..
Thanks
STARS does not modify the game's save so you can test it and remove in any moment