Rebellions are still working, atleast in mine, but they are very, very rare. This is because culture is a very big influence in the decrease of loyalty of a conquered settlement. With this mod that debuff to loyalty is basically gone very soon after capture, making the loyalty going up quick.
I'm on my second playthrough with this mod. I've now added Banner Kings, which allows me to change my player's culture once I've flipped my settlement. Since I intend to try for the Empire rebuild this time, I did that.
The trouble is, I managed to flip the settlement to Empire by switching to an Empire governor and changing the mod's options to have max governor influence. However, after that, when I want to switch back to my wife (who is, as my character was, Sturgian), the settlement reverts to Sturgian. Or, I can get it to 50/50. And yes, I changed the governor's influence back to zero.
The settlements, including Revyl, are at the top of that small peninsula.
I even talked to all of the notables and had them flip to Empire (a Banner King's option, I think).
Does anybody know which mod settings I should use to keep the settlements at Empire, please? I particularly need to know about the "owner kingdom influence" option. I'm not sure if it means my player's culture since he is the owner of the settlement or the king's culture since I'm still a vassal at the moment.
I just want to say that this mod is amazing, even after so many game updates it still works like a charm even on total overhaul mods. thank you very very much!
Can this mod be used to completely remove a culture from the map or will there always be one holdout settlement if a culture only has 1 settlement on the map?
This mod is broken in 1.2.9. It will mess up with your save/load during mid game as soon as cultures start to shift during the wars. I removed it from my mods and hope it won't affect my further play. Luckily I was able to load my save without Dynaculture again...let's see if it works.
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I'm on my second playthrough with this mod. I've now added Banner Kings, which allows me to change my player's culture once I've flipped my settlement. Since I intend to try for the Empire rebuild this time, I did that.
The trouble is, I managed to flip the settlement to Empire by switching to an Empire governor and changing the mod's options to have max governor influence. However, after that, when I want to switch back to my wife (who is, as my character was, Sturgian), the settlement reverts to Sturgian. Or, I can get it to 50/50. And yes, I changed the governor's influence back to zero.
The settlements, including Revyl, are at the top of that small peninsula.
I even talked to all of the notables and had them flip to Empire (a Banner King's option, I think).
Does anybody know which mod settings I should use to keep the settlements at Empire, please? I particularly need to know about the "owner kingdom influence" option. I'm not sure if it means my player's culture since he is the owner of the settlement or the king's culture since I'm still a vassal at the moment.
Cheers.
I removed it from my mods and hope it won't affect my further play. Luckily I was able to load my save without Dynaculture again...let's see if it works.
Do you have more details to share ?