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- Dark Souls Re-Remastered Mod
Dark Souls Re-Remastered Mod
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Version1.25
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File information
Last updated
Original upload
Created by
fromsoftserveUploaded by
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Tags for this mod
Main files
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Dark Souls Re-Remastered 1.24
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Date uploaded09 Jan 2025, 10:25PM
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File size11.9GB
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Version1.24
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upgrade to new londo ruins and valley of drakes textures. now levels adjusted, upscaled, and saved as BC7 texture compression. Also fixed a good number of bugs there. Plus fixes for firelink, undead burg, AND now includes boss textures
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fixes duke's archives. fully dynamic lighting. higher poly count rocks outside. many walls, pillars, now higher poly as well. fixed mesh shading on lots of the map. fixed more mesh holes.
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altered the motion vectors, changed to niceguy lighting, ambient light, and sharpening
Old files
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Dark Souls Re-Remastered 0.59
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Date uploaded04 Nov 2023, 8:40PM
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File size3.0GB
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Version0.59
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Changed mod name. Possible fix for Gwyndolin dying randomly (only reported a few times tho). Fixed a handful of mesh holes in UB. Fixed mesh clipping in Lower UB. Added grass to lower UB near in runup to Capra. General bug fixes!
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Dark Souls Re-Remastered 0.6.1
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Date uploaded08 Nov 2023, 3:42PM
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File size3.0GB
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Version0.6.1
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accidentally deleted part of an undead burg mappiece. oof!
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Dark Souls Re-Remastered 0.60
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Date uploaded08 Nov 2023, 2:32PM
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File size3.0GB
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Version0.60
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player lantern in New Londo fix. Added player lantern to area leading up to manus. Fixed distant sens fortress. Adds other side under hellkite bridge and can jump to undead burg. Shortcut Door to Lower UB rotated to face inward. DR fogwall removed.
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Dark Souls Re-Remastered 0.62
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Date uploaded10 Nov 2023, 8:08PM
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File size3.1GB
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Version0.62
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grass added to darkroot. bugfixes in undead burg. sens fortress bugfixes. all new trees in sens fortress as well.
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Dark Souls Re-Remastered 0.63
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Date uploaded13 Nov 2023, 7:00PM
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File size3.1GB
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Version0.63
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lots of mesh holes fixed in undead burg. fixed bugs of clipping geometry and mountain landscapes clipping through. added undead burg skybox to firelink shrine.
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Dark Souls Re-Remastered 0.65.1
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Date uploaded28 Nov 2023, 6:03PM
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File size3.0GB
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Version0.65.1
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new specular detail on textures in new londo and anor londo. wet in new londo and slight shine on marble textures in anor londo.
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Dark Souls Re-Remastered 0.66
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Date uploaded01 Dec 2023, 3:43AM
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File size3.5GB
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Version0.66
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massive Anor Londo overhaul. new normal maps. textures upscaled. lightshafts added. new normal maps in firelink, undead burg, and undead asylum. way more detail. changed undead asylum back to regular sandstone look.
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Dark Souls Re-Remastered 0.67
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Date uploaded05 Dec 2023, 8:41PM
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File size4.4GB
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Version0.67
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textures upgraded in izalith, blighttown, northern undead asylum. lighting update to undead asylum. slight lighting change to anor londo. izalith darker interiors. blighttown is darker. firelink lighting update. elite knight & black leather armor upscaled
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Dark Souls Re-Remastered 0.70
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Date uploaded25 Dec 2023, 5:18PM
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File size4.8GB
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Version0.70
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some catacombs textures upgraded with new normals and upscaled albedos. black knight, elite knight, silver knight, giant, and black leather armor sets upgraded as well. altered lighting in firelink shrine and undead burg. mesh hole fixed in firelink.
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Dark Souls Re-Remastered 0.76
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Date uploaded11 Jan 2024, 2:20AM
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File size4.8GB
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Version0.76
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Tons of bug fixes for Sens Fortress, Anor Londo and Undead burg. Undead Burg got another huge update to bring it more in line with PTDE.
