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46 comments

  1. Delacroix
    Delacroix
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    • 1 kudos
    Do we know if there are any plans to update this mod? It's been highly buggy after 7.5, ships on sector explore (and also the other mod, satellite service) seem to either take hour-long breaks or just stop working all together after a while.
    1. McSlurryHole
      McSlurryHole
      • member
      • 0 kudos
      I've messaged the dev but most of their mods haven't been updated in ~11 months.
      it doesn't seem that complicated so If I get a chance I might have a look and see if it's a simple fix, but no promises.
    2. Userplane
      Userplane
      • member
      • 1 kudos
      I fixed the mod, patched the freezing bugs, and everything works perfectly on version 7.50.I tested it with 10 scouts—within 15 minutes, they revealed all stations in the game, including Xenon ones, and then started searching for stations again. During 30 minutes of testing, only one scout was lost, and that was because it got stuck on debris and couldn't boost away from a swarm of Xenons in time.The test was conducted using the "Center around sector core\Skip hexagon pattern\Continue to next sector\Visit stations" mode. I haven't tested the other modes, but they should work. tested v7.60b2 04.04.25      download https://files.catbox.moe/rpl1ch.zip
    3. DenTommes2
      DenTommes2
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      • 0 kudos
      any chance you could share what changed need to be done in case it's an easy fix?
    4. urpokarhu
      urpokarhu
      • supporter
      • 0 kudos
      Thanks, this version works!
    5. MisterVertigo
      MisterVertigo
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      Do I need to install the newest version of this mod, and then install yours over the top, or do I not need this mod and I just use yours? I installed your version like any other mod, and it seems like it should work. It shows up as a default behavior I can choose. But, like someone else here said, my scouts fly to a point in the sector and just kinda spin around until moved manually to another sector.
    6. Gund12
      Gund12
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      • 0 kudos
      Thank you for looking at it. Do you perhaps have a mirror for the download?
  2. McSlurryHole
    McSlurryHole
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    Seems to be bugged on v7.50 - works some of the time but they will often just fly to a point in the sector and just kinda spin around until moved manually to another sector.

    edit: only happens out-of-sector, if you live stream the ship it goes about its merry way until the next time it happens.
  3. blooddirge
    blooddirge
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    • 0 kudos
    fake information of the chinese translation in id 6
    <t id="6">探索时走六边形图案</t>
    here is the correct
    <t id="6">跳过六边形图案</t>
  4. ArchieNovalis
    ArchieNovalis
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    • 0 kudos
    Does this cheat and find hidden stations far from any other station? Or does it only find stations that are within long range scan distance from the locations that it has found? For example, it could be set to only find stations within 200km of the max distance from the center that the ship will travel.

    edit: after reviewing the aiscript, this is a cheat. it finds everything, regardless of distance (limited to stations withe neutral or greater standing, so it wont find hostile stations no matter what distance they are).
  5. karbinas
    karbinas
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    • 0 kudos
    Could you increase the range for distance between rings? In SWI ships have longer radar range, especially modded, so 100km is to little
    1. iPreferAndroid
      iPreferAndroid
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      • 0 kudos
      I play Interworlds as well, but I'd ask for it as a variant mod, or figure out how to do it. Asking them to change the functionality of the mod to fit around a different mod they probably don't play is silly.
  6. ShEsHy
    ShEsHy
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    • 0 kudos
    There appears to be a bug with the current version of the mod (v1.44) and the game (v7.10 hotfix 1 GOG), whereby the ships using this behaviour, either the Sector or Galaxy version, can't use Superhighways. 
    If I manually order them to go through they can, but with this behaviour they just stop at the entrance and stay there.

    They also seem to frequently get stuck while discovering stations (can't confirm nor deny other types of objects). If I delete the current order, they seem to wake up and fly closer and discover it, but it gets annoying having to micromanage them.
  7. mxmissile
    mxmissile
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    Doesnt show up in the Default Behaviors panel. How do you trigger this mod?
    1. TBonZer
      TBonZer
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      I was wondering the same thing, but it was actually because of mod deployment issues with Vortex. Purging all mods - then exiting Vortex completely - then reopening Vortex and deploying the mods again fixed the problem. The 'Sector Explorer' behavior now shows up under the Navigation section of the Default Behavior settings. 

      I am running the latest version of the game and the mod as of the the date of this post.
    2. Minos0x47F4
      Minos0x47F4
      • supporter
      • 1 kudos
      Thanks, that fixed it for me too <3
    3. gizmo6023
      gizmo6023
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      I have installed through steam and vortex and it does not work with either method. Please explain "purging all mods" I disabled all mods, shut vortex down, restarted vortex and enabled all mods and still no new behavior just standard explore option.
  8. madr00ky
    madr00ky
    • member
    • 2 kudos
    Great mod, but is there a chance that the explorer could respect black lists?
    I am playing X4 Reemergence, with a lot of Xenon things going on, and those explorers keep dying in hostile territory...
    1. Midicow
      Midicow
      • member
      • 6 kudos
      you need to also give them an activity blacklist in addition to a travel blacklist
  9. mrnovotny999
    mrnovotny999
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    • 0 kudos
    Any chance of updating this mod for version 7.00? Thanks
    1. scoobierb5
      scoobierb5
      • supporter
      • 0 kudos
      Hi, this mod has been working fine for me in v7.0, so I don't think it needs an update, unless you've identified a specific issue?
    2. Reisser696
      Reisser696
      • member
      • 10 kudos
      Version 1.44 has been available on Steam for quite some time, it's a shame that it doesn't make it here

      Even more inconvenient since I bought my X4 from GOG and can't get into the (elite) Steam Workshop :(
    3. kasanryukin
      kasanryukin
      • member
      • 1 kudos
      X4 workshop on steam allows for anonymous downloads.  You can use SteamCMD or a web interface to download mods from the workshop just fine.
  10. ehzett
    ehzett
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    For anyone being confused by the comments asking if this will be updated to the Steam version:

    As of today this IS the same version: 1.35

    so there is no need to install it from workshop