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This page was last updated on 15 April 2025, 3:45PM
- Changelogs
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Version 4.3.1.1
- Removed ImprovedUI dependency
- Added blank icons to Psi Limit (hopefully no red stars anywhere)
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Version 4.3.0.5
- Dramatically reduced the drop rates of Arrow of Soul Seeking
- Consumptive Knife now works with all Soul Knife weapons
- Thunder Clap stun duration reduced to 1 turn
- Adjusted the damage of mystic weapons
- Reduced the armor class of Avatar and Soul Knife chestpieces
- Inertial Armour description changed slightly
- Shadow Beasts now summons Shadows instead of Shadow Mastiffs
- Added Verbal Intent to nearly every spell - player characters should be more talkative when casting mystic spells
- Elemental Attunement now allows you to ignore Bludgeoning, Piercing and Slashing damage
- Miscellaneous tooltip changes
- Improved targeting when using controller for various actions
- Reduced the amount of particles created by Wall of Thunder
- Added a workaround to allow mystics to benefit from Freecast (separate passive, shared cooldown)
- Fixed Psionic Surge
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Version 4.2.0.2
- Cleaned up several shader files
- Small visual adjustments to Soul Scimitar and Soul Hammer
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Version 4.2.0.0
- New models for all mystic bows
- You can now choose a different weapon to use as your Soul Knives (scimitar, rapier, shortsword)
- New Soul Knife easter egg/mini questline
- Psionic disciplines now benefit from Sculpt Spells and similar effects
- Cloak of Air now does the correct amount of damage
- Miscellaneous tooltip changes
- Empowered Knives damage reduced to 2 from 1d4
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Version 4.1.1.1
- Consumptive Knife now only works on Soul Knife kills (works when thrown)
- Hone the Blade can now only be used when a Soul Knife is equipped in each hand
- Wall of Thunder knockback distance increased from 3m to 9m
- Lethal Strike now works with thrown weapon attacks
- Psychic Focus: Nomadic Arrow is now a toggle
- Psychic Focus: Nomadic Arrow no longer gives +1 to ranged weapon damage rolls
- Psychic Focus: Psionic Weapon now works with thrown attacks
- Ethereal Weapon now works with thrown attacks
- Thoughtstealer Armour now works with thrown attacks
- Mindsteal (Boon of Brilliance) now only restores psi points once per turn
- Psychic Focus: Mantle of Courage no longer spams the combat log
- Psychic Focus: Mantle of Fury no longer spams the combat log or the overhead indicator
- Punishing Fury no longer spams the combat log
- Strategic Mind no longer spams the combat log
- Aura of Victory no longer spams the combat log
- Unsettling Aura no longer spams the combat log
- Aura of Bloodletting no longer spams the combat log
- Aura of Jubilation no longer spams the combat log
- Perceive the Unseen no longer spams the combat log
- Tremorsense no longer spams the combat log
- Fire Form no longer spams the combat log
- Psionic Interference no longer spams the combat log
- Expansive Influence no longer spams the combat log
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Version 4.1.0.0
- Soul Knives now have the Thrown property
- Soul Knives now return to your inventory automatically when thrown
- Soul Knife boons now work when throwing the Soul Knives
- Soul Knife throwing now uses your Intelligence modifier
- Psychic Focus: Nomadic Arrow now gives BOTH Advantage and Disadvantage, and grants +1 to ranged weapon attack rolls
- Mark of the Sadist now only works once per turn, and only works on enemies
- Latent Power no longer grants increased damage to both sets of weapons
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Version 4.0.0.5
- Performance can now be chosen with Psychic Focus: Nomadic Mind
- Psychic Blast's tooltip properly shows it's an Intelligence save, not a Dexterity save
- Certain reactions are no longer blocked by being Polymorphed or Disguised
- Soul Knives now have the Thrown property
- Soul Knives now return to your inventory automatically when thrown
- Soul Knife boons now work when throwing the Soul Knives
- Soul Knife throwing now uses your Intelligence modifier
- Psychic Focus: Nomadic Arrow now gives BOTH Advantage and Disadvantage, and grants +1 to ranged weapon attack rolls
- Mark of the Sadist now only works once per turn, and only works on enemies
- Latent Power no longer grants increased damage to both sets of weapons
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Version 4.0.0.4
- Fixed Giant Growth, Ogre Form and Giant Form not increasing the range of offhand melee attacks