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Dark Souls Re-Remastered 0.77
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Date uploaded14 Jan 2024, 4:04AM
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File size4.8GB
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Version0.77
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More bug fixes, like the 4 Kings boss room. Undid some collision edits in Undead Burg. Re-enabled lantern in lower undead burg. Converted Izalith, Blighttown, Duke's Archives, Depths, over to PTDE values. Depths has no torches anymore. Darker, tougher ;)
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Dark Souls Re-Remastered 0.80
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Date uploaded17 Jan 2024, 12:18AM
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File size5.0GB
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Version0.80
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Bug fixes for many maps. Updates to undead burg, firelink shrine, great hollow, blighttown, tomb of the giants, catacombs, new londo ruins, and more!
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Dark Souls Re-Remastered 0.81
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Date uploaded23 Jan 2024, 8:24PM
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File size6.9GB
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Version0.81
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small bugfixes here and there. Kiln of the First Flame adjusted to PTDE values and textures upgraded. All weapons/shields upscaled and new normal maps generated for them.
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Dark Souls Re-Remastered 0.83
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Date uploaded30 Jan 2024, 9:41PM
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File size7.6GB
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Version0.83
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small visual updates to firelink shrine and undead burg. loads of bugfixes. better performance in undead burg in general. and when going to darkroot from UB. So many new armor upscales using PTDE tex as base. New textures for Oolacile. Small Kiln tweaks.
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Dark Souls Re-Remastered 0.85
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Date uploaded05 Feb 2024, 4:01PM
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File size7.6GB
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Version0.85
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reduced DoF slightly in all maps. More texture upscales from the PTDE version. Lots of bugfixes. Better performance in and around Undead Burg. More Armor upscales. Parallax Occlusion mapping added to some surfaces in Firelink / Undead Burg.
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Dark Souls Re-Remastered 0.86
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Date uploaded09 Feb 2024, 10:17PM
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File size7.7GB
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Version0.86
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Altered Firelink lighting a bit more. Closer to PTDE again. Altered skybox with moving clouds. Overhauled Izalith lighting. Fixed Painted World bugs and new textures. Upgraded Gwyndolin's bossroom with new textures, restored lighting. And more fixes!
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Dark Souls Re-Remastered 0.87
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Date uploaded12 Feb 2024, 6:04PM
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File size7.9GB
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Version0.87
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Update to Undead burg lighting and contrast. Lesser Dof effect. more textures brought over from PTDE and upscaled.
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Dark Souls Re-Remastered 0.87.5
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Date uploaded15 Feb 2024, 5:21PM
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File size8.0GB
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Version0.87.5
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Huge upgrade to the distant Undead Burg you can see from Sen's Fortress. Brought in meshes from the real UB.
Small updates to New Londo, Duke's Archives. Bugfix to Northern Undead Asylum missing the portion you get picked up by the bird on. -
Dark Souls Re-Remastered 0.88
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Date uploaded20 Feb 2024, 5:38PM
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File size8.2GB
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Version0.88
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Updates to Asylum, Firelink Shrine and Undead Burg lighting (millionth time, I know). Bug fixes in UB, Firelink, Asylum, Darkroot. Darkroot lighting updates. More armor upscales, like the leather set. Player Lantern tweaks in many areas.
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Dark Souls Re-Remastered 0.89
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Date uploaded25 Feb 2024, 10:30PM
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File size8.4GB
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Version0.89
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Bug fixes in Firelink/Undead Burg. Fix to the darkness in Blighttown. Firelink Shrine now visible from Blighttown. Upgraded boss textures for Taurus, Asylum, and dragon in Valley of Drakes. Moving clouds added to Blighttown/VoD skybox. And more!
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Dark Souls Re-Remastered 0.90
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Date uploaded01 Mar 2024, 11:40PM
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File size8.8GB
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Version0.90
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small visual updates to undead burg, firelink shrine. fixed the distant view of ash lake from tomb of the giants. altered the lighting of sen's fortress and fixed bugs. upgraded boss textures! more general bug fixes as well!
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Dark Souls Re-Remastered 0.91
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Date uploaded25 Mar 2024, 9:58PM
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File size8.9GB
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Version0.91
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torches have been added back to undead asylum, undead burg, and painted world! The mod now requires DSR Shader Overhaul mod to be used. It's a single download that you then run the game with that. Included in the instructions.
