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- Dear Diary - Paper SkyUI Menus Replacer SE
Dear Diary - Paper SkyUI Menus Replacer SE
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Version3.0.6
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Created by
uranreactorUploaded by
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This page was last updated on 21 April 2024, 4:37AM
- Changelogs
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Version 3.0.6
- Stats menu: updated Experience and combined Experience/ExtendedUI options for work with the latest Experience mod version
- Stats menu: fixed numbers rounding in ExtendedUI and combined Experience/ExtendedUI options
- Console: updated More Informative Console replacer
- Wallpaper and Start menu: updated invisible fog mesh like in Menu and Load Smoke Removed for ENB mod
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Version 3.0.5
- Added replacer for QuickLootRE menu
- Added replacer for Wheel menu from UIExtensions
- Crafting menu: added Prosperous Alchemist SE mod support
- Magic menu: added Forget Spell mod support; added translation for "Forget" button tip to all translation files
- Favorites menu: the Extended Hotkey System mod will be automatically detected now, corresponding parameter removed from config.txt file
- FOMOD: the Extended UI option for Skills menu is now available only if the Extended UI mod is installed
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Version 3.0.4
- MCM: added search widget in the mod list (filter mods by name as items in the inventory menus)
- Messagebox: now the button selection can cycle from the last to the first button (and vice versa)
- Messagebox: now "Better Messagebox Controls" hotkeys feature works with any language supported by the game, not only English
- Tutorial menu: slightly decreased text size and aligned by center
- Fonts: added more special symbols support, fixed some symbols look, Ukrainian language support; old wide font option removed as it's leading to texts cut-off and not needed
- General: fixed French translation (thanks Irwine)
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Version 3.0.3
- Fixes:
- FOMOD: fixed version number, fixed some typos
- Inventory, crafting, magic etc: fixed sorting (thanks jn64)
- Fonts: frizquadrata font width decreased to prevent text clipping. Old version of font remain available in the installer.
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Version 3.0.2
- New features:
- Inventory, crafting, etc: new columns added - armor slots, total weight, base weapon damage, weapon reach, weapon speed, weapon stagger
- Inventory, crafting, etc: added Immersive Jewelry support (custom jewelry type names)
- General: added translation for new columns and Immersive Jewelry types in skyui_se_[language].txt files
- Fixes:
- Inventory, crafting, etc: fixed columns selection button (clickable area)
- Inventory, crafting, etc: aligned the width of colums
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Version 3.0.1
- New features:
- Map menu: added config.txt option to make the player-set map marker look like red drawn cross (from Paper UI Sounds mod's optional file). Works with any SkyUI map marker replacers.
- Start menu (CC variant): added config.txt option to hide the ad-like Creation Club's message of the day.
- Fixes:
- Barter menu: fixed arrows and bolts icons
- Favorites menu: fixed pickaxe, woodaxe, and some jewelry icons (vanilla SkyUI bug)
- Crafting menu: fixed transparency of item card in enchanting menu
- Fonts: added special characters support (letters with accents, umlauts, etc)
- Console: updated the More Informative Console optional replacer to the current mod version, replaced bitmap arrows images with vector ones
- MCM: fixed the button prompt not being shown in the mod list when hovering over mod names
- Celtic category icons: slight adjustments
- General: fixed russian SkyUI translation (thanks Kopasov)
- Inventory menus: added option with alternate text colors for players with color recognition issues
- Biege map markers option: fixed colors of two map markers; player-set marker color changed to dark red
- FOMOD installer: removed link to the previously deleted image
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Version 3.0
- New features:
- MAIN NEW FEATURE: added external skins support; first new skin already released, more details in the description!
