This page was last updated on 20 October 2024, 4:25PM
Changelogs
Version 3.1
greatly improved clipping on most armors due to more accurate body colliders
gave the loincloths better physics
added a compatibility patch for Kylin's Horns
fixed the author being incorrect for the Saer's Horns patch + added cc icons per the new update
fixed bg3sx whitelisting
added a CC patch for Izzli's Snazzy Salon
Version 3
added fluffy variants of ears for masc/femme heads 4/5/6
removed Trips Shaders dependency (unless you use the UT patch)
fixed loincloth physics
fixed race icon
fixed hireling not being able to wear clothes
Version 2.9.1
(hopefully) fixed being unable to talk to hireling + broken light issue
fixed silent guardians issue
fixed masc head 5 not having animations
removed broken scratch files - the issue of not being able to pet Scratch is fixed in Humanoid Tag Scratch fix!
added More Beards CC Patch
Version 2.9
added 4 new tail options, and 2 alt versions of existing ones
added 3 new heads per bodytype that support ears (missing fluffy ones, will be added later) - they're ports of the custom heads I made for the fairy race mod
fixed the body gaps for both bodytypes
added an alt cheek tattoo (also in the facepaint section)
added a custom eyematerial
added guardians
added a toggable knockback effect to Ram
added the loincloths to a bunch of vendors (see list on main page)
added invisible loincloth versions
removed the Baldurian tag + added the Rare tag using TagFramework (requires additional mods to be installed)
added VFX for the Ram to try to fake the appearance of the head being used in the animation
added controller icons
overhauled some base race files to get rid of unneccessary/EA data
added compatibility framework disguise self support
edited the portrait pose/lighting
HOPEFULLY finally fixed the issue where some people can't pet scratch
fixed Tavern Brawler not applying to Ram
fixed an issue where genital options got locked out when using the mirror
fixed Winter Gala Doublet + Sweetly Tailored Outfit + Drunken Clothing hiding the top instead of pants for femme satyr
potentially fixed Elegant Robes not showing up correctly for other races
fixed vitiligo showing up on legs
added Character Creations Presets WIP patch
added Long + Short Flowery Hairs patch
updated more dreadlocs and curly hairstyles patch
updated Em's Custom Hair patch
removed Horns of Faerun patch, its patched via Padme's Races.lsx patch now!
updated Faces of Faerun patch
Version 2.6.5
added compatibility with 43 camp outfits, see main page for full list
fixed revelry not showing in CC (FINALLY)
added half-elf heads (with tattoos/facepaint, but not ears)
fixed an issue with the Faces of Faerun patch
added a loincloth item icon + recolored spell/passive icons
added a CC patch for Ghoul's Custom Piercings and Toarie's Misc Earrings Mod
Version 2.6
accidentally forgot to add in the updated tattoo atlas with the new dot tattoos, they're in now!
added two horn variants that fit around the satyr ears
added compatibility with CustomHornsCollection (requires said mod)
Version 2.5.5
Humans set as parent race to satyr (only in regards to armor) - meaning ALL armors, custom or vanilla, will now have visuals regardless. But beware that pants, shorts, boots etc will either overwrite or mess with the legs unless the armor doesnt have pants/shorts or I removed them (which i've only done for the list on the main page).
added a CC patch for Vesnelle's Hair Collection (all three packs)
added a CC patch for Saer's Horns
added a CC patch for More Dreadlocs and Curly Hairstyles
Version 2.5
added 2 fluffy ear variants (fluff is colored via Hair Color but fully affected by Highlight Color as well)
added 2 extra tail options
added 2 extra tattoo options
also added all satyr tattoos inside the Scars section as "Facepaint", they're selectable along with scars and these options stack with tattoos AND makeup due to some hackiness (they're not colorable though) - fyi: these options show up for other races but won't use the satyr tattoos!
standard lute has been removed and the race instead gets a one-time use spell that allows you to summon an instrument!
legs have been slightly improved to lessen jank and clipping
loincloth is larger and has physics now
added a cloak loincloth version (also means non-satyr races got their shoes back for some classes)
fixed Ram not adding strength modifier to damage and attack rolls with the Tavern Brawler feat (means that the base Ram attack does 1d6+1 as unarmed damage is seemingly hardcoded unless changed via a passive)
fixed Ram attack not showing in the melee slot when ranged weapons are equipped
some CC patches have been added (currently Horns and Faces of Faerun, thank you Alojia for permissions! <3)
Version 2.1
Fixed Patch 5 issue, you need Trips' Old Shader Pack for it to work!