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Dark Souls Re-Remastered 0.92
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Date uploaded08 Apr 2024, 7:07AM
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File size8.9GB
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Version0.92
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visual tweaks to painted world, kiln of the first flame, new londo, sens fortress, undead burg, firelink shrine, darkroot garden, Anor Londo and duke's archives. Added over 100+ point lights to Duke's Archives for each of the wall lanterns. bug fixes!
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Dark Souls Re-Remastered 0.93
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Date uploaded14 Apr 2024, 2:40AM
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File size9.0GB
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Version0.93
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updates to anor londo, sens fortress, undead burg, great hollow (now not so dark!), and more. Elite Knight and Giant armor set upgraded specular textures. Estus flask looks a bit better now. textures in undead asylum have more detail now.
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Dark Souls Re-Remastered 0.94
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Date uploaded23 Apr 2024, 1:19AM
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File size9.1GB
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Version0.94
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updates to many areas. just small tweaks. bug fixes in general. adds gwyn's armor upgraded by Trivia. upgraded some textures in Izalith. Plus updated lighting.
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Dark Souls Re-Remastered 0.95
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Date uploaded29 Apr 2024, 4:32AM
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File size9.1GB
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Version0.95
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firelink is slightly brighter. undead burg slightly tweaked. fixed all torches in the depths. blighttown entrance from VoD is no longer super dark. parallax occlusion mapping added to many surfaces in UB, SF, FL, and more on the way.
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Dark Souls Re-Remastered 0.95.1
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Date uploaded05 May 2024, 6:52AM
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File size9.2GB
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Version0.95.1
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big updates to anor londo, sens fortress, undead burg. more parallax occlusion mapping in those areas. bug fixes! no more random extra souls in undead burg. fixed fogwall in darkroot.
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Dark Souls Re-Remastered 0.95.2
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Date uploaded07 May 2024, 5:49PM
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File size9.3GB
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Version0.95.2
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Big overhaul to Oolacile. Bug fixes in undead burg, anor londo, and more.
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Dark Souls Re-Remastered 0.95.3
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Date uploaded09 May 2024, 1:10AM
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File size9.3GB
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Version0.95.3
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Fixes some high profile bugs, namely missing mappiece in Undead Asylum. Upgraded the Giant Blacksmith's stool texture. Fixed some other small bugs like bottom of rocks being transparent, and upgraded more normal maps in undead burg/firelink/depths.
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Dark Souls Re-Remastered 0.96
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Date uploaded16 May 2024, 9:46PM
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File size9.4GB
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Version0.96
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Now includes an upgraded DSR Shader Overhaul as part of the mod! Shadow resolution has been upgraded across the entire game. Less moire artifacting. Made many distant mountain meshes higher poly as well. Cutscene fixes too.
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Dark Souls Re-Remastered 0.96.2
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Date uploaded19 May 2024, 6:08AM
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File size9.4GB
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Version0.96.2
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Updates to Blighttown, Sen's Fortress, Undead Burg, Firelink Shrine, Duke's Archives, and Painted World. Bug fixes too, oh my!
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Dark Souls Re-Remastered 1.0
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Date uploaded25 May 2024, 8:18PM
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File size10.1GB
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Version1.0
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After 8+ months and 1000+ hours, the 1.0 release is here! Work will continue on the mod but I feel it's at a true milestone and ready for everyone to jump in <3
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Dark Souls Re-Remastered 1.02
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Date uploaded29 May 2024, 6:49AM
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File size10.1GB
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Version1.02
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Bugs fixed: corrupted texture on house near sunlight altar. Fixed distant havel's tower. Fixed UV mapping on wall inside Taurus Demon tower. Distant Blighttown from Firelink much improved. Second Bell cutscene slightly improved too.
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Dark Souls Re-Remastered 1.05
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Date uploaded09 Jun 2024, 10:17PM
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File size10.1GB
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Version1.05
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Includes the latest patch, so no need to download that anymore. fixes for undead burg. changes to the depths like uv mapping on some textures, and other issues existing in the unmodded game. Changes in Undead Asylum too. Enjoy!
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Dark Souls Re-Remastered 1.10
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Date uploaded03 Jul 2024, 9:01PM
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File size10.2GB
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Version1.10
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Loads of mesh/texture fixes in Anor Londo, Undead Burg, Firelink Shrine, Duke's Archives, New Londo, and more!
