no the mod and the cvar works, its just freecam which does not work. However I thought this was always the case for Remake, since even when I used prior versions of the hook for remake the camera was still locked into place. Therefore I always used frrecam from otis: https://www.patreon.com/c/Otis_Inf/posts.
you nedd to open the konsole with tilde or if rebinded with p, press the button twice so the console is not at the bottom of the screen, but now midscreen>Then type in your cvar e.g. t.maxfps press enter and you should see your custom value in my case in the ini I put in t.maxfps=0 so it then should show you your complete cvar t.maxfps=0. if your custom value is 90 it should show 90.
You can test this with any cvar, just type your cvar in, but leave away =x (x for your custom value) and if it works the console will show your value wich you put in your engine.ini. that is how you know it works, since it shows the cvar is being read correctly.
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What I noticed is that you needed to update your cvars, like e.g. disabling dynamic resolution you need a third line, like pointed out in my comments below, needing additionaly r.DynamicRes.MaxScreenPercentage=100 to work. Pcgamingwiki also updated their cvar command list for Remake, but as soon as you have the updated cvar, some old are still unchanged like t.maxfps=0 for example, then the mod works perfectly fine.
So in my estimation its not the mod faults rather some cvars command lines which changed or need additional commad lines. However with the method above you can check if they are working for both games of course, but just check if you still have the up to date cvars just in case. However some cvars like disabling DoF which worked for Remake do not work in Rebirth, thats the reason why pcgaming wiki does not list disabling dof for rebirth since it does not work there. But pcgaming wiki only lists working cvars for each game so do not worry, since by that you know which commands work by just visting the seperate sites for pcgaminwiki ff7 remake and rebirth, which only list working commands for each game respectively
EDIT: Nevermind. I realized that 1080p textures are blurry as hell AT 1080p. Bumping it to 4k seems to make the game a lot prettier.
Is this broken? Was seemingly working with an older version. Came back from a long time of not playing and decided to update everything. I don't get a error for wrong game version, but disabling the 2 lines in the Engine.ini do nothing now, and my game is a blurry mess.
The hook stopped workind due to a recent update and the dev said he'd be coming back to fix it, but he didn't until now. So any changes you try aren't working/applying anymore.
if you are reffering to dynamic resolution you need all these three lines, then it worked for me again, no blurrines any longer. r.DynamicRes.OperationMode=0 r.DynamicRes.MinScreenPercentage=100 r.DynamicRes.MaxScreenPercentage=100
You could use Otis freecam, like I do, unfurtunately you have to pay for that: https://www.patreon.com/c/Otis_Inf/posts. Under his pinned post you will find freecam for FF7 remake under UE4 games.
If anyone is aware of a specific CVar or command line for toggling the battle log, or "toasts," such as the pop-ups for picking up items -- please, share them.
I reviewed the prebaked list, but didn't notice anything obvious that was HUD-related (i.e., hud.DrawPickupMessages, hud.Enable, bShowBattleLog, and so on).
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Rebirth players: check the FFVIIHook Rebirth page :)
This site has the command for turning off light taa or taa completely.
You can test this with any cvar, just type your cvar in, but leave away =x (x for your custom value) and if it works the console will show your value wich you put in your engine.ini. that is how you know it works, since it shows the cvar is being read correctly.
So in my estimation its not the mod faults rather some cvars command lines which changed or need additional commad lines. However with the method above you can check if they are working for both games of course, but just check if you still have the up to date cvars just in case. However some cvars like disabling DoF which worked for Remake do not work in Rebirth, thats the reason why pcgaming wiki does not list disabling dof for rebirth since it does not work there. But pcgaming wiki only lists working cvars for each game so do not worry, since by that you know which commands work by just visting the seperate sites for pcgaminwiki ff7 remake and rebirth, which only list working commands for each game respectively
[consolevariables] is only for ff7 rebirth. So any cvar you want for ff7 rebirth only comes beneath [consolevariables]
So they are entirely seperate for each game.
Is this broken? Was seemingly working with an older version. Came back from a long time of not playing and decided to update everything. I don't get a error for wrong game version, but disabling the 2 lines in the Engine.ini do nothing now, and my game is a blurry mess.
r.DynamicRes.OperationMode=0
r.DynamicRes.MinScreenPercentage=100
r.DynamicRes.MaxScreenPercentage=100
Under his pinned post you will find freecam for FF7 remake under UE4 games.
r.DynamicRes.MinScreenPercentage=100
r.DynamicRes.MaxScreenPercentage=100
I reviewed the prebaked list, but didn't notice anything obvious that was HUD-related (i.e., hud.DrawPickupMessages, hud.Enable, bShowBattleLog, and so on).