This page was last updated on 30 November 2016, 1:11AM
Changelogs
Version 1.1.3
Now completely removed the test code, causing Prototype upgrades to drop at 100% from Early-game forces.
Reduced drop chance from 5% from mid-tier Aliens and 10% from Late game Aliens and ADVENT to 3% and 5% respectively.
Improved the Headshot ability. Headshot now shows the +100% Crit modifier, and adds damage to Crit based upon weapon tier. (+2/+3/+4). 4-turn cooldown. (Might be increased to 5-turns, depending on feedback.
Customized and improved Prototype Laser Sight ability. Now called Sight Target, adds a 15 Aim bonus for 1-turn, 2-turn cooldown.
Version 1.1.0
Added first iteration of Prototype weapon upgrades. These can be found on late-game ADVENT and Alien corpses, as well as extremely rarely on Mid-Game Alien and ADVENT forces. Some skills will change later.
Upgrades:
-Prototype Laser Sight - Grants the Marked ability which adds 10 aim to all allies firing against the target.
-Prototype Scope - Grants the Headshot ability, which guarantees a crit. (Crit chance does not currently show, but ability does work.)
-Prototype Hair Trigger - Grants the Rapid Fire ability.
-Prototype Stock - Grants the Ever Vigilant ability.
-Prototype Expanded Mag - Grants the Hail of Bullets ability.
-Prototype Auto-Loader - Unlimited free reloads
NOTE: These upgrades cannot currently be added to SMGs. This is planned for a future update.