3277 comments

  1. Thom293
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    The DLC mod has 2 known issues. 
    Some Far Harbor Settlers have the wrong voice.  A fix is Here:  https://www.nexusmods.com/fallout4/mods/50024

    Sometimes Bradburn Ampitheatre in Nuka World will cause a crash.  Please read known issues in bug section on this.  Try disabling Clean Faces Pack, or just disable the mod for the time you are there.  


    IF YOU ARE REPORTING A BUG:

    1. Before you report it, please move Better Settlers to the bottom of your load order, and see if the bug persists. If it does not, it is another file. If it does, go to step 2.

    2. PRIVATE MESSAGE ME YOUR LOAD ORDER. IF YOU HAVE A PROBLEM AND POST A QUESTION WITHOUT PMing YOUR LOAD ORDER, I WILL IMMEDIATELY DELETE YOUR COMMENT. HELP ME HELP YOU!

    3. PLEASE LET ME KNOW WHAT VERSION, AND WHETHER YOU HAVE UPGRADED FROM A PRIOR VERSION.
  2. Thom293
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    Thanks for all endorsements and comments. Ive been really busy at work, but have some updates planned once I have a bit more time. Keep the comments coming!

    Load Order (IMPORTANT):

    YOU MUST LOAD UNOFFICIAL FALLOUT PATCH BEFORE BETTER SETTLERS OR YOU MIGHT GET CRASHES!!!

    Eli's Armor Compendium and/or Azar's Ponytail Hairstyles (optional)
    Any other Settler Mods
    BetterSettlers.esp
    Any Better Settler Patches that you might use from other authors
    Any Better Settler Optional Packs like Lollygagging, Clean face, or Light or Heavy Armor Types (optional)
    Better Settlers Mostly Female or Mostly Male (optional)
    CCAP MUST go here or it wont work (optional)>
    Any Better Settler Mortal or Mortal Soldier Pack must go LAST or they wont work (optional)

    Uninstalling:
    If the game crashes when you try to uninstall, do the below:

    Here is what you do. Uncheck all Better Settler mods BUT no lollygagging.
    Open game, save, close game
    Uncheck no lollygagging.
    Reload and save again.

    Then you can uninstall. Not sure why it does this, but that fixes it.
  3. Thom293
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    If you want to do a test to see variety and randomness, you can do this with console:

    ~
    tai (turns off ai)
    tcai (turns off combat ai)
    tgm (toggles god mod)
    spawn 00020593 40 (40 is the number of settlers it will spawn).
    let them spawn and move away a little bit and do it again.

    I normally spawn about 120 settlers at a time and go through and look at them to check for bugs. But you can use it to see the variety and make sure the ponytails are showing up, etc. You can safely kill them and check their inventory.

    You can tai and tcai and shoot them and they will draw their weapons and attack, then you can tai and tcai again and they will freeze with weapons drawn so you can look at weapons. You will be unkillable because you will be in god mode.

    Dont forget to tai tcai and tgm again or no one will move and you will be unkillable.
  4. raybo01
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    Oh, yes I have something to report and I am not going to follow your instructions in the sticky.

    You have utterly left out how folks should do this in your documentation, so this is for your review.

    Nor am I, in this case, going to read through all your extensive, specific, and complete documentation.

    I will just tell you, point blank.

    Kudos #100, I endorsed long - long ago. What a great mod.

    Few other mods have I enjoyed as much this one. In fact, after using it for so long I can't imagine playing without it.

    So, all I wanted to report was extream gratitude and appreciation. Your mod makes my game, I truly enjoy the settler gameplay and this just makes it that way. ha! yet better.

    Thank you. This is, has been and will continue to be an essential mod to me.

    Funny, the only time this mod has ever not functioned perfectly was when I "the user" failed to follow your excellent instructions.
    1. Thom293
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      You know what? I love to hear this kind of stuff. Thank you!
  5. battlebrother13
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    I have uploaded a fix for the issue where Far Harbor settlers have strange or silent voices (with Thom293's blessing):

    https://www.nexusmods.com/fallout4/mods/50024
    1. Thom293
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      Thank you! Will link when I get to computer. 
  6. Jesse6669
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    Been using this mod a long time, curious if anyone has any fixes for a issue i just got: Built a settlment at Abernathy farms, settlement beacon and now when I visit the settlement it instantly crashes on load. Only change since i was last there was the new settlers. Used CLAS and Buffout and it points to this mod. 
    Mesh (NIF) Crash, Body Physics Crash, Player Character Crash, Better settlers listed as a plugin suspect, form id suspect.
    "# LIST OF DETECTED (NAMED) RECORDS #
    - Full Name: "Beatnik" | 1
    - Name: "BSFaceGenNiNodeSkinned" | 2
    - Name: "HairMale28" | 4
    - Name: "skeleton.nif" | 1"

    If there is a way to remotely delete/recycle the settlers perhaps that could fix the bugged npc issue i seem to be having. If anyone knows a fix lemme know, i have modified skeletons etc but it's never been a issue in years of using this mod. no clean faces, settlers can die. 
    1. Thom293
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      This is 100% not caused by BS. If you modified skeletons I'd assume it's that. 

      I wish I could offer more help, but I've never messed with skeletons. 
    2. Jesse6669
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      Thanks for the feedback. I installed a skeleton mod 3 years ago though without issue so no idea why it could cause an issue now. Truth be told I am surprised this old mod build even launches, so I would not be too concerned with my report. Still I will do some tinkering with it and report anything I can figure out. 