- Clarified that Mark of the Sadist only works when inflicting a condition on an enemy
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Version 4.0.0.2
- (Hopefully) FIxed dependency issues
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Version 4.0.0
- Updated for Patch 7 compatibility
- You can now glow with your favourite colour with Beacon (8 different colours)
- Lethal Strike should no longer double dip on smite-like attacks
- Ethereal Weapon reworked, now when missing an attack, it will still deal half damage (no DEX save, no temporary spell)
- Devastating Strike removed
- Visions of Disgust now deals additional damage if there are creatures nearby
- Miscellaneous tooltip changes
- New custom VFX for variety of spells
- Script Extender no longer required
- Added default values for psionic disciplines, talents and skills (for Awakened and Wu Jen)
- Updated subclass icons
- Aura of Victory should no longer give temporary hit points to downed characters
- Miniature Form now increases Armour Class by 2
- Consumptive Power health reduction changed from 14 to 7
- Perceive the Unseen now also grants a bonus to Survival checks
- Venom Strike damage increased to 1d8
- Venom Strike duration increased by one turn (it should no longer fall off immediately)
- Fixed a bug where it was not possible to cast high-level psionic disciplines immediately after recovering from a downed state
- Incite Fear targets now get to make a saving throw on subsequent turns
- Warmaster Plate now properly and consistently grants increased range to Avatar auras
- Nomadic Arrow Psychic Focus slightly reworked, it now grants Advantage to ranged weapon attacks
- Acid Spray now works properly
- Sudden Shift can no longer be used on Saving Throws, and functionality improved
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Version 3.2.0
- New models for all mystic spears
- New VFX for Psionic Empowerment
- Psionic Empowerment can no longer be cast if your weapon is already empowered
- Mystic spears and longbows (previously shortbows) buffed across the board
- Lethal Knives now properly allow you to ignore enemies' resistance to psychic damage
- Each Bestial Transformation can no longer be cast if you already have the status active
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Version 3.1.1
- Soul Knife boons should no longer disappear on death
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Version 3.1.0
- New model for Soul Knives
- New VFX for Soul Knives
- Soul Knives now give Piercing Strike, Lacerate, Cleave and Soul Knife Parry
- New icon for Soul Knives
- Added 4 Soul Knife boons throughout the game: permanently enhance your Soul Knives
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Version 3.0.6
- Miscellaneous tooltip changes
- Fixed minor script issues
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Version 3.0.5
- Miscellaneous tooltip changes
- Shadow Beasts should no longer look like a human when dying
- Center of Attention fixed
- Expansive Influence (Warmaster Plate) now properly gives +1 to Saving Throws
- Random minor bugfixes
- Effects like Thoughtsteal, Nomadic Impetus and Nomadic Step should no longer stack infinitely
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Version 3.0.4
- Avatar of Healing no longer shows up in combat log
- Avatar of Speed no longer shows up in combat log
- Fire Energy Beam now properly evaporates liquids
- Fixed Nomadic Step Psychic Focus not stacking properly
- Psychic Focuses now persist through long rest
- Renamed smite version of Lethal Strike to Devastating Strike, with a new icon
- Changed Psionic Weapon's Psychic Focus to +1 to weapon attack rolls
- Psionically empowered weapons now deal an additional 1d4 psychic damage
- New icons for each element of Energy Beam
- Miscellaneous tooltip changes
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Version 3.0.3
- Desiccate now removes Wet and water surfaces
- Other Mastery of Water abilities now apply Wet and create water surfaces
- Fixed Cloth of the Goliath's damage reduction effect and armor class
- Added new (somewhat) custom equipment for Mystic, both light and medium armor
- Miscellaneous tooltip changes
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Version 3.0.2
- Energy Beam is now a proper projectile
- Acid Energy Beam can now make objects vulnerable to Bludgeoning damage
- Cold Energy beam can now freeze liquids and douse flames
- Fire Energy Beam can now set flammable objects on fire, and melt liquids
- Lightning Energy Beam can now electrify water surfaces
- Thunder Energy Beam can now clear surfaces and clouds
- New VFX for Lethal Strike and various Avatar abilities
- Fixed Lethal Strike interrupt dealing more damage than intended
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Version 3.0.1