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Dark Souls Re-Remastered 1.12
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Date uploaded09 Jul 2024, 9:45PM
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File size10.2GB
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Version1.12
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100s more mesh/texture fixes and upgrades in Undead Burg, Firelink, Undead Asylum. Enhanced mesh shading for many mappieces so it appears more geometrically complex than it is, aka smoother. Slight change to Firelink lighting. New Londo now less wet.
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Dark Souls Re-Remastered 1.13
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Date uploaded13 Jul 2024, 6:35PM
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File size10.2GB
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Version1.13
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Adds more trees to Duke's Archives (beyond the wall). Grass added to outdoors area as well. Tons of mesh improvements to Depths, Sen's Fortress, Anor Londo. Bug fixes in depths and blighttown.
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Dark Souls Re-Remastered 1.16
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Date uploaded25 Jul 2024, 5:40PM
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File size11.8GB
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Version1.16
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Better mesh shading added to Firelink Shrine, Undead Asylum, Undead Burg, Sens, more coming. Texture fixes in those areas too. Bumpmapping turned on for more meshes. One of the largest updates yet!
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Dark Souls Re-Remastered 1.16
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Date uploaded26 Jul 2024, 1:27AM
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File size10.2GB
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Version1.16
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Better mesh shading added to Firelink Shrine, Undead Asylum, Undead Burg, Sens, more coming. Texture fixes in those areas too. Bumpmapping turned on for more meshes. One of the largest updates yet! (reupload without the patch release folder)
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Dark Souls Re-Remastered 1.18
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Date uploaded04 Aug 2024, 7:14PM
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File size10.2GB
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Version1.18
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Big update to Blighttown lighting and meshes. So many mesh holes fixed. Kiln updated to be brighter. Dark anor londo got a big update. Noticeable shadows, baked lighting removed from Gwyndolin room
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Dark Souls Re-Remastered 1.19
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Date uploaded17 Aug 2024, 7:29AM
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File size10.4GB
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Version1.19
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Updates duke's archives with smooth mesh shading and altered some normal maps. and reverted the tile back to the bonfire floor. FIxed some meshes in undead burg. Smooth shading to a good portion of darkroot garden, as well.
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Dark Souls Re-Remastered 1.21
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Date uploaded13 Oct 2024, 1:44AM
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File size10.2GB
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Version1.21
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reverted the undead burg bonfire room floor, as well as ground texture in front of undead parish. fixes to UB, depths, sens, anor londo, catacombs, darkroot garden, etc. removed more baked lighting in UB and Painted World. Better illumination.
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Dark Souls Re-Remastered 1.23
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Date uploaded03 Jan 2025, 2:17AM
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File size10.8GB
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Version1.23
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huge upgrade to all the textures in firelink shrine, undead burg, sens, anor londo, undead asylum, and catacombs/tomb of the giants. ported again from PTDE, tweaked, upscaled, and upgraded to BC7 texture compression. rest of the game coming soon
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initial release of the mod. maps included are listed in the description. tysm for downloading :)
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Fixes the degradation the new dynamic shadows used to have depending on the angle of the camera. Added Great Hollow/Ash Lake. New dynamic shadows as you decend down the great tree. Modified Firelink shrine tonemapping. Added first portion of DLC area.
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Fixed so many issues in Anor Londo. Light leakage from the upstairs area of boss room is fixed now. Pushed out mesh LOD some more. Tweaked lighting in Oolacile so more shadows are present in first bonfire and rest of map. And fixed more LOD issues.
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Adds tomb of the giants, catacombs, duke's archives. Izalith/Demon Ruins. Kiln of the first flame. First pass of the game is largely complete. The real showstopper here is the Kiln. Dynamic shadows, added DoF, and player shadow.
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Had to redo Firelink Shrine and Undead Burg because of mistakes I made. While I was there, I messed with the colors of Firelink some more. Disabled the player lantern in Firelink and Undead Burg. Also fixed the sky. No longer too blue. Same in both spots
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Bug fixes for 0.21. Adds new wall torches in Undead Burg. One in Andre's room. One in the room right before Darkroot. Added a few in the Depths. Fixed draw distance issues in Undead Burg.
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Bug fix for 0.22. I accidentally yeeted Solaire into the afterlife. He's back now.
