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Created by
TheRealPersianUploaded by
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About this mod
A comprehensive overhaul for Dragon Age: Origins, enhancing visuals, textures, and models across the game. It revamps armors, outfits, and environments, while integrating assets from Dragon Age 2 and Inquisition to enrich the world of Ferelden.
- Requirements
- Permissions and credits
FEATURES:
- All Carta thugs have the proper equipment from DA2.
- Darkspawns are less saturated and darker, plus new models and eye textures.
- New green tint for Juggernaut armor set.
- Ancient Elven armor set is tintable and its tier scales based on player level.
- Hirol Defense set from Awakening uses an unused dwarven armor, making it look way more dwarvish.
- Sigrun's Legionnaire armor set has new looks.
- All mercenaries and bandits wear the DAI mercenary + DA2 Raider helmet.
- Pearl bouncers and female prostitutes have new gears.
- Many warriors and soldiers have new equipment: Denerim guards and officers, Castle Cousland guards, Amaranthine guards, Vigil's keep soldiers and knights, King and Loghain troops at Ostagar, Redcliffe guards and knights.
- New starter armor for human noble background (in your bedroom's chest at the night)
- Tons of weapon ports and retextures from DA2 and DAI.
- New skin tints for werewolves.
- Upscaled and saturated terrain and vegetation textures to make the game more alive.
- Little fixes including: Loghain armor at Ostagar, King Alistair armor at Vigil's keep, Restoring Greagoir's shield + Magic greatsword and Ornamental greatsword, King's tent guard morph at Bann loren lands, etc.
- Few props retextures.
- New shield heraldries from unused resources and DA2 (Carta, South Reach, Pearl, Chantry, Templar, Dragon Peak, Highever, Southern bann, Waking Sea).
- Many weapons blades have been thinned.
- Anders's new robe and staff from DA2.
- Merrill's new robe and staff from DA2.
- Ser Isaac armor from DA2 replacing human male/female Blood Dragon armor.
- Isabela's clothes and hair from DA2.
- New masks from DAV for Zathrian, Marethari and Lanaya.
- New equipment for Elves from other installments.
- New equipment for Dwarves from DAI.
- New equipment for Chantry NPCs from DAI.
- New equipment for Templars from DAI.
- Original Templar armor has new stats, red skirt and is Tintable (in case you wanna make a new item out of it)
- Inquisition Dragon armor for kolgrim and weapons for all the cultists, plus a new helmet from DAV. (Weapons are in a chest in the room before meeting Kolgrim, see screenshots)
- Stone Golem head for Shale.
- New equipment for Deshyrs.
- Rylock's new armor from DAI.
- Set of new armor and shield for Teagan.
- new morph and clothes for Rica.
- Guardian of the sacred ashes new morph and equipment.
- Shabrytol Armors from DAI (looted from a sarcophagus in Dead Trenches, right before Broodmother).
- New unique equipment for Proving fighters.
- Robes of possession is replaced by Flemeth's robes from DA2.
- Genlock alpha helmet for all races, lootable from Branka.
- DAV dagger model for Dumat Spine and Claw (Dumat spine is now dagger)
- Some DAV ports.
- Three new armor stands inside Redcliffe castle armory, dropping Ceremonial, Chevalier and Commander plate sets.
- Venture, Fleet Feet, Barbed fists and Helm of Dragon's Peak have same appearance and tier to make them look more like a set as you progress through Awakening story.
and more!
REQUIREMENTS:
Loincloth Fashion by Entopie.
INSTALLATION:
If you previously installed version 1.0, uninstall it first. Then, extract the folder from this archive and place it in your [USER]\Documents\Bioware\Dragon Age\packages\core\override directory.
UNINSTALLATION:
I tried my best to make this mod as modular as possible, so if you don't like any part of the content, you can delete its corresponding folder and there "should" be no problem.
for complete uninstallation simply delete the "zzzz_Dragon Age Evolved" folder from you override.
Don't forget to check out this wonderful mod!
Less Gaudy tints by tmp7704
ITEM VARIATION LIST:
60, 61, 65
armor_light:
180, 185
armor_massive:
208, 209, 210, 211, 212, 225, 251
armor_medium:
21, 50, 181, 182, 184, 251
battleaxe:
225, 226
boots_heavy:
60, 65
boots_light:
180, 185
boots_massive:
208, 209, 210, 211, 212, 225
boots_medium:
8, 50, 181, 182, 184, 251
clothing:
27, 29, 72, 142, 161, 162, 175, 176, 198, 199, 216, 225, 240
dagger:
107, 109, 110, 111, 112, 113
gloves_heavy:
60, 61, 65
gloves_light:
180, 185
gloves_massive:
208, 209, 210, 211, 212, 225
gloves_medium:
8, 50, 181, 182, 184, 251
greatsword:
19, 28, 29
helmet_heavy:
33, 35, 60, 61, 62, 63, 64, 65
helmet light:
110, 185
helmet_mage:
14, 15, 16
helmet_massive:
208, 209, 210, 211, 212, 213, 214, 225, 226
helmet_medium:
50, 175, 176, 178, 179, 180, 181, 182, 183, 184, 185, 251, 252
heraldry:
225
kite_shield:
225, 226, 227,228, 229, 230, 231, 232
longbow:
88
longsword:
18, 183, 184, 188, 189, 218
lround_shield:
225, 226
maul:
180, 181, 182, 183, 184, 185 , 186, 188, 189
placeable:
543
shortbow:
188
sround_shield:
225
staff:
188, 190, 191, 192, 192, 193, 194, 195, 196, 197, 198, 199, 200
tower_shield:
188, 189, 190, 225
waraxe:
225
CREDIT:
IceBuckets - Helping me on countless occasions.
Shanamah - Initial rigging of guard armor.
Sayber1 - Amazing retexture of Kolgrim's armor, helmet and cultist unique helmet.
Tmp7704 - Succubus armor, Hazed sun texture.
Utopia101138 - Mercenary coat.
Ghost11 - Grey warden runic sword grip texture.
BioWareContinuityNetwork - day/night map layouts.
MoonAerin - Ferelden coat retexture.
SPECIAL THANKS:
Kolibri - Testing and reporting bugs.
DarkViper680 - Reporting city elf bug.
All the nice people in DAO discord modding server for their helps.