Mount & Blade II: Bannerlord
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Cheyron

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  1. Cheyron
    Cheyron
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    DO NOT REPORT BUGS HERE, USE BUGS TAB
  2. OldZero21
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    Hi boys! 
    Cheyron - Thanks for the great mod you made!

    It works fine with 1.2.9 

    But..

    If someone play with Reinforcement System ( if not, give it a chance. Good mod too ) you will get a crash when you near garrisons party and start a fight on field ( sim works fine ). 

    I did a little searching and find out, that Improved Garrisons add same thing to the AI. 
    Just enabled that feature in mod settings. 

    Hope Cheyron will update it some day, but for now ( 1.2.9 with Reinforcement System ) use another mod. 

    P.S

    When you enabled "Patrol while at war" game can laggg pretty much. 
    Maybe coz im play with Banner Kings and garrisons party attack caravans idk
    1. Mirajj
      Mirajj
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      I've been playing with both of those mods (and a good many more - check out MerculS36 modlist on reddit) and haven't had this issue at all.  Game runs buttery smooth.   Not sure if it's a one off, or I'm just lucky but I figured I would give you a heads up.
    2. Cheyron
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      glad it still works, eventually i will update my bannerlord mods, Sorry for the delay.
  3. Sirmonkeymanthe3rd
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    does this work with 1.2.8?
    1. Breepzz
      Breepzz
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      yes
    2. merculS36
      merculS36
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      .
  4. Breepzz
    Breepzz
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    Very good mod, but -> "Bannerlord lacks that realistic medieval warfare feel. In native castles are absolutely uses. Garrisons with 400 men just watch armies march by and nothing" -> for realism you can do garrison between 10 and max 400 men in war time (+/-1000 for some cities, not castles), and they just sometimes escort caravan that is all ;)

    garrison is different from an army staying in a castle or town to ambush ;)

    The game is well done, with the distinction bewtween milicia and garrisson. Milicia can go outside in some case to help, yes.
  5. tjmaxx501
    tjmaxx501
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    Has anyone else seen their own garrison patrols pop up in the daily balance with a positive balance? As in their patrols paying them when they're out. I have several other mods so I'm not sure what the cause could be or maybe it's a load order issue? Would appreciate any help.
    1. fang3412
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      That would be your patrols taking out bandit parties and selling goods
  6. Hecleas
    Hecleas
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    Does the mechanics actually work well?
    1. CaosFR
      CaosFR
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      In bug section you will see somes problems, so it's not working. 
  7. Yuraqua
    Yuraqua
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    Does functionality of this mod intersects with Governors Handle Issues (Reloaded)?
    Are these mods compatible?
    1. Hecleas
      Hecleas
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      good question and improved garrison too*
  8. rouge1701
    rouge1701
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    Mod version 1.4.0 does not work with Bannerlord 1.1.6, it CTDs on startup. Use mod version 1.3.5 for Bannerlord 1.1.6.
  9. mariossi255
    mariossi255
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    Do you know if this and some other of your mods (1.0 compiled) run fine with v1.1.6? That's the one I've found that is more stable with the mods I'm running and I wanted to add some of yours but I spent the past days testing mod after mod and I kinda got ptds from all the crashes :|
    Wost case I'll go through them all but if you know I could skip all that.
  10. hunterabyss
    hunterabyss
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    for bannerlord 1.0.0.0 pls
  11. Bruceli2018
    Bruceli2018
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    Hi there,  am trying to run this with anno 1259, what is the ideal load order for this mod? should it be up there or after? I tried playing around with it but the game wont launch. Would like to know, thanks!