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Player lantern disabled in most zones now, except for Tomb of the Giants, Duke's Archives, Anor Londo, and some others. Skull Lantern and Sunlight maggot now available at Undead Burg merchant. Still tinkering.
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Fixes giant windows in Anor Londo so both sides of the buildings have functioning windows. Modified dark Anor Londo to be truly dark and no player lantern.
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Modifies Firelink, Undead Burg, Blighttown, Great Hollow. Modifies dof, light id, scattering id, lightshaft id to better match PTDE in some case. Fixes great hollow tree issue as you enter the great hollow area from blighttown.
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added a torch in the after andre. fixed the torches at the far wall losing illumination. altered DoF in Anor Londo, Firelink, Undead Burg, Darkroot. Disabled player lantern in Darkroot. Other bugfixes.
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Removed baked shadows from some map pieces in Anor Londo, Undead Burg, Lower Undead Burg, Sen's Fortress, and more. Mesh updates to Anor Londo for better lighting/shadows in O&S boss room. Tweaks to Sens color palette / transition from Undead Burg
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Removed baked shadows from some map pieces in Anor Londo, Undead Burg, Lower Undead Burg, Sen's Fortress, and more. Mesh updates to Anor Londo for better lighting/shadows in O&S boss room. Tweaks to Sens color palette / transition from Undead Burg
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Overhauled Northern Undead Asylum to remove player hero lighting due to light from the sky. Oscar now drops you a Skull Lantern as well as the key. Plus, I'm testing out extra grass in Firelink Shrine.
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New luminance, saturation, bloom, overall tonemapping settings for Firelink shrine and Undead Burg. Brings out the colors and reduces crushing blacks in shadowed areas. Removed tons of baked shadows from Undead Burg so now much more accurate lighting!
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DSR Graphics Overhaul 0.32
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Date uploaded17 Sep 2023, 3:33PM
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File size846.5MB
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Version0.32
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Adds specular detail to most Anor Londo textures, and some textures in Firelink shrine as well. Removes more baked lighting from Anor Londo. See the video posted today for more info on that. Oh, and better use of cubemaps as well for armor reflections :)
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DSR Graphics Overhaul 0.32.1
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Date uploaded18 Sep 2023, 2:47PM
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File size845.7MB
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Version0.32.1
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hotfix for the Abyss being too bright (oof!) and a couple other unintended bugs I made in the New Londo map.
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DSR Graphics Overhaul 0.35
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Date uploaded21 Sep 2023, 2:57PM
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File size1.7GB
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Version0.35
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Removed baked light maps from most of Darkroot. Player shadow now visible by moonlight. Blighttown torches now emit orange-ish light (more changes to come!). Torches added in Undead Burg bonfire room. Catacombs lighting changes.
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DSR Graphics Overhaul 0.35.1
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Date uploaded22 Sep 2023, 3:24PM
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File size1.7GB
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Version0.35.1
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Added torches to Blighttown throughout the map, mostly by pillars or important objects. My reasoning is that I feel the adventurers that have attempted to traverse Blighttown would naturally build torches to help future attempts.
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DSR Graphics Overhaul 0.36
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Date uploaded25 Sep 2023, 3:38PM
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File size1.8GB
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Version0.36
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Added water to Blighttown with gorgeous reflections. Will tweak the color and surface in future updates. Fixed errors in Duke's Archives.
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DSR Graphics Overhaul 0.4
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Date uploaded29 Sep 2023, 11:14PM
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File size2.0GB
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Version0.4
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Reflective water in Nito boss room and room before. Now see the real Anor Londo from Duke's Archives. Real firelink shrine now visible from Undead Burg. Replaced low poly fakes. Anor Londo bug fixes. Other changes I forgot I made lol
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DSR Graphics Overhaul 0.41
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Date uploaded02 Oct 2023, 1:02AM
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File size2.1GB
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Version0.41
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Darkroot garden visible from undead burg now. Added forest to distant land. First bit of Lost Izalith brought into Tomb of the GIants map.
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DSR Graphics Overhaul 0.46
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Date uploaded07 Oct 2023, 5:44PM
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File size2.2GB
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Version0.46
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Relit a bunch of the torches in Undead Burg. Fixed glitches in undead burg as well. better water in firelink shrine and undead burg. and more!
