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Caites

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Caites

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  1. Caites
    Caites
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    CHANGE LOG
    1.01 - uploaded proper versions.
    1.02 - forwarded patch #3 changes (IUI compatible versions on compatibility page will get an update too).

    1.10 - updated for patch #4. IUI version will be updated when djmr update statemachine.xaml for patch #4.
    1.11 - updated for patch #5 / hotfix #12. IUI compatible versions are on Pavelk's Mods Compatibility Page as usual.
    1.12 - updated for patch #6. IUI compatible versions are on Pavelk's Mods Compatibility Page as usual.
    1.13 - updated for hotfix #19.
    1.14 - updated for hotfix #20.
    1.15 - updated for hotfix #22.
    1.1.6 - updated for Patch 7. Works with or without ImpUI now.
    1.1.7 - fixed Donate window not opening in dialogues.
    1.2.2 - updated for patch 8.
  2. 5Jj0P
    5Jj0P
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    Dear pavelk, please tell me the solution to one issue. In patch 6, you could simply unpack your mod and throw it into the "Public/Game" folder and everything worked. Now the structure in the "Game" game folder has changed, "Mods" folders and others have appeared in it... Also, in your mod, the files are collected from a bunch of folders..
    And in connection with all this, please tell me how to make it so that they can be connected through the "Public" folder or any reference materials on this topic, no matter how much I searched, I did not find where to dig.
    Thank you very much for your mods!
    And sorry for the disturbance..
  3. romantcig
    romantcig
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    I have an idea to make a module that starts a battle against a stranger at any time, so that at any time you can start a battle without nonsense without dialogue
    1. Kanae180502
      Kanae180502
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      You can directly attack anyone talking with you in vanilla game, can't you?
    2. romantcig
      romantcig
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      There are times when you need to say very much nonsense to trigger a fight, how about a fight that ends quickly? Let's just cut the crap and get right to the fight!
  4. zhouaoxiang
    zhouaoxiang
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    I fed back a BUG. Gail didn't pop up the window of giving in the conversation of eating equipment. When I removed the MOD, he appeared.
    1. ikarycs
      ikarycs
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      came here to report this, saw this post instead, I can confirm is true. When u attempt to hand gale anything for his condition nothing comes up and u just get to see ur character standing there. It goes back to normal after disabling the mod.
    2. Caites
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      upload a save before such dialogue, I will check things out.
    3. ikarycs
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      Here is the savegame right in front of hungry Gale
      https://drive.google.com/file/d/1R20zTXvC7pwn3NjiLwzlHVXfGPErxL_O/view?usp=sharing
    4. Caites
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      should be fine now.
    5. ikarycs
      ikarycs
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      it is, thanks :)
  5. chenzhanxu1994
    chenzhanxu1994
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    The trade button is gray and can not be selected
    1. Caites
      Caites
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      either you haven't installed mod properly, or you have incompatible mod.
    2. chenzhanxu1994
      chenzhanxu1994
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      An improved UI compatibility patch was installed but did not take effect
    3. chenzhanxu1994
      chenzhanxu1994
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      Please help me because this is my first time playing, but I don't want to miss the important equipment
    4. Caites
      Caites
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      there is no IUI compatibility patch, its IUI compatible version on Pavelk's Mods Compatibility Page, it doesn't require anything else beside IUI.

      also, how exactly I supposed help if you provided zero information about your setup? mod list, versions of this mod, IUI version, game version etc.
    5. chenzhanxu1994
      chenzhanxu1994
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      Yes, I installed this patch, all my downloads are up to date, including the game and mod and accessories, I do not know what my problem is
    6. chenzhanxu1994
      chenzhanxu1994
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      How should I provide my data? I don't get it. The Mod doesn't seem to work in the game
    7. Caites
      Caites
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      Yes, I installed this patch, all my downloads are up to date, including the game and mod and accessories, I do not know what my problem is
      are you even reading? THERE IS NO PATCH, you need to install one version of Trade with Anyone (either default or for IUI) and that's it. use BG3MM, install mod to Overrides, make sure IUI (if you need it) is up-to-date and installed to Overrides too. if that doesn't help, provide list of mods from BG3MM and check you don't have loose files in Data\Public\Game\GUI\.
    8. chenzhanxu1994
      chenzhanxu1994
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      I was unable to insert a local image, a screenshot of the place you mentioned
    9. chenzhanxu1994
      chenzhanxu1994
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      The gui only has the Widgets folder, which contains CombatLog.xaml, Dialogue.xaml, HotBar.xaml, Minimap.xaml, and PlayerPortraits.xaml
    10. Caites
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      its on description page. delete loose .xamls.
    11. chenzhanxu1994
      chenzhanxu1994
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      OK, I'll try. Thank you
    12. chenzhanxu1994
      chenzhanxu1994
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      Thank you so much. It's done. You're a good man. How can I thank you? You've been a big help to me
  6. GreatOldOneBob
    GreatOldOneBob
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    The TWA and TWA lite naming convention implies that TWA has all features of TWA lite plus more.  However the descriptions of what they do sounds like I might want both.  Can you clarify, are these two independent mods that can work in tandem, or is one simply a "lighter" version of the other?
    1. Caites
      Caites
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      you need only one. lite = trade menu with NPC which vanilla consider trade characters, but you can't normally trade when you don't have dialogues with them anymore. full version = trade with any non-aggro character anytime.
    2. GreatOldOneBob
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      Excellent thank you for clearing that up for me!
  7. EnielasSong
    EnielasSong
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    Installation:
    Simply drop .pak from archive to user/appdata/local/larian studios/baldur's gate 3/mods or install with BG3 Mod Manager/Vortex. In Mod Manager mod should be in overrides. Mark mod as replacer in Vortex.

    Mod modifies statemachine.xaml. If you decide to get rid of it, a warning
    from the game will appear during save loading. Don't worry, it can be
    ignored and saving and reloading will prevent from this message
    reappearing.

    When i have this mod in my folder, i get the message "Script extender loaded successfully. Have a nice day.". I have SE and Improved Ui.

    But still that happens at each game start. What does that mean?
  8. 5Jj0P
    5Jj0P
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    Thank you very much for the great mod!
    Please tell me which of the game archives contains the “GUI” folder and the “StateMachine.xaml”, “Dialogue.xaml” files.
    I want to compare the files and try to modify the mod for myself.
    1. Caites
      Caites
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      thanks, Game.pak
  9. ThancredLux
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    can you make a mod that simply hides this buttons and when you hover they appear? I know there is immersive UI but the version over there doesn't really work half of the time, it hasn't been updated and the same for the immersive ui version, doesn't work either.
  10. runboa
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    in my game, if a dialogue ends, the trade window auto closes.
    the game already auto updates to the latest version, and I already use the latest version of this mod.
    thanks!
    1. Caites
      Caites
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      read Compatibility on description page, check your list.
  11. jc4rl05
    jc4rl05
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    please make it compatible with controller ui