Do you know a way to remove those silly effects when in combat and the bat signal on top of enemy heads when glide kicking. Nobody has managed to do a mod to remove it for Arkham Asylum.
Thanks for this. I'm downloading mods for this game now to mod it later for a new playthrough, was thinking "is there a way to disable those annoying sounds" & came across your mod.
For Origins is not necessary, there are command console codes, which are the following: Set RPawnPlayer ComboFlowStartAudioEvent 0 Set RPawnPlayer ComboFlowLostAudioEvent 0 Set BmGame.RPersistentDebugData Debug_Combat_CanAlwaysTakedown 1
Knight by default doesn't have those annoying sounds.
For City I already did the mod. I'll upload it later, I promise. I was just waiting for someone to ask for it, LOL.
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Set BmGame.RGameRI Debug_Combat_DisableHighlights 1
The world will be so boring without you modders.
Set RPawnPlayer ComboFlowStartAudioEvent 0
Set RPawnPlayer ComboFlowLostAudioEvent 0
Set BmGame.RPersistentDebugData Debug_Combat_CanAlwaysTakedown 1
Knight by default doesn't have those annoying sounds.
For City I already did the mod. I'll upload it later, I promise. I was just waiting for someone to ask for it, LOL.