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DSR Graphics Overhaul 0.47 - UNSTABLE
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Date uploaded07 Oct 2023, 10:10PM
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File size2.9GB
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Version0.47
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Fixed tree issue in undead burg. Fixed sens fortress entry. This map and param folder is straight from my game folder, which I'm doing because some are experiencing their NPCs dying and I don't know why. I'm not having that issue, so here are my files.
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DSR Graphics Overhaul 0.47.1
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Date uploaded08 Oct 2023, 3:47PM
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File size2.9GB
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Version0.47.1
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Testing if this fixes the NPCs dying. With these files, my Onion bro is now alive on a new character I just made. Can't say it'll fix the saves where they died, sadly. Very sorry about that. Lemme know if this fixes the issue.
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DSR Graphics Overhaul 0.48 - BETA
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Date uploaded10 Oct 2023, 2:55PM
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File size2.8GB
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Version0.48
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Modifies Undead Asylum lighting. Overhauls Lower Undead Burg and the Depths. Torches relit, new water, added grass, changed lighting.
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DSR Graphics Overhaul 0.48.5
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Date uploaded11 Oct 2023, 2:24PM
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File size2.8GB
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Version0.48.5
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Updated Catacombs and Tomb of the Giants lighting. Bug fixes for Undead Burg.
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DSR Graphics Overhaul 0.50 - BETA
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Date uploaded19 Oct 2023, 4:59PM
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File size2.5GB
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Unique DLs-
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Total DLs-
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Version0.50
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Massive darkroot garden changes (lightroot garden for now), distant sens fortress from darkroot, moonlight butterfly castle viewable from undead burg. new trees in undead burg, and SO MUCH MORE. Beta release tho! will be bugs. Firelink Shrine udpate too.
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DSR Graphics Overhaul 0.55
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Date uploaded25 Oct 2023, 2:49PM
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File size2.6GB
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Unique DLs-
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Total DLs-
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Version0.55
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Updates to New Londo to make it spooky. New torches, new illumination on them as well. Fog added to VoD, and lowered water level. Added grass to firelink shrine graveyard and squashed some bugs!
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DSR Graphics Overhaul 0.56
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Date uploaded28 Oct 2023, 9:13PM
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File size2.9GB
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Unique DLs-
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Total DLs-
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Version0.56
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Upscaled textures in Firelink Shrine. Bug fix in Catacombs where bridges were invisible. Bug fix in Darkroot garden where you could see VoD structures. Reduced framedrops from Undead Burg to Darkroot. Removed skull lantern from Undead Asylum.
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DSR Graphics Overhaul 0.57
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Date uploaded31 Oct 2023, 4:48PM
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File size2.9GB
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Unique DLs-
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Total DLs-
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Version0.57
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Fixes a softlock that could happen in Duke's Archives with the giant tower key. all chests should be working fine again. Big updates to darkroot garden. Lots more grass, distant mesh fixes, fixes the lake reflection rendering in some cases. more bugfixes.
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DSR Graphics Overhaul 0.58
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Date uploaded01 Nov 2023, 11:13PM
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File size3.0GB
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Unique DLs-
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Total DLs-
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Version0.58
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Fixes connect collision issues. Repacks some textures into the texture files for other maps, so I don't need to rely on connect collisions, since those can kill NPCs if there's too many. More grass, fog, and foliage to Darkroot. Removed bridge clutter.
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DSRR 0.75
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Date uploaded09 Jan 2024, 2:28AM
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File size4.8GB
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Unique DLs-
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Total DLs-
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Version0.75
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totally overhauls many zones to better match how they look in PTDE: Firelink Shrine, Undead Burg, Anor Londo, Darkroot Garden, Sens Fortress, Painted World. Fixes many rendering bugs. Massively improved perf in Undead Burg and on the way to Darkroot.
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alters the lighting in firelink shrine, undead burg, and undead asylum. much improved!
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fixed trees in capra demon arena. slight hotfix to undead burg visuals. fixes moss merchant being too bright in firelink aqueduct.
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fixed mesh holes on firelink stairs toward undead burg. Fixed Nito and Sif cutscenes. Adjusted Darkroot garden visuals slightly. Couple bugfixes in depths.
