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Dahveed

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Dahveed

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Intensified the nerfs applied via TheIrontoads' great mod Classic Radiation Poisoning to make radiation far more crippling.

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A hardcore version of Classic Radiation Poisoning by TheIrontoads here on the Nexus.  Now, when you get critical or deadly radiation poisoning, it is a crippling handicap which absolutely MUST be dealt with or you don't stand a chance out there!

I would highly recommend this mod in conjunction with Radiation Overhaul by MASmarksman (which quadruples all rad sources) as well as Radiation Management Tweaks by yours truly (which reduces the efficacy and ubiquity of rad-reducing consumables, as well as nerfing Hazmat suits).  With these mods together, radiation will be a hard-hitting gameplay element instead of the laughably insignificant annoyance that it is in vanilla.


*Note that the "FO1 style" of THE ORIGINAL MOD  is absolutely required to be installed BEFORE this one, or you will be missing his scripts!


Here is a quick comparison of the two mods, with the TheIrontoads' original values , followed by my modified values 
in large bold:

150 rads - Minor Radiation Poisoning. -1 STR  -3 STR

300 rads - Advanced Radiation Poisoning. -1 STR, -1 AGI    -5 STR, -3 AGI

450 rads - Critical Radiation Poisoning. -2 STR, -2 AGI, -1 END   -7 STR, -5 AGI, -5 END

600 rads - Deadly Radiation Poisoning. -4 STR, -5 AGI, -3 END. -3 PER, -3 CHR, -1 INT  -10 STR, -8 AGI, -9 END. -6 PER, -6 CHR, -3 INT


As you can see, a player with "deadly" radiation poison will be walking dead!


Enjoy... and don't swim in the green water, boys and girls! ;)