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PC Remaster Project
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Version0.88
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- Manual
File information
Last updated
Original upload
Created by
fromsoftserveUploaded by
fromsoftserveVirus scan
Tags for this mod
Main files
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BB PC Remaster 0.88
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Date uploaded12 Feb 2025, 3:29AM
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File size5.3GB
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Version0.88
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updates to the visuals of many areas. fixes some objects being on the wrong lighting layer and stuck out. some fog changes. nightmare frontier got changed a bit. fishing hamlet updated. hunters nightmare updated too.
Optional files
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BB PC Remaster 0.87 (with upscaled textures)
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Date uploaded07 Feb 2025, 7:34PM
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File size9.0GB
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Version0.87
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not recommended as it can crash and have bugs
big updates to hunters dream, central yharnam, cathedral ward, old yharnam, hemwick, burgertown. cainhurst has snow again (it was my bad lol). also I updated the reshade preset included with the mod. -
Upgraded Textures 0.8 (standalone optional)
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Date uploaded07 Nov 2024, 2:52AM
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File size6.9GB
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Version0.8
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cainhurst castle textures are now upgraded! next up is the DLC
Old files
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BB PC Remaster 0.87 (recommended version)
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Date uploaded08 Feb 2025, 12:44AM
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File size5.2GB
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Version0.87
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this is a new version of the mod with all the same features, except for the upscaled textures. so, it's about half the size and fixed any crashing I was having.
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Bloodborne Remaster Project
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Date uploaded23 Sep 2024, 5:52AM
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File size730.0MB
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Version0.42
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Overhauls Central Yharnam to no longer rely on low quality distant meshes and instead now it just uses the high quality versions. Improved the shadowcasting again, pushing out the fade distance. Also removed the baked lighting.
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Bloodborne Remaster Project 0.25
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Date uploaded11 Sep 2024, 11:23PM
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File size332.0MB
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Version0.25
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Initial release removes baked lighting from every map, but will keep for distant fake meshes (wip). Enables dynamic shadow casting on everything. modifies the gparams to boost Ambient Occlusion and Shadow Quality and distance.
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Undoes the removal of baked lighting. If you need to baked lighting back in your game, I have an optional file for this mod which will put it all back. This update also removes FXAA from all maps. And finished working on the gparams for each map too.
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Bloodborne Remaster Project 0.3
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Date uploaded18 Sep 2024, 12:36AM
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File size389.4MB
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Version0.3
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Brings better anti aliasing for the entire game. It was an unused mode just waiting to be used. Enabled it and made some tweaks to it. Also this release removes baked lighting from Forbidden Woods as it's the first area I feel comfortable releasing.
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Bloodborne Remaster Project 0.4
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Date uploaded20 Sep 2024, 2:20AM
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File size675.1MB
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Version0.4
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After improving the anti aliasing in the last release, this one brings more stable shadowcasting to the whole game. Fixed a few existing issues in Central Yharnam where buildings disappeared. all objects/grass should blend better in central yharnam too
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Bloodborne Remaster Project 0.5
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Date uploaded29 Sep 2024, 4:12AM
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File size803.6MB
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Version0.5
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Overhauls distant detail in Old Yharnam and Cathedral Ward. Removes baked lighting from Hemwick, Nightmare Frontier, and Burgertown. Updates all gparams for every level to have better shadow render distance and stability.
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Bloodborne Remaster Project 0.55
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Date uploaded01 Oct 2024, 1:39AM
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File size1,012.8MB
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Version0.55
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*READ: NOW REQUIRES SPECIFIC SHADPS4 LIGHTING FIX BUILD LINKED IN DESCRIPTION* / Removes baked lighting from most of Fishing Hamlet. Bug fixes in Central Yharnam. Shadowcasting spotlight in hunters nightmare room. one in old yharnam too.
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Bloodborne Remaster Project 0.56
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Date uploaded03 Nov 2024, 3:55AM
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File size2.1GB
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Version0.56
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fixes some meshes that were appearing on the way to cathedral ward, they were from another map and rendering when they shouldn't have, so it stuck through buildings. also put the baked lighting back for cathedral ward and central yharnam.
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Bloodborne Remaster Project 0.6
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Date uploaded04 Nov 2024, 5:42AM
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File size710.5MB
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Version0.6
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***REQUIRED: download the restore baked lighting file and extract to game folder*** more drawgroup fixes. overhaul to the gparam (visual config) file for every map. more contrast overall, and trying to learn things from how the alpha test handled things.
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Bloodborne Remaster Project 0.65
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Date uploaded11 Nov 2024, 2:53AM
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File size674.5MB
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Version0.65
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***REQUIRED: download the restore baked lighting file if you haven't already and extract to game folder*** more gparam changes for some of the areas. loads more pointlights in central yharnam for street lamps, hanging, lamps, etc.
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Bloodborne Remaster Project 0.7
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Date uploaded16 Nov 2024, 10:33PM
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File size729.6MB
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Version0.7
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more gparam updates and fixes for areas. Biggest change in this version is I disabled the in-game anti aliasing completely. Included in this release is BBTAA.ini which is a preset for Reshade. It's pre setup with temporal anti aliasing. much better.
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Bloodborne Remaster Project 0.75
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Date uploaded23 Nov 2024, 11:35PM
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File size8.2GB
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Version0.75
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more gparam edits for each area. parallax occlusion mapping added to some surfaces in central yharnam, cathedral ward, hunters nightmare, a couple in research hall, and more. upgraded textures had to be bundled in to make it work
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Bloodborne Remaster Project 0.76
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Date uploaded03 Dec 2024, 4:57PM
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File size8.6GB
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Version0.76
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fixes the weird fog in the grand cathedral. half of hunter's nightmare textures are upscaled. more parallax in central yharnam, cathedral ward, old yharnam, and more!
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Bloodborne Remaster Project 0.8
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Date uploaded18 Dec 2024, 6:08AM
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File size8.6GB
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Version0.8
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fixes fog in every area (my screwup). adds more pointlights in central yharnam, byrgenwerth, and cathedral ward. added parallax occlusion mapping to some of old yharnam. other fixes
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Bloodborne Remaster Project 0.83
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Date uploaded07 Jan 2025, 8:24PM
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File size10.1GB
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Version0.83
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reupload:better depth of field quality. also native AA solution wasn't fully disabled in some cases, so I think I fixed that too. new, updated reshade preset. make sure to select it in reshade menu. new pointlights in cathedral ward and central yharnam
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Bloodborne Remaster Project 0.84
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Date uploaded21 Jan 2025, 1:17AM
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File size9.9GB
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Version0.84
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more pointlights added to central yharnam, cathedral ward, old yharnam, cainhurst. Pointlights in all maps are now better quality. Gparams for each area now enable autoexposure. Reflectance maps altered in a few areas. Excited to see what you think.
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Bloodborne Upgraded Textures 0.5
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Date uploaded14 Sep 2024, 4:33AM
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File size5.1GB
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Version0.5
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now includes Burgertown and lecture building!
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Bloodborne Upgraded Textures 0.6
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Date uploaded15 Sep 2024, 3:40AM
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File size5.6GB
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Version0.6
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includes nightmare frontier now!
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Bloodborne Upgraded Textures 0.7
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Date uploaded19 Sep 2024, 7:39AM
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File size6.5GB
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Version0.7
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includes yahar'gul! only thing left in the base game is cainhurst but it's a pretty fucked area in the emulator anyway, so I'll move on to the DLC areas next!
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adds dynamic shadows to the entire game!
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adds dynamic shadows to the entire game! (forgot to add the hunters dream in first version lol)
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Upgraded Textures
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Date uploaded12 Sep 2024, 1:27AM
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File size4.3GB
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Version0.4
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now included this mod inside the Visual Overhaul listing, but keeping the upgraded textures separate so people aren't forced to use them. Includes up until nightmare of mensis. more to come soon!