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Blayze

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Blayze

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14 comments

  1. Khasa
    Khasa
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    Mod is still working) for the start of the game at least. As i understood main quest line will go as it should even without avatar-progress bar?
  2. Jingomi
    Jingomi
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    The mod has been working for me, but for 2 full playthroughs now, my game gets stuck at a certain point. Not 100% sure it has to do with the mod (maybe just a bug with the game itself), but I seem to get stuck at about the same point, when in Sept 2035 when the Avatar project *would be* at 10 pips. (I counted the facilities and any avatar progress updates together)

    EDIT: And just as I posted this, I tried one final thing before restarting my campaign - which was temporarily switching the graphics over to Minimum (from High) and my resolution to potato-mode, and it fixed it. I'm a pleb. Also, don't know how to remove the post, but just know that with this fixed the mod has worked 100% fine for me.
    1. Blayze
      Blayze
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      Glad to hear it's working properly. I've done a test playthrough without any problems on a fresh reinstall because of everyone saying they can't get the mod working, and I honestly think they're having the same problem I had months ago with the base game, where mods I installed and then deactivated didn't completely go away.

      I had to do a complete reinstall after deleting all trace of the game from my computer in order to fix that one, because I think the .ini files stayed changed somehow. I recommend anyone who can't get this mod to work (remember, this is the WotC version) to do that, if only to restore your game to its default state.
    2. Derrame
      Derrame
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      no, it's not working properly, avatar project is still there
  3. brolylssj1987
    brolylssj1987
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    doesnt work for me either still adds bars
  4. Derrame
    Derrame
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    it doesnt work, please make the mod, i need it! (
  5. Blayze
    Blayze
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    I've had a report that this mod does exactly the opposite of what I intended it to do, spamming Avatar progress at a rapid pace.
    I'm doing a fresh download and reinstall of the game so I can test, but in the meantime has anyone else encountered anything like this?
  6. Dilog2603
    Dilog2603
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    Is there any mode for deleting Avatar but in XCOM2 after WotC DLC? Like a can start 2 games XCOM2 and XCOM2 WotC. So is there any mod for the first pick? Or latest mod still works?
    1. WaffleKing110
      WaffleKing110
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      If you're asking for mods that remove the avatar project from the base game without WotC just search the Steam Workshop. They've got plenty
    2. Blayze
      Blayze
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      There's a version of this mod for the base game on the Workshop. Hopefully it still works.
  7. Kyora473
    Kyora473
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    I'm sure people are gonna poo-poo this, but I like the idea of this mod. Creating a sort of "xcom sandbox" yeah? Why's the fun gotta eventually stop. I can dig it.
    1. Blayze
      Blayze
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      I recommend pairing this with a mod that slows down the force level increases or makes SITREPS more common; constantly fighting Sectopods gets old fast.
  8. wessidemassive
    wessidemassive
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    do you need a new campaign in order for this to take effect or can I use it mid way through?
    1. Blayze
      Blayze
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      I'm pretty sure it doesn't work unless you start a new game, at least according to the feedback I got on the base version.