Yes, it's in mods\override\EFZ\weapon.json. Be aware that NPC health is almost balanced with player health(70-100hp) so lower damage most of the time will make the fight last longer
Ho boy, it's been a while since I'm back in this game. Anyway,
1. The Ak-15 and AKM seems to be missing their firing audio. I've checked for every gun to see if it's a "my end" problem and no, external audio framework worked just fine so it's these two guns.
2. The Negev and Mp-133 for whatever reason just get stuck in a loop whenever you try to reload them. Perhaps it's also a missing audio issue because both of these cases there was no audio played when your character reload.
I've just tried to reinstalled External Audio and even rerunning GMLoader and everything, the sound is still bugged.
Right now I am looking at this "sounds" file in ZERO Sievert/ZS_vanilla/mods which contain basically all the sounds that are bugged on my end (akm, mp133 and negev etc) so do I need to do anything specifically with this folder like moving it somewhere?
Delete everything, verify ZERO Sievert back to vanilla and try this: https://drive.google.com/file/d/1RAJh3sjgDLKylTkeKSDhGGPmzjLmkTEJ/view?usp=sharing
pretty cool mod. all the mechanics and items it adds to the base building aspect is pretty awesome my only gripe is since all the rounds are buffed as well as the ai getting better guns like bandits with mosins and sks's is that they will on many occasions one shot you from way off the screen i had a mosin with the standard scope and saw another mosin bandit with irons notice me then run off screen. i then proceeded to watch through the scope his round come from off screen to rip my face off. other then that its pretty nifty but damn is it more difficult then tarkov it self.
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The author has locked this comment topic for the time being1. The Ak-15 and AKM seems to be missing their firing audio. I've checked for every gun to see if it's a "my end" problem and no, external audio framework worked just fine so it's these two guns.
2. The Negev and Mp-133 for whatever reason just get stuck in a loop whenever you try to reload them. Perhaps it's also a missing audio issue because both of these cases there was no audio played when your character reload.
Right now I am looking at this "sounds" file in ZERO Sievert/ZS_vanilla/mods which contain basically all the sounds that are bugged on my end (akm, mp133 and negev etc) so do I need to do anything specifically with this folder like moving it somewhere?
https://drive.google.com/file/d/1RAJh3sjgDLKylTkeKSDhGGPmzjLmkTEJ/view?usp=sharing
I am loving this mod so far :)