- General: added dropshadowfilter to some texts (like in "No More Laser-Printed Book" mod)
- Lockpicking menu: added config.txt option to hide the lock level
- Levelup menu: changed text colors and applied dropshadowfilter
- Levelup menu: it is now possible to use keyboard for choosing the attribute right after the menu appear (like in "Better Messagebox Controls" mod)
- Loading menu: added option to set transparency via config.txt like for other menus
- Fixes:
- General: fixed background color inconsistencies for some menus
- Fonts: fixed the "-" symbol in Consolas font
- Fonts: fixed fontconfig_ru.txt file (book texts, draconic texts and everything else will now show up correctly)
- Inventory, favorites, magic etc: fixed icon colors (magicka potions are finally blue again; heavy armor and ingots now have darker icons)
- Inventory: added config.txt parameter to force hide the Survival Mode values in case you are playing with both SM / SM Configurator and Frostfall enabled
- Inventory: adjusted text colors to be better visible on paper textures (disabled = dark red now)
- Training menu: fixed horizontal alignment
- Start menu: both start menu options are now have invisible smoke meshes included
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Version 2.2.5
- New features:
- Map menu: added option to hide player marker from map making it invisible and unclickable, bNoPlayerMarker in config.txt
- Map menu: added option to hide all map markers from map, bRemoveAllMarkers in config.txt
- Start menu: added FOMOD option for start menu with Creation Club content support; as in cleaned version, the Bethesda logo is hidden, FPS set to 60, some more small tweaks. The Creation Club UI itself (login screen, creations store) is not touched.
- Inventory, Magic, Container, Barter, Crafting menus: added Creation Club's Survival Mode support; CC Survival Mode presence in game detects automatically
- Inventory, Magic, Container, Barter, Crafting menus: Frostfall presence in game detects automatically as well, corresponding config.txt setting removed
- Favorites menu: added Extended Hotkeys System mod support, bExtendedHotkeys in config.txt (no way to detect it's presence in game automatically for now)
- Favorites menu: integrated SkyUI Weapons Pack SE mod (new icons for weapons like spears, see patches for it in "SkyUI Weapon Icon Patches" mod) - thanks for permission to Ashingda
- Favorites menu: new selection indicator (like in inventory menus); scroll now bar has wider clickable area; option with longer list reworked to be more consistent with other UI
- Favorites menu: added new "Shouts" category (all player's shouts will be displayed here, not in "Magic" category)
- Favorites menu: added option to change the scrolling speed, iFavScrollSpeed in config.txt
- Favorites menu: added option to show or hide button tips for SkyUI groups, bFavoritesTips in config.txt
- Lockpicking menu: added option to set timer for cheat mode to show up after opening menu, fCheatTimer in config.txt
- Fonts: added optional font replacer for menus - "Friz Quadrata"; it's pretty calm and cozy font, I like it (at least much more than vanilla font)
- General: added SkyUI translation files for every supported language (to properly name the new weapon types and new "Shouts" category)
- Fixes:
- Journal menu: fixed button prompts disappearing when hovering over quests (vanilla SkyUI SE bug)
- Journal menu: fixed button prompts vertical alignment
- Inventory, Magic, Container, Barter menus: bottom bar elements (HMS bars, player info) now show up just after menu opening animation ends
- Crafting menu: fixed item card transparency in enchanting UI
- Tab menu: fixed opening animation, now it affects all menu content, not just background
- Start menu: fixed first screenshot in loading menu not showing up until hovering over another save
- moreHUD Inventory Edition, Lotd - Curator's Companion: icon colors finally fixed
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Version 2.2.4
- Journal, Inventory: "Paper UI Sounds" mod now will be automatically detected and the new sound descriptors will be used for tabs switching
- Map: config.txt file parsing remade, map markers now will be loaded much faster, especially noticeable with new map markers mods such as "Atlas Map Markers";
- Map: the player marker is now also influed by fMapMarkerSize parameter of config.txt
- Map: new setting for config.txt: bDirectionless; allows to make player map marker directionless (circle); works with any custom map marker replacers compatible with SkyUI 5+
- Map: new setting for config.txt: fMapMarkerAlpha; allows to change map markers transparency, may be useful for paper map mods
- Map: the default map markers size is now 20 (was 30)
- Map: added opening sound for map menu, mostly for using with "Paper UI Sounds" mod
- moreHUD Inventory Edition: updated to support new moreHUD I.E. 1.0.18 version; added parameter to change the skillbook text color, now it's visible on paper texture
- moreHUD Inventory Edition, Lotd - Curator's Companion: changed the "Found" icon color
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Version 2.2.3
