I'm not a expert programmer so I might have missuderstood something but this is what I found.
I've looked into the files and it looks like gradual assimilation mechanic is all over the place (close to being totally broken). It looks like it is like change_factor = total_cultural_influence / gradual_assimilation_setting and the actual daily change of cultural influences is multiplied by this change_factor. There are 2 issues with that. 1. Cultural speed change can be very varied depending on the location of the town, changing much faster in dense areas and much slower in areas when towns and villages are far apart. 2. change_factor can achieve values higher than 1, (although it looks like it's lowered down to 1 before any other calculations) which effectively can disable this mechanic with certain settings. Maybe it was a design choice but in my opinion it is overly complicated and not working properly, the formula should be just change factor = 1 / gradual_assimilation_setting and the setting should be more configurable (at least 1 to 200)
Is there any chance to fix that? I'd love to change it myself just for my personal usage but I didn't figured out how to do it yet.
Rebellions are still working, atleast in mine, but they are very, very rare. This is because culture is a very big influence in the decrease of loyalty of a conquered settlement. With this mod that debuff to loyalty is basically gone very soon after capture, making the loyalty going up quick.
I'm on my second playthrough with this mod. I've now added Banner Kings, which allows me to change my player's culture once I've flipped my settlement. Since I intend to try for the Empire rebuild this time, I did that.
The trouble is, I managed to flip the settlement to Empire by switching to an Empire governor and changing the mod's options to have max governor influence. However, after that, when I want to switch back to my wife (who is, as my character was, Sturgian), the settlement reverts to Sturgian. Or, I can get it to 50/50. And yes, I changed the governor's influence back to zero.
The settlements, including Revyl, are at the top of that small peninsula.
I even talked to all of the notables and had them flip to Empire (a Banner King's option, I think).
Does anybody know which mod settings I should use to keep the settlements at Empire, please