      EDIT: Most unusual but i was able to isolate it to a single settler, and then narrowed it all the way down to "XSettFacesPresetMale12" within this mod. IDK what was wrong with it, but after copying all the details (minus editor id etc of course) for preset 13 over preset 12 the game stopped crashing when loading in that settler.

      I'm sure it's something weird on my end, but at the least this info might be useful to somebody out there
    3. Thom293
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      Thank you for the report.  That is very odd.   I'm assuming this was changed my some other mod then?  Been out forever and not had this report before. I'll keep an eye out for it.
    4. 16brewerd
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      I have been having this same issue ever since the new update, with the same crash message and I haven't even installed this mod yet (i came here to see if there would be issues with using it).  The only fix I have found is to restart the game, walk somewhere just outside the area you were fast traveling FROM....not far...like 60 seconds of walking seems to do the trick.  Then Fast travel somewhere OTHER than the place that was crashing.  Then you should be able to fast travel to Abernathy.  Good Luck.
    5. Thom293
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      Oh man.  Thank you for confirming.  So a new vanilla bug vanilla bug?  

      I'm going to sticky this.  Thank you.
  7. extremejay2000
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    Not sure I will get a response but here goes nothing.

    I have been using this mod on every play through for years. Love all the extra
    equipment. Love that they randomly get armor. Love the mortal option.
    Any way enough butt kissing.
    My latest playthorugh i started to notice female settlers are having next to no variety when it comes to
    face and hair. Clothing and items are still working fine but 95% of them
    have Nora's default hairstyle (though the color does change) and the
    same face (wish I could tell you which face it is as far as preset or
    whatever but i could pick her out of a lineup. As far as additional mods
    that would interact with this I have eli's thing and I use azar's
    ponytails and ks hairdos but i followed the load order you suggested.
    But really it doesn't even seem to cycle through the vanilla hairstyles.
    It will either be the Nora cut 9/10 times and then that 10th will be
    like the pig tails cut.

    Not sure what to do as it took a 100 hours to really notice it once I started having 20 something settlers at
    30 different settlements. Tons of clones. Funnily enough men seem to be
    unaffected, though i do see receding hairline guy a lot.

    I could try reinstalling but not sure how much that could bork my current playthrough.

    ANY body else have this problem before? it's not a huge deal. doesn't cause
    any issue with the game just...bored of seeing her everywhere.
  8. LumLevits
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    Mortal Settlers.  Is there a way in game (console) or in FO4Edit to see if the Settlers are indeed mortal?

    Here's why, I had the mod working on a previous playthrough, in fact many playthroughs.  This time I wasn't happy in which the Settlers were still dying, 5-10 at a time even with the bump in levels.  So I went into the FO4Edit and changed their "Base HP" from 100 to 500.  Now they aren't dying.

    So, I'm not sure if they just aren't taking enough damage to die, or if they are still immortal.  Everything in the ESP seems to be in order, no overwrites.  But I don't know what I'm looking for.
  9. oscarvonbj
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    Hi man I have switch to your mod to replace HOTMAMA replacer, but the minuteman and minuteman-settlers(in the Castle) are not so hot, so is there a plan to make those minuteman hot ? Or will your mod conflict with HOTMAMA replacer ?
  10. Brotherhook
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    Idk if this question has been already answered, can I use this mod without having eli's armor mod and the extra hair styles? I just want better settlers in vanilla, thank you.
    1. Daro47
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      Same
    2. zaldi
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      Yes you can, just choose the corresponding option during the FOMOD installation --> Community Clothing Accessory Pack, pick None. 
    3. WesternWanderer85
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      Thank you so much for this.
  11. shieldandsword
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    @Thom293
    Thank you very much for your wonderful mod!

    Is there a console command to spawn only ghoul settlers?

    Very necessary for the large settlement "The Slog"!
    Thanks!
  12. DamaoZhao
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    I am using Better Settlers and unique NPC
    I have a problem, I wish to set settlers immortal, I tried my best to make sure that all imortal options and patches I can find during installation are enabled, but my settlers still die, I'm playing ghoul apocalyps and everytime I visit a settlement, population drop by half. 
    I wonder if anyone share the same problem and eventually find a fix.
  13. Kalypso9582
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    I can't change my settlers gear without them respawning new gear. i was trying to set up a CoA church but they will just equip a new set of armor and weapons. this is 12 hours into a survival playthough. i need a fix for this.
    1. Thom293
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      That sounds like a cell reset bug, which isn't cased by this mod.  

      I thought they had fixed it but do a search.  It's usually due to some mod changing environment mesh, I think. 
  14. Izac247
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    I have a question, it's not regarding any crash or whatsoever. (I can't find any answer on the thread, sorry if there is but I couldn't find)

    Does changing the setting (like reinstalling to activate the mortal patch) in a mid game save works? I have been using this part as the ASW pack then i forgot about activating the mortal thingy at the start of a new game. Then in a playthrough, when i reinstalled and activated the mortal settlers, idk if it's working because my settlers are still getting down and not dying from Super Mutant NPCs. Do i have to wait some time in-game for it to take effect? I also activated other settings from the mod that were previously not activated. Wished I realised this mod while installing ASW because I am into settlements and shiz.
  15. NoobAmateur
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    Excuse me, 

    Does the mod conflict with the mod 'Who's the General' mod? I'm not sure if it is my imaginary or the conflict but after install your mod, the Radio Freedom does not create new settlement mission anymore.
  16. raavaholic
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    hi, due to crashing in nuka worlds like mentioned, is it safe if i change from dlc to non-dlc mid-game?

    i haven't tried it to see if it crashed or not, i also don't have a lot of mods and load order should be fine, but, just to be safe.