- MCM: header text now always fits in the allocated space
- MCM: mod list and sub list are now left-aligned to make it easier to find the needed mod; extremely long mod names and sub-list entry names (>40 chars) will be shortened to fit the allocated space
- Stats menu: Experience option updated to the latest mod version (in which the issue with "MARKSMAN" text flashing was fixed)
- Loading menu: fixed the X offset option in config.txt, it will now work properly
- Journal, MCM, inventory, favorites, map: this menus will now use their own "buttonartDD.swf" file to prevent conflicts with other mods that are use the "buttonart.swf" file (such as QuickLootRE)
- Most SkyUI menus: internal version changed from "5.2" to "5.2 SE" to prevent any possible SkyUI prompts about incorrect SWF verion
- moreHUD IE: changed color of "LotD - Relic Notifications" icon for found items to make it better visible on paper
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Version 2.2.2
- General: Enderal version released on its own Nexus page
- Tab menu: slightly darker icons
- Tab menu: some text size and alignment adjustments
- moreHUD IE: updated to current mod version (with "Legacy of the Dragonborn - Relic Notifications" mod support), fixed text alignment (many thanks to Ahzaab)
- Favorites menu: different icons for destruction spells of different elements
- Loading menu: option to adjust horizontal offset via config.txt
- Cursors: old options re-added by request
- Book menu: fixed bottom bar position for "square" aspect ratios (4:3, 5:4 etc)
- Stats menu: fixed werewolf and vampire lord description texts colors in Extended UI stats menus
- MCM: tip text is now vertically aligned
- MCM: with bMCMImages = true in config file, the custom content will now have its own background texture (see screenshot)
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Version 2.2.1
- Fixes:
- Skills/Perks Menu: Experience option for 21:9 and 32:9 - overlapping skill labels fixed
- Skills/Perks Menu: health, magicka, stamina values are now colored properly depending on whether they are decreased or increased
- New feature:
- Loading menu is now covered as well (new option in FOMOD); recommended to use with some "drawn" load screens replacer (see screenshots)
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Version 2.2
- General: added support for 4:3, 5:4 and 16:10 aspect ratio (other ARs should work as well)
- General: all semi-transparent options removed (read further for explanation)
- General: some options in FOMOD removed (read further for explanation)
- Fixes:
- Messageboxes: fixed text cutting-off (sorry for inconvenience!), now these boxes can accommodate even more text than vanilla/Better MB Controls
- Tab Menu: date text now shrinks to the size of frame automatically and shouldn't extend beyond it
- Inventory: all SkyUI text filters are now compatible with Russian (Cyrillic) text as well
- Inventory: Health, Magicka and Stamina bars are inverted and now filling up left to right
- Inventory: fixed issue with Workbench UI when item list was too long and layed over the button prompts
- Journal: SKSE version text in System Menu shouldn't be cut-off with large fonts anymore
- Journal: level label and value are slightly adjusted
- Journal: fixed wrong colors of button icons in Help menu
- Tutorials: fixed invisible button icons in tutorial texts
- Skills/Perks Menu: Experience option updated to the latest mod's version
- Skills/Perks Menu: added option for Experience + ExtendedUI combination (capped skills now should be properly colored in dark orange)
- Skills/Perks Menu: fixed perk descriptions in 21:9 options; added 32:9 options
- MCM: highlight selection indicator is more visible now
- Lockpicking Menu: now it displays more lockpicks (up to 999+ from 99+)
- Cursors: old variants removed as they were ugly; added new dark red colored quill variant
- Item Card: moreHUD Inventory Edition option updated to the latest mod's version
- New features:
- Added config file located in interface\deardiary\config.txt. For now it contains:
- - Dear Diary version text displayed on System Page near the SKSE version (may be deleted or replaced with anything you like)
- - Option to restore QuickSave button in System Menu (disabled by default)
- - Option to skip any dialogues on Quit button and go directly to desktop (disabled by default)
- - Option to restore MCM images (disabled by default)
- - Option to rename "Mod Configuration" line in System Menu
- - Optional lockpicking cheat-mode in Dear Diary style (disabled by default)
- - Map markers size scale (with default vanilla value 30)
- - Option to hide book UI (disabled by default)
- - Option to hide lockpicking UI, including cheat-mode (disabled by default)
- - Option for showing Frostfall warmth and coverage values (disabled by default)
- - Maximum sleep/wait hours value (with default vanilla value 24)
- - Transparency levels for all covered menus (with default vanilla value 100)
- (you can find more info inside this file)
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Version 2.1
- Inventory: all menus are now ultrawide-compatible
- Inventory: stole chance text moved lower on the screen to prevent clipping with item card
- Inventory: highlight mouseover indicator remade to be better visible
- Inventory: icon colors for different schools of magic added
- Perks menu: perk names arrangement fixed; there now two options for normal and ultrawide monitors in FOMOD
- Perks menu: option for Experience mod added
- Journal menu: selection indicators (arrows) at journal tabs removed to prevent text clipping; new selection indication: dark-green text = selected, grey text = not selected, dark-red text = disabled
- Journal menu: date text is now automatically scales, so it will fit into the right place no matter what language is used
- Journal menu: new objectives text colors: black = active objectives, dark-green = completed objectives, dark-red = failed objectives
- Journal menu: color indication for disabled options (eg Save while the character is dead, or Save and Load while playing starting carriage sequence) fixed, now it's dark-red text for disabled options
- Start menu: meshes folder that were added by mistake removed from FOMOD to prevent blue start screen glitch
- Favorites menu: small version (vanilla-sized) added back with improvements
- Favorites menu: icon colors for different schools of magic added (same as in the Inventory, but all Destruction spells has the same icon due to limitations for which I can't find workaround for now)
- Lockpicking menu: option with hidden interface added
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Version 2.0
- * Overall:
- New textures for most of the menus with visual improvements
- Shadows added under all menus to bring some depth effect
- Brightness decreased to make it more viable for use in the dark
- All small elements such as checkboxes, quest completion marks, scrollbars etc. redone to better match the paper style
- All the color options other than brown book temporarily removed (just to make sure everything works fine with the new files, then I'll make and upload all pre-2.0 color options)
- * Journal:
- Made from scratch to fix some glitches form early versions
- Gamepad/keyboard differentiation removed (all files are now work well with any controllers)
- Quicksave button removed (check my "Remove Quicksave Button from SkyUI" mod for more info)
- All text is now colored properly, SKSE version included
- Maximum length of a displayed save file name increased
- Maximum length of a character name in the saves list increased
- The experience bar now shown on the quests tab as well as on stats and system tabs
- All objects from bottom bar (exp bar, date, button tips) were moved on the journal texture (see screenshots)
- The bottom bar itself removed
- * MCM:
- Made from scratch to fix some glitches form early versions
- The base is now Wider MCM Menu (opt. 1)
- More mods are displayed at the mod list
- X2 faster scrolling speed at the mod list
- Fixed screen flickering when pressing ESC in journal menu (when MCM showed up for a short time)
- Mouseover area for scrolling at mod list increased
- MCM Images removal in now baseline
- Dialogue windows remade from scratch and now correctly scales and has shadows
- Opening and closing speed for all dialogue buttons increased
- The animation speed at the mod list increased
- Button tips from bottom bar were moved to the main texture (see screenshots)
- The bottom bar itself removed
- Info panel redone, now it appears only while mouseovering options with additional info for them
- * Inventory (magic, crafting, barter, container, gift):
- Made from scratch to fix some glitches form early versions
- New textures made from scratch, with small visual features for alchemy and enchanting UI
- New visual appearance of HP, mana and stamina bars
- HP, mana and stamina bars are always shown no matter what object is mouseovered (see screenshots)
- Frostfall Warmth and Cover compare values now shown properly
- Some icon colors revised for better visibility
- All objects from bottom bar (exp, HP, mana, stamina bars, item info, gold) moved on the main texture (see screenshots)
- The bottom bar itself removed
- MoreHUD I.E. option - text and marks colors fixed
- New textures for item cards; enchanting bars and scrollbars redone
- * Map UI:
- New textures for local map background and bottom bar
- Texture scaling in the location search mode fixed
- Icons scaling in the location search mode fixed
- Bottom bar elemets rearranged
- * Favorites menu:
- Added background texture for button tips
- X2 faster scrolling speed at the item list
- Icons now have colors like at the inventory UI for consistency
- Maximum length of a displayed item name increased
- * Book and Lockpicking UI:
- New textures for bottom bar with visual features
- Bottom bar elements rearranged
- Optional removal of all Book UI (only book will stay on the screen while reading)
- * Sleep-wait menu, messageboxes, training, levelup menu:
- Slightly improved textures
- Few small fixes regarding mouseover areas
- * Tutorial menu:
- Now it's covered as well
- * Tab menu:
- Now it's covered as well
- Bottom bar elemets rearranged, bottom bar itself removed (see screenshots)
- * Perk menu:
- Now it's covered as well
- Option for Extended UI mod support
- * Main menu UI:
- Now it's covered as well
- All junk (CC stuff, logo, smoke etc) removed
- Loading menu: screenshots display delay decreased
- Loading menu: maximum length of a displayed save file name increased
- UI interaction sounds changed to paper sounds
- * Miscellaneous:
- Removed paper options, because they didn't looked well enough and not so much needed
- Added options for Vanilla and MIC replacers with 60 FPS and slightly changed textures
- Added option that removes loading spinner icon from start menu
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Version 1.5a
- Fixed FOMOD installer error that prevented console options to install properly
- Fixed FOMOD installer error that prevented inventory option without lines to install properly
- Fixed some small typos in FOMOD
- Fixed bug with item values not being shown in some cases (in Frostfall version - with alchemy ingredients values, in non-Frostfall version - with enchanted weapons values)
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Version 1.5
- Added Favorites menu options with longer list (28 entries)
- Added Console replacer with More Informative Console support
- Added Biege-colored map markers for use with paper map mods
- Updated standalone "author's choice" variant
- Updated standalone Favorites menu installer
- Some minor FOMOD fixes
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Version 1.4
- Added Area Map UI
- Added Messageboxes
- Added Levelup menu
- Added Sleep-wait menu
- Added Training menu
- Added options to hide bottom bar texture for Book and Lockpicking menus
- Fixed Widescreen issue with Inventory 1.3
- Updated standalone "author's choice" variant
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Version 1.3
- Added Favorites menu
- Added Inventory menu version without lines
- Added option to remove all pictures from MCMs
- Bottom bar image hidden in inventory menu
- Icon colors redone to be more visible on paper
- Fixed some errors in FOMOD, some options re-arranged
- Better archive compression: more variants with less file size
- Added standalone "author's choice" variant
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Version 1.2a
- Ultrawide (2560x1080) monitor support for crafting menu
- Fixed problem with text colors in alchemy and follower inventory menus (see screenshots)
- Fixed error in the FOMOD installer (step Non-frosfall - non-transparent - scroll version - blood v.2)
- Item card position adjusted
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Version 1.2
- Inventory replacer added
- Brown variants added
- Cursor variants added
- Item card replacer
- Frostfall compatible variants added for inventory / magic / crafting
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Version 1.1
- All-in-one FOMOD installer added.
- Scroll-like variants
- More cover colors
- More blood variants
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Version 1.0b
- Fix for gamepads: stats & settings menus scrolling animation is back. Not needed for keyboard/mouse control.
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Version 1.0a
- Fixed text cutting in main and statistics menu with standard font.
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Version 1.0
- Initial version.
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- Author's activity
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April 2024
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21 Apr 2024, 4:37AM | Action by: uranreactor
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20 Apr 2024, 5:59PM | Action by: uranreactor
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20 Apr 2024, 2:47PM | Action by: uranreactor
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20 Apr 2024, 12:58PM | Action by: uranreactor
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20 Apr 2024, 12:57PM | Action by: uranreactor
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20 Apr 2024, 12:55PM | Action by: uranreactor
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09 Sep 2023, 5:38AM | Action by: uranreactor
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09 Aug 2022, 3:10PM | Action by: uranreactor
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February 2022
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06 Feb 2022, 8:10AM | Action by: uranreactor
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06 Feb 2022, 8:09AM | Action by: uranreactor
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December 2021
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29 Dec 2021, 4:51AM | Action by: uranreactor
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October 2021
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31 Oct 2021, 5:35PM | Action by: uranreactor
Changelog added
'Change log added for version 3.0.6'
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- Mod page activity
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May 2024
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03 May 2024, 4:46AM | Action by: PanduhMonium
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'Dear Diary - Paper SkyUI Menus Replacer SE'
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