CHANGE LOG 1.01 - uploaded proper versions. 1.02 - forwarded patch #3 changes (IUI compatible versions on compatibility page will get an update too). 1.10 - updated for patch #4. IUI version will be updated when djmr update statemachine.xaml for patch #4. 1.11 - updated for patch #5 / hotfix #12. IUI compatible versions are on Pavelk's Mods Compatibility Page as usual. 1.12 - updated for patch #6. IUI compatible versions are on Pavelk's Mods Compatibility Page as usual. 1.13 - updated for hotfix #19. 1.14 - updated for hotfix #20. 1.15 - updated for hotfix #22. 1.1.6 - updated for Patch 7. Works with or without ImpUI now. 1.1.7 - fixed Donate window not opening in dialogues. 1.2.2 - updated for patch 8.
Dear pavelk, please tell me the solution to one issue. In patch 6, you could simply unpack your mod and throw it into the "Public/Game" folder and everything worked. Now the structure in the "Game" game folder has changed, "Mods" folders and others have appeared in it... Also, in your mod, the files are collected from a bunch of folders.. And in connection with all this, please tell me how to make it so that they can be connected through the "Public" folder or any reference materials on this topic, no matter how much I searched, I did not find where to dig. Thank you very much for your mods! And sorry for the disturbance..
I have an idea to make a module that starts a battle against a stranger at any time, so that at any time you can start a battle without nonsense without dialogue
There are times when you need to say very much nonsense to trigger a fight, how about a fight that ends quickly? Let's just cut the crap and get right to the fight!
came here to report this, saw this post instead, I can confirm is true. When u attempt to hand gale anything for his condition nothing comes up and u just get to see ur character standing there. It goes back to normal after disabling the mod.
Yes, I installed this patch, all my downloads are up to date, including the game and mod and accessories, I do not know what my problem is
are you even reading? THERE IS NO PATCH, you need to install one version of Trade with Anyone (either default or for IUI) and that's it. use BG3MM, install mod to Overrides, make sure IUI (if you need it) is up-to-date and installed to Overrides too. if that doesn't help, provide list of mods from BG3MM and check you don't have loose files in Data\Public\Game\GUI\.
The TWA and TWA lite naming convention implies that TWA has all features of TWA lite plus more. However the descriptions of what they do sounds like I might want both. Can you clarify, are these two independent mods that can work in tandem, or is one simply a "lighter" version of the other?
you need only one. lite = trade menu with NPC which vanilla consider trade characters, but you can't normally trade when you don't have dialogues with them anymore. full version = trade with any non-aggro character anytime.
Installation: Simply drop .pak from archive to user/appdata/local/larian studios/baldur's gate 3/mods or install with BG3 Mod Manager/Vortex. In Mod Manager mod should be in overrides. Mark mod as replacer in Vortex.
Mod modifies statemachine.xaml. If you decide to get rid of it, a warning from the game will appear during save loading. Don't worry, it can be ignored and saving and reloading will prevent from this message reappearing.
When i have this mod in my folder, i get the message "Script extender loaded successfully. Have a nice day.". I have SE and Improved Ui.
But still that happens at each game start. What does that mean?
Thank you very much for the great mod! Please tell me which of the game archives contains the “GUI” folder and the “StateMachine.xaml”, “Dialogue.xaml” files. I want to compare the files and try to modify the mod for myself.
can you make a mod that simply hides this buttons and when you hover they appear? I know there is immersive UI but the version over there doesn't really work half of the time, it hasn't been updated and the same for the immersive ui version, doesn't work either.
in my game, if a dialogue ends, the trade window auto closes. the game already auto updates to the latest version, and I already use the latest version of this mod. thanks!
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And in connection with all this, please tell me how to make it so that they can be connected through the "Public" folder or any reference materials on this topic, no matter how much I searched, I did not find where to dig.
Thank you very much for your mods!
And sorry for the disturbance..
https://drive.google.com/file/d/1R20zTXvC7pwn3NjiLwzlHVXfGPErxL_O/view?usp=sharing
also, how exactly I supposed help if you provided zero information about your setup? mod list, versions of this mod, IUI version, game version etc.
its on description page. delete loose .xamls.
When i have this mod in my folder, i get the message "Script extender loaded successfully. Have a nice day.". I have SE and Improved Ui.
But still that happens at each game start. What does that mean?
Please tell me which of the game archives contains the “GUI” folder and the “StateMachine.xaml”, “Dialogue.xaml” files.
I want to compare the files and try to modify the mod for myself.
the game already auto updates to the latest version, and I already use the latest version of this mod.
thanks!