- Fixed an issue where your two chosen Wu Jen disciplines would constantly be removed from your hotbar
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Version 3.0.0
- New animations, VFX and/or SFX for majority of spells
- Animate weapon damage reduced to d8 from d10
- Removed SFX from Ogre Form and Giant Form (for real this time)
- Brute Strike, Ogre Form, Giant Form and Speed Dart should no longer double dip on smite-like effects
- Psionic Strike can now trigger on unarmed attacks
- Mystics now have the Mystic tag
- Lethal Strike (smite effect) damage nerfed to d6
- ld Lethal Strike returned, it now coexists with the smite-like version
- Increased the hit points of Shadow Beasts to more closely match their intended stat block
- Knock Back now works closer to RAW - it's now an interrupt that deals d4 bludgeoning damage and knockback per psi point spent
- Wall of Thunder now applies a knockback just like RAW
- A number of targeted spells are now able to target objects as well as creatures
- Blade Meld is now a bonus action
- Added VFX to various status effects
- Truesight will now always reveal enemies
- Cloak of Air damage increased to 2d6 from 1d6
- Psychic Redoubt duration reduced to 1 minute and cost reduced to 5 psi points
- Psychic Redoubt can now be upcasted at 7 psi points to last until long rest
- Immortal, Avatar, Nomad and Soul Knife chest pieces buffed
- Psychic Focuses are now all stored in a container, similar to Wild Shape (no more hotbar clutter)
- Psychic Focuses are now color coded, matching the color of its respective discipline
- Nomadic Step's Psychic Focus can now stack
- Fixed some bugs with certain pieces of Mystic gear
- Rolling Flame cast range and radius increased slightly
- World of Horror now properly immobilizes targets
- Freecast now works with Psi Points
- Lockdown added to Nomadic Mind - works identical to Arcane Lock
- Soul Knives have new VFX, and it no longer disappears after a long rest
- Feat of Strength duration increased to 1 minute
- Iron Resistance no longer requires concentration (still limited to 1 resistance type active at a time)
- Strategic Mind now properly grants +1d4 damage rolls
- Strategic Mind now works better with AI companions
- Improved functionality of spells that force certain actions (Ego Whip, Id Insinuation, Overwhelming Fury, World of Horror)
- Improved logic for checking for psionic disciplines
- Miscellaneous tooltip changes
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Version 2.5.0
- Miscellaneous bug fixes/changes
- Miscellaneous tooltip changes
- Mystics are now tagged as Wizard+Monk instead of Wizard+Sorcerer
- Ethereal Weapon now lasts 10 turns instead of 1
- Lethal Strike now works similar to Divine Smite, with melee, ranged and interrupt variants
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Version 2.4.0
- Ice Spike debuff duration fixed
- Immortal Durability fixed
- Brute Strike rank 1 fixed
- Some targeted aoes no longer have a delay
- Feat of Strength fixed
- Removed sound effects from Ogre From and Giant Form
- Removed sound effects from Miniature Form and Microscopic Form
- Fixed Punishing Fury having the same StackId for both the effect and the aura
- Id Insinuation debuff duration fixed
- Miniature Form and Microscopic Form no longer reduce carry weight capacity
- Incite Panic now inflicts Confused instead of Befuddled
- Miscellaneous tooltip changes
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Version 2.3.1.1
- Rolling Flame cast range increased
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Version 2.3.1
- Removed Extra Attack Compatibilty, which was causing issues
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Version 2.3
- Avatar auras and Aura of Victory no longer show in combat log (to avoid spam)
- Animate Weapon no longer shows 0% for attack roll
- Misty Form can now be cancelled
- Phantom Knife reworked, it's now a guaranteed melee weapon attack
- Small tooltip adjustments
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Version 2.2
- Mark of the Sadist no longer gives Psi Points when applying statuses on non-enemies
- Temporary Psi Points status effect should be hidden properly now
- Made a bunch of spells castable while invisible or stealthed
- Immortal Durability now increases hit points based on Mystic level
- Psionic disciplines now have icons
- Miscellaneous tooltip changes
- Light cast radius: 1.5m -> 9m
- Ice Barrier Psi Point cost: 6 -> 7
- Comforting Aura Psi Point cost: 2 -> 1
- Precognition Initiative: 3 -> 1
- Danger Sense Initiative: 10 -> 5
- Victory Before Battle Initiative: 10 -> 5
- Avatar of Battle Initiative: 2 -> 1
- Ogre Form Temporary Hit Points: 10 -> 5
- Giant Form Temporary Hit Points: 30 -> 20
- Psychic Redoubt Psi Point cost: 5 -> 6
- Bestial Transformation Flight Psi Point cost: 5 -> 6
