734 comments
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LockedSticky
FAQ
Are you going to convert this mod for mod.io?
No, i'd have to completely rebuild the mod in the toolkit, which is time I am unwilling to spend on a hefty endeavour like that. I might change my mind if Larian creates a streamlined way to import third-party mods into the toolkit.
Can I request a CC patch for x?
Yes, but I might decline the request or am unable to get permissions from the original author. You are not allowed to create CC patches for this mod without permission from me, but generally if you're an author looking to patch your mod yourself, I'm happy to give permission if you ask.
Why do the legs glitch with x armor/clothing?
Please see the list for compatible armor/clothing on the main page. I have to manually edit each and every armor's code (and very rarely the model) to remove any pants that could overwrite the Satyr legs. If this happens with compatible armor/clothing, please check your load order. Some mods alter the vanilla armor files (Half-Dragon and Ghastly Ghouls for example) and so the Satyr mod has to be loaded after to fix this issue.
You can request specific vanilla armor/clothing for me to add in a future update. Custom armor/clothing I will not do, at least not for the forseeable future, due to the long and tedious nature of this task!
Why don't the satyr ears work for the half-elf/CC patched heads?
Because each set of ears requires seperate rigging and importing into the game - with the base heads alone that totaled to 5x6=30. Maybe in the future I will add ears to some CC patched heads, if I have permission to do so.
Skinnier legs/other leg designs?
I plan on at some point making a UT add-on that would allow alternate leg designs as one of the options. It's just not much of a priority atm.
Strong bodies?
No, sorry.
Unique Tav support?
See the patch made by KittHaven here!
Can I add/edit x so it more closely fits my satyr's design?
Yes. But only for personal use - this does not give permission for my assets to be used outside of this race! Please also be mindful that using any assets that you don't own might require permission first from the original authors, even if it's for personal use.
Can I use the heads for non-satyr races?
See Faces from the Feywild in my CC mod collection.
--Please read the changelog for any additions/changes. Also please please please read the Issues/Bugs section before commenting about issues or reporting any bugs. Don't report duplicate bugs either, only one person needs to report it! -
LockedStickyI've released a small outfit pack for Satyrs - check it out! 🐐🌿
Faun-tastic Fashion (Outfits and Accessories for Satyrs) -
LockedSticky!! PLEASE READ !!
This update no longer requires Trips' Shaders due to a workaround made available in Patch 7 (except if you also use the Unique Tav patch!!), Mac users on Patch 7 should be able to play the mod now as well (was confirmed by at least one user)! -
LockedStickyTexture Issues/Invisibility Troubleshooting
- BE ON PATCH 7. If you're still on Patch 6, use a previous version (this goes for most mods, not just mine!). The versions from before P7 still require Trips' Shaders.
- If you're using the Unique Tav patch by Kitthaven, download the most recent updated version of that and Trips' Shaders. The patch has to be loaded AFTER the main mod.
- Make sure you're updating the Data part of the UT patch as well, incorrect installation will cause invisible bodies/texture issues.
- BG3MM is still the standard, at least for Third Party mods like these - it's really not recommended to mix and match multiple mod managers because it WILL mess up your load order.
- If issues persists; clear out your cache! Lingering cache from previous patches/versions of the mod can cause texture issues despite all your mods being up-to-date. I recommend following this guide here: https://steamcommunity.com/sharedfiles/filedetails/?id=3018203217
- BE ON PATCH 7. If you're still on Patch 6, use a previous version (this goes for most mods, not just mine!). The versions from before P7 still require Trips' Shaders.
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LockedStickyV3.1: Improved clipping between the bodies and armors with physics!
Essentially created new colliders that fit the Satyr bodies. This should affect pretty much all armors that use the stiffer and better cloth physics. Clipping caused due to weights hasn't been affected, this is dependant on the armor model itself. -
Excuse me, but it seems that the author of ImpUI (ImprovedUI) Patch7Ready has stated:
"29/10/24 - I've been struggling to write this but something is better than nothing. I'm not going to continue modding for the time being. Feel free to reach out if you want to work on ImpUI or any other UI mods. I just can't maintain mods on top of everything."
That was at the end of October of 2024 and it seems said mod is now on indefinite hiatus. Is IMPUI still needed for this mod? -
Hey, I was looking through the comments and couldn't find this request so, could you please please patch the artificer mod's armor sets to work for the satyrs? Im not sure how to do it and I would prefer if yall worked it out between yourselves.
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hello, i absolutely adore your custom race mods. great work ♥
i do have a silly question though... whenever i use one of these custom races, the nudity is turned off (not actually)? it's not that big of a deal for me but it's still strange. the character can be seen nude in the creation screen but gets "the censor underwear" during the actual playthrough. is this a common issue if something's wrong with the way the mod is implemented?
thanks for your time in advance! -
So, in the images, there's a satyr with antlers, but after trying every head and every horn option, I couldn't find any antler options.
Were they removed, or was a third party mod used there? If another mod was being used, I'd love to know which one it was. -
I loved this mod, but I had a different problem...
I created a Satyr follower and put her in the group, so far so good
But after a few plays I went back to the camp and noticed that the mercenary Sina'zith had become a Saty too
I went back and loaded some previous saves from before I put the mod on to see, but she was still a Satyr and not a gyt
using the appearence edit enhaced to fix her back to normal -
This looks beautiful will it be added to console?
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Help... Invisible body glitch. How fix?
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I'm not sure how to request things, but would it be possible to make trans masc bodies? Female torsos/faces with no boobs? It'd be really cool if you could hehe
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I have a question I couldn't find the answer to. Is any of the underwear supposed to show up on the bottom half, like it does in the images here? No matter what underwear I use, the front of it is always gone. I tried reinstalling the file, in case maybe I had something else installed that changed clothing files, but it didn't do anything. It's not a big deal, but I wondered why underwear seems to work here, but not in game. Thank you in advance!
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