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added clutter to anor londo big room before the O&S bossroom. Slightly altered anor londo lighting. Elevator now in intro cutscene. Fixed Firekeeper being too lit in Firelink. Fixed character lighting in Sens. Some new clutter in Undead Burg. And more!
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Includes the new Bandai Namco logo. Real Blightown visible from Valley of Drakes. Fixes to the tunnel heading into Blighttown from VoD too. Wrong light ID on some objects. Slight updates to Anor Londo look. Should look more reddish than before.
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DSRR Patch 1.11 (install last)
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Date uploaded06 Jul 2024, 7:59PM
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File size1,002.7MB
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Unique DLs-
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Total DLs-
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Version1.11
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fixes hundreds of texture/mesh issues in Undead Burg. Misaligned textures, mesh holes, floating objects, wrong textures being used, and much, much more. Plus I've begun making things higher polygon count in UB too.
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DSRR Patch 1.12 (an upgrade from 1.11)
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Date uploaded09 Jul 2024, 9:58PM
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File size1.6GB
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Unique DLs-
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Total DLs-
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Version1.12
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Only use if upgrading from 1.11!
fixes hundreds of texture/mesh issues in Undead Burg. Misaligned textures, mesh holes, floating objects, wrong textures being used, and much, much more. Plus I've begun making things higher polygon count in UB too. -
DSRR Patch 1.13 (if upgrading from 1.12)
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Date uploaded13 Jul 2024, 7:02PM
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File size2.0GB
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Unique DLs-
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Total DLs-
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Version1.13
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Only use if upgrading from 1.12!
fixes in blighttown and the depths. lots of mesh improvements in sens fortress, anor londo, depths, and more! -
DSRR Patch 1.14 (requires 1.13 main file)
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Date uploaded17 Jul 2024, 5:16PM
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File size559.3MB
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Unique DLs-
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Total DLs-
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Version1.14
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Only use if upgrading from 1.13! Huge overhaul to Oolacile. Better color balance than before. Higher poly distant meshes. FIxed some drawgroups. More shadows, and more stable shadows. blighttown/izalith updates too!
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DSRR Patch 1.17 (requires 1.16 main file first)
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Date uploaded27 Jul 2024, 7:51PM
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File size1,008.2MB
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Unique DLs-
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Total DLs-
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Version1.17
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Better mesh shading for Anor Londo, Painted World, Kiln of the First Flame. Re-enabled all the fire effects in the Kiln. Removed baked lighting so the illumination from them is better. Also more bumpmapping enabled too.
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tweaked the RTGI to resolve some issues, added AmbientLight, and tweaked the other shaders.
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optional add on to DSRR that adds MXAO (ambient occlusion), and contrast adaptive sharpening.
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optional add on to DSRR that adds MXAO (ambient occlusion) and FGFX large scale perceptual obscurance irradiance. Easily toggleable by hitting "Home" and unchecking the box. Also totally modifiable by turning off perf mode in reshade.
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adds subtle RTGI for better illumination on bonfires, torches, general lighting of scenes, etc. Also bundles in better AO, slight vignette (easily turned off if you want), and contrast adaptive sharpening. but this is optional! base mod works great.
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adds subtle RTGI for better illumination on bonfires, torches, general lighting of scenes, etc. Also bundles in better AO, slight vignette (easily turned off if you want), and contrast adaptive sharpening. but this is optional! base mod works great.
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Updated the reshade preset a bit. Adds raytraced global illumination, very subtle sharpening, and levels adjustment. Make sure under your global preprocessors that depth is reversed is set to 0.
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Updated the reshade preset a bit. Adds raytraced global illumination, very subtle sharpening, and levels adjustment. Make sure under your global preprocessors that depth is reversed is set to 0.
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download this patch after installing the main file DSRR 0.91! Fixes undead burg, firelink shrine, sen's fortress and Anor Londo. Working to fix more areas broken by swapping to using DSR Shader Overhaul.
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Adds torches back to The Depths. And visual tweaks. More to come!
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Added torches back to most of Blighttown! Fixes for New Londo ruins. Izalith. Small fix for Undead Burg.
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Added torches back to most of Blighttown! Fixes for New Londo ruins. Izalith. Small fix for Undead Burg.