- Mystic gear is no longer in the tutorial chest, there is now a separate patch for it
- Mystic gear with Exotic Material passive no longer gives Disadvantage on Stealth Checks
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Version 2.1.1
- Fixed an issue where Cloak of Psionic Interference would break concentration
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Version 2.1.0
- Commander's Sight now ends at the start of your turn instead of at the end of your turn
- Minor tooltip changes and fixes
- Fixed Telepathy
- Incite Fury now works on all melee attacks
- Ogre Form and Giant Form now boost melee spell attack damage
- Implemented Extra Attack Compatibility, should no longer be required
- Added patches for extra Psi Points, Extra Feats and both combined
- Beacon of Recovery no longer requires concentration
- Tremorsense no longer requires concentration
- Unwavering Eye no longer requires concentration
- Added custom Mystic equipment, pieces can be purchased from vendors throughout the entire game, or found in the tutorial chest
- Added controller icons
- Revised all icons, should fit more closely with the base game
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Version 2.0.0
- You now properly get only 1 Psionic Mastery charge at level 11 instead of 3 (oops)
- Water Sphere now properly reduces the range of spells
- Inertial Armour is no longer castable when it's already applied, or when wearing armour
- Action resources are in (update ImprovedUI assets)
- Progression descriptions for Psi Points, Psi Limit and Psionic Mastery charges
- Psi Limit is now hidden
- Animate Weapon changed to a melee attack roll, your Int modifier is added to the attack roll (Bugged to show 0%)
- Added all class features from 13-20!
- Giant Growth now works will all melee attacks
- Added mod fixer
- Script extender is now required
- Beacon fixed, lasts until long rest and can be manually turned off
- Psionic Mastery no longer considered Metamagic
- Mantle of Fury fixed
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Version 1.1.1
- Fixed Cloak of Air's missing icon
- Added extra tooltip description for variable psi point cost spells that were missing them
- Psychic Focuses now indicate that you may only have one active at a time
- New backgrounds for passive features
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Version 1.1.0
- All spells have custom icons now
- Psionic Mastery (Level 11 feature) added
- Bestial Transformation tooltip clarified
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Version 1.0.5
- Victory Before Battle should properly fall off when combat starts
- Fixed a few tooltip issues and typos
- Added icons for class features
- Psi Points are no longer restored on the first short rest or when being healed
- First batch of skill icons
- Mantle of Awe properly grants its bonus to Charisma checks
- Fixed a few missing UUIDs
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Version 1.0.4
- Brute Strike, Speed Dart and Lethal Strike are now properly removed after dealing damage
- All knockback effects should apply fall damage now
- Nomadic Arrow no longer grants permanent Advantage on everything
- Grasp changed to Restrain, targets make a Strength Saving Throw every turn to try to free themselves
- Move changed to a Telekinesis-like spell (5-7 psi points)
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Version 1.0.3
- Class and subclass icons should be visible (make sure ImprovedUI is up to date)
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Version 1.0.2
- Soul Knife now looks like Shadow Blades
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Version 1.0.1
- Charming Presence is no longer Concentration
- Invoke Awe should now properly charm multiple targets
- Some class icons are in the game files though they won't show up just yet
- Mind Thrust tooltip should properly display that it's an INT Save, not a CON Save
- Psionic Blast no longer requires an Attack Roll
- Illithid stations now properly restore psi points
- Brute Strike damage increased from d6 to d8
- Feat of Strength increased to +10 bonus to Strength from +5
- Added more SFX to Wall of Repulsion
- Inertial Armor can no longer be cast if you're wearing armor, and tooltip clarified
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Version 1.0.0
- Release version
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- Author's activity
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April 2025
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15 Apr 2025, 3:40PM | Action by: Xhevo
Changelog added
'Change log added for version 4.3.1.1'
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15 Apr 2025, 3:40PM | Action by: Xhevo
Attribute change
'Mod version changed to 4.3.1.1.'
