Unfortunately I'm noticing that my tugs still get stuck doing absolutely nothing with this mod installed. If I manually remove their current order, they suddenly start moving around again. Otherwise they're loitering at the base without even a scrap cube near them. It appears as though 7.0/7.1 did not make any big fixes to this issue, and may have also impaired this mod's functionality.
To those still got drop problem, the ship can't go faster than 220m/s, or the AI will miss the drop alot in that case, try use drive that not too fast. I kind tested that with 2 groups with 10 ships each and 2 stations, one group use slow driver the other one group use fast driver, somehow the group using slow driver doing much better than the group using fast driver....this only happens when you not in the sector, when you in that sector, fast diver group will do better.
Also try manual setting cargo space of you station, in default, the station will only leave very samll space for raw scraps.
all DLCs ApologizeForAttack DeadAir Dynamic Wars DeadAir Jobs Disable Encounters EquipNoRNG Fly-by Looting ImprovedRepairLaser LearningAllTheThings Mod Support APIs Multi Salvage Processor Station Fix Paintjovs for Sale Privacy Please Rare_modparts_sold Secret Stash Skip intro Teleprompter Urgent Orders VRO Aesthentic Purist VRO Assets VRO X4 Fire and Smokes Mule Extended
Is this even incompatible with SWI? I edit a single script, order.salvage.deliver. If they aren't changing the same script, or aren't changing the same part of the script it'd already be compatible.
16 comments
Thank you for this mod!
If not, please update ^^
We should see improvements for this in the upcoming v7.0 update.
Also try manual setting cargo space of you station, in default, the station will only leave very samll space for raw scraps.
Btw, vanilla v7.0 free update (currently in beta) will see improvements to scrap delivery.
my mod list is
all DLCs
ApologizeForAttack
DeadAir Dynamic Wars
DeadAir Jobs
Disable Encounters
EquipNoRNG
Fly-by Looting
ImprovedRepairLaser
LearningAllTheThings
Mod Support APIs
Multi Salvage Processor Station Fix
Paintjovs for Sale
Privacy Please
Rare_modparts_sold
Secret Stash
Skip intro
Teleprompter
Urgent Orders
VRO Aesthentic Purist
VRO Assets
VRO
X4 Fire and Smokes
Mule Extended
GREAT GREAT Idea and mod, built massive salvage stations in my prior save, only to learn the AI would just bug out and not work.
Is this even incompatible with SWI? I edit a single script, order.salvage.deliver. If they aren't changing the same script, or aren't changing the same part of the script it'd already be compatible.
And i noticed a better Map-View Performance, +5-8 FPS