I'm not familiar with the particular mod, but previewing the included files on Nexus, it's going to be complicated. You'll need to unpack the img files and extract the altered files to setup a DSL config... I'd suggest just following the instructions that came with Ultimate Selector. You don't really need Derpy's Script Loader.
As far as your config, first off thank you for sharing. STimeCycle.lur is just an example file name Derpy used in her instructions. In your specific case, you'd need to list out every file that was packed into Ultimate Selector's img files and assign them individually.
when you say config.ini where is that? do you mean dslconfig.ini that comes with the mod? i got the failed to open main script thing as well thanks in advance
Most mods should be in a sub folder under ../_derpy_script_loader/scripts/{modName}
Within {modName} folder there should be a config.ini file as well as the required files. If the mod you're installing doesn't have a script file; .lua or .lur, you should add disable_scripts true to that config. For example:
Again, I don't recommend DSL to load Ultimate Selector. You'd have to unpack everything in Act.img and Scripts.img and reference the contents in a config.ini file. Way more work than just following the install instructions from Ultimate Selector.
i'm a little dumb too dw, but you can hit the tilde: ~ in some regions the key is just the grave: `
if neither of these keys work then you can open _derpy_script_loader/config.txt and find the console_key setting. you can then change it to be whatever you like. 0x58 is F12. look up "directinput keyboard scan codes" for more.
there is a [IMG_FILE_REPLACEMENT] config which is enabled by default. there is also some mods which modify data e.g. Early Idle Animation Restoration. i hope its what it think it is, by copying the GlobalLoco.cat (which supposed to be in Act.img) into /scripts but im not sure since there is no documentation about it. how is it supposed to be done?
Hi! You need to make a mod to do that. Make a folder inside _derpy_script_loader/scripts, and call it whatever you want the name of your mod to be. Then inside there make a file called "config.ini" and open it. Put "act_file GlobalLoco.cat" in a single line in it to make it replace that file in Act.img. The GlobalLoco.cat file should be in your mod folder too. All the config options for file replacement are "act_file", "cuts_file", "trigger_file", "ide_file", "scripts_file", and "world_file". You can make as many as you want in a single mod folder (just make sure to put them all into your config.ini).
I tried this method simply adding a config and the required file but ended up with a failed to open main script (No such file or directory: main.lua) error. Is this expected?
I get this error "StimeCycle.lur tried to load more than 16 animation groups, which will be ignored to prevent a crash" and then the second line "like a brawler.lua:67: bad argument #1 to 'CreateThread' (Function expected, got string)
[14:29:55] derpy's script loader: version 10 - dev - S [14:29:55] [ERROR] [AutoInputSwitch] init.lua requires system access (check DSL config) [14:29:55] [ERROR] [MainMenu] Scripts/Init.lua requires system access (check DSL config) [14:29:55] [WARNING] System access is not supported in "S" versions.
i'm in 1.200, i got the dslconfig edited but i still get those errors
yo dude can you fix your loader bro??? every time I get to the menu and click on play game it loads in a lil bit then crashes. sometimes it doesn't even let me get in it just crashes when I hit play game. I also have silentpatch on and brawling style by suruuu. fix your thing bro.
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If you are not loading a script (.lua or .lur) file, add a new line to your config.ini :
disable_scripts true
I'm not familiar with the particular mod, but previewing the included files on Nexus, it's going to be complicated. You'll need to unpack the img files and extract the altered files to setup a DSL config... I'd suggest just following the instructions that came with Ultimate Selector. You don't really need Derpy's Script Loader.
As far as your config, first off thank you for sharing. STimeCycle.lur is just an example file name Derpy used in her instructions. In your specific case, you'd need to list out every file that was packed into Ultimate Selector's img files and assign them individually.
Within {modName} folder there should be a config.ini file as well as the required files. If the mod you're installing doesn't have a script file; .lua or .lur, you should add disable_scripts true to that config. For example:
custom_imports true
disable_scripts true
act_file GlobalLoco.cat
in some regions the key is just the grave: `
if neither of these keys work then you can open _derpy_script_loader/config.txt and find the console_key setting.
you can then change it to be whatever you like. 0x58 is F12. look up "directinput keyboard scan codes" for more.
Addition:
1% Better Project also modify World.img
All the config options for file replacement are "act_file", "cuts_file", "trigger_file", "ide_file", "scripts_file", and "world_file". You can make as many as you want in a single mod folder (just make sure to put them all into your config.ini).
What can we do to fix this?
[14:29:55] [ERROR] [AutoInputSwitch] init.lua requires system access (check DSL config)
[14:29:55] [ERROR] [MainMenu] Scripts/Init.lua requires system access (check DSL config)
[14:29:55] [WARNING] System access is not supported in "S" versions.
i'm in 1.200, i got the dslconfig edited but i still get those errors