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15 Apr 2025, 3:40PM | Action by: Xhevo
File added
'Mystic Expansion [version 1.6.0.17]'
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15 Apr 2025, 3:39PM | Action by: Xhevo
File added
'Mystic Class [version 4.3.1.1]'
March 2025
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29 Mar 2025, 6:20PM | Action by: Xhevo
File added
'Mystic Expansion [version 1.6.0.15]'
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22 Mar 2025, 10:29PM | Action by: Xhevo
Changelog added
'Change log added for version 4.3.0.5'
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22 Mar 2025, 10:28PM | Action by: Xhevo
File added
'Mystic Expansion [version 1.6.0.12]'
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22 Mar 2025, 10:28PM | Action by: Xhevo
File added
'Mystic Class [version 4.3.0.5]'
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19 Mar 2025, 8:14AM | Action by: Xhevo
Mod edited
'Mystic Expansion details'
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18 Mar 2025, 8:00AM | Action by: Xhevo
Mod edited
'Mystic Expansion details'
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17 Mar 2025, 9:11PM | Action by: Xhevo
Mod edited
'Mystic Expansion details'
November 2024
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11 Nov 2024, 8:19AM | Action by: Xhevo
Changelog added
'Change log added for version 4.2.0.2'
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11 Nov 2024, 8:19AM | Action by: Xhevo
File added
'Mystic Expansion [version 1.5.0.2]'
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11 Nov 2024, 8:18AM | Action by: Xhevo
File added
'Mystic Class [version 4.2.0.2]'
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02 Nov 2024, 1:44AM | Action by: Xhevo
Mod edited
'Mystic Expansion details'
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02 Nov 2024, 1:32AM | Action by: Xhevo
Changelog added
'Change log added for version 4.2.0.0'
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02 Nov 2024, 1:32AM | Action by: Xhevo
Attribute change
'Mod version changed to 4.2.0.0.'
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02 Nov 2024, 1:31AM | Action by: Xhevo
File added
'Mystic Expansion [version 1.5.0.0]'
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02 Nov 2024, 1:30AM | Action by: Xhevo
File added
'Mystic Class [version 4.2.0.0]'
October 2024
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10 Oct 2024, 6:18AM | Action by: Xhevo
File added
'Mystic Expansion [version 1.4.1.1]'
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- Mod page activity
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April 2025
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30 Apr 2025, 4:53AM | Action by: Lulletje
Tracked
Mystic Class
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30 Apr 2025, 4:48AM | Action by: TheXtreme110
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'Mystic Class'
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29 Apr 2025, 9:38PM | Action by: daniel3267
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29 Apr 2025, 3:44PM | Action by: WorthlessCereal
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29 Apr 2025, 2:25PM | Action by: FaarFXX
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29 Apr 2025, 7:54AM | Action by: JoGameMa07
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29 Apr 2025, 3:29AM | Action by: Ded1804
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28 Apr 2025, 9:54PM | Action by: abyssinsin
Endorsed
'Mystic Class'
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28 Apr 2025, 9:47PM | Action by: leonteiv
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28 Apr 2025, 8:30AM | Action by: SwiftZer0
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28 Apr 2025, 2:15AM | Action by: vyramine
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Mystic Class
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27 Apr 2025, 5:59PM | Action by: TheXtreme110
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'Mystic Class'
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27 Apr 2025, 5:59PM | Action by: TheXtreme110
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'Mystic Class'
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27 Apr 2025, 5:59PM | Action by: jcaa
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'Mystic Class'
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27 Apr 2025, 5:48PM | Action by: Karpi93
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'Mystic Class'
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27 Apr 2025, 5:40PM | Action by: MrKrown
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'Mystic Class'
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27 Apr 2025, 5:30PM | Action by: Swimmer92
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'Mystic Class'
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27 Apr 2025, 5:11PM | Action by: Karzox
Endorsed
'Mystic Class'
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