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Mod articles

  • HOW TO CREATE YOUR OWN VERSIONS OF THE GLASS TOP LIDS THAT LEVITATE

    You do NOT NEED TO KNOW ANYTHING ABOUT ANIMATION to do this!!
    You do NOT NEED TO KNOW ANYTHING ABOUT SCRIPTING either

    All hail Viking Lord for this nifty script The original script for this was created by Viking Lord for his mod 'Anastasio the Great's Hideout' which I think can only be found on the Wayback Machine.  I can answer no questions about this as I had zero involvement in its creation & know next to nothing about scripts.  I found this script in TW's mod The Pocket Display Museum originally.  

    - The lids for these cases are created in the Activator tab of the CS.
    - The script file is all you need, no KF or second NIF file!
    - You can use this with any mesh, any size.  If your case is small, like my bell jar, you'll need to adjust...

  • HOW TO CREATE YOUR OWN VERSIONS OF THE ANIMATED DISPLAY CASES WITH THE FLIP-TOP LIDS

    (i.e. the cases originally from TData & OData)

    You do NOT NEED TO KNOW ANYTHING ABOUT ANIMATION to do this!!
    You do NOT NEED TO KNOW ANYTHING ABOUT SCRIPTING either

    A single working display case is made up of 3 files:  
    a .nif with animations, 
    a .nif without animation, 
    and a .kf file.  

    You ALSO need a script file found in Tamriel_data & OAAB_Data (I copied mine from TData).  

    For this example I'll be starting with these three files:
    s_mus_dCase_01b.nif (contains animations)
    xs_mus_dCase_01b.nif (stripped of animations)
    xs_mus_dCase_01b.kf (the animation data)


    IN NIFSKOPE:

    1.  Open s_mus_dCase_01b.nif (meshes\...