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- Dark Souls Re-Remastered Mod
Dark Souls Re-Remastered Mod
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Endorsements
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Unique DLs--
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Total DLs--
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Total views--
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Version1.25
- Download:
- Manual
File information
Last updated
Original upload
Created by
fromsoftserveUploaded by
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Tags for this mod
Archived files
The files in this section are for reference only and are no longer supported by the mod author. Please ensure you are using the latest version before asking for support with this mod.
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put these files in your m10_01_00_00 folder inside your "Map" folder. these are the updated collisions for undead burg. will be in next update.
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Dark Souls Re-Remastered 0.64
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Date uploaded18 Nov 2023, 12:36AM
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File size2.8GB
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Version0.64
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more bug fixing! also includes the undead burg tower jump to the roof. Pretty snazzy!
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Dark Souls Re-Remastered 0.86.5
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Date uploaded12 Feb 2024, 3:43PM
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File size8.0GB
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Version0.86.5
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Overhauls Undead Burg lighting to be clearer, better balance between highlights and dark areas. Less visual noise. Lowered DoF as well. Also this release adds in character textures for some enemies and bosses. More to come. Also this has minor bigfixes.
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download this after you install the main 0.96 file. This is a patch that fixes some issues in many areas that arose from the new version of shader overhaul now bundled in.
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Dark Souls Re-Remastered Patch 1.03 (download 2nd)
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Date uploaded01 Jun 2024, 10:09PM
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File size1.2GB
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Version1.03
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download this after the 1.02 main file. includes fixes for firelink, undead burg, blighttown, and more!
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Dark Souls Re-Remastered Patch 1.04 (download 2nd)
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Date uploaded04 Jun 2024, 5:36PM
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File size1.6GB
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Version1.04
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fixes the crashing that happened at the beginning of sen's fortress! also fixed 5 bugs in northern undead asylum.
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Only use this if you're having issues in Izalith/Demon Ruins, or the game won't let you quit out when there. It just happened to me, but might just be on my end. Drop this msb file in your "mapstudio" folder inside your "map" folder. and that's it.
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Drop this file in your "map" -> "m10_01_00_00" folder. Overwrite when asked. My bad.
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DSR Graphics Overhaul 0.45 - STABLE
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Date uploaded05 Oct 2023, 11:15PM
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File size2.2GB
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Version0.45
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Hydra visible from undead burg now. added real undead burg to firelink map. reflective water in undead asylum now. improved torches. changed textures quite a bit there too. many more updates!
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DSR Graphics Overhaul 0.49 - STABLE
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Date uploaded12 Oct 2023, 3:32PM
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File size2.8GB
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Version0.49
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Updates to Undead Asylum. Bug fixes for Firelink shrine distant views. Fixes a bug in Undead Burg where distant Anor Londo wall isn't visible.
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DSR Graphics Overhaul 0.51
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Date uploaded22 Oct 2023, 4:50PM
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File size2.6GB
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Version0.51
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Darkroot garden is dark again lol. Valley of the Drakes displays correctly again. Distant undead burg visible in the valley as well. Plus, firelink shrine visible too!
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alters the lighting in firelink shrine, undead burg, and undead asylum. much improved!
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DSRR Patch 1.09 (install last)
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Date uploaded30 Jun 2024, 2:51AM
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File size326.2MB
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Version1.09
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Possibly fixes water where Frampt is, finally. Tons of mesh fixes in Undead Burg. Parallax occlusion mapping added to the floor in sunlight altar bonfire room. Fixed bloom being too high in stray demon arena. Mesh fixes in new londo, anor londo, and more
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DSRR Patch 1.15 (requires 1.13 main file)
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Date uploaded22 Jul 2024, 2:19AM
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File size816.9MB
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Version1.15
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Must have main file 1.13 installed first. If you had patch 1.14, this patch overwrites that. Includes total overhaul of Undead Asylum lighting. Now fully dynamic shadows, better torch illumination, illumination affects pots in boss arena. and more!
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DSRR Patch 1.18 (if upgrading from 1.16)
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Date uploaded04 Aug 2024, 6:44PM
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File size1.9GB
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Version1.18
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Only use if upgrading from version 1.16 or patch 1.17! Big update to Blighttown lighting and meshes. So many mesh holes fixed. Kiln updated to be brighter. Dark anor londo got a big update. Noticeable shadows, baked lighting removed from Gwyndolin room
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DSRR Patch 1.20
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Date uploaded09 Oct 2024, 5:58AM
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File size870.4MB
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Version1.20
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fixes some uv mapping, mesh clipping, etc, in undead burg. also slightly modifies the drawparam for undead burg. all normal maps for undead burg, depths, and firelink shrine have been inspected and had levels adjusted if needed for better depth.
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DSRR Patch 1.22
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Date uploaded18 Oct 2024, 3:50AM
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File size1.7GB
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Version1.22
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tons more parallax occlusion mapping in firelink shrine, undead burg, and some in anor londo too. more to come! armor sets updated with better detail: knight, elite knight, wanderer, brass, solaire, and more! also uv mapping fixes!
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Accidentally blocked off entrance to catacombs. Copy this "map" folder into your DSR game folder and overwrite.
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this is a hotfix if you see a giant black distant mesh from firelink shrine where the great hollow tree is. simply drop this file in your map -> m10_02_00_00 folder and overwrite. That'll fix it. Next version won't have it.
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forgot to add the new collision data to the 0.6.1 release! put this map folder into your base game folder. overwrite when asked.
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Updated the reshade preset a bit. Adds raytraced global illumination, very subtle sharpening, and levels adjustment. Make sure under your global preprocessors that "depth is reversed" is set to 0.
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Adds torches back to New Londo plus point lights with them as well. More torches back to the depths. firelink player lantern tweak. couple other tweaks too. reshade preset coming soon!
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corrects Undead burg being too dark in some spots. also fixed an interior bug in undead burg too. and how the character looks inside buildings.
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corrects Undead burg being too dark in some spots. also fixed an interior bug in undead burg too. and how the character looks inside buildings.
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corrects Undead burg being too dark in some spots. also fixed an interior bug in undead burg too. and how the character looks inside buildings. fix to distant darkroot from undead burg.