Mod articles
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If you had my other version installed and want to switch, Here are the instructions on removing the older version, I'm putting this here as I hid the older version's mod page
1) Go to an inside cell, make sure no one is getting hit, type "set NPCcanFlinch to 0" then "set
PlyrcanFlinch to 0" into the console and wait a sec
2) Save the close the game
3) Uninstall in your preferred mod manager
4) Run Nemesis and click "Update Engine" wait for that to finish then click on "Launch Nemesis Behavior Engine" wait for that to finish
5) You have now uninstalled the mod
If you had the version that used Item Perk Spell distributor then you may not need to really do anything, the above console commands wont do anything, instead of "set... -
Editing the On hit frame work Ini file
The On hit frame work comes with an .ini file for people to edit, so they can send hit events to other behaviour graphs, handy for new races, combat mods etc
There's not many options in here but Ill explain what they do below
These two options you shouldn't need to touch:
EnableModFunctions = Enable the plugin's function, 1 is enable, 0 is disable.
##EnableDebugMessage = Enables Debug Message Printout, 1 is enable, 0 is disable.
The next ones are important if you want to add more behaviour projects to this framework
AnimationGraphNum = Set the number of animation graph that are added into the framework
= Header for each additional animation graph you'll want to add, # = the number of this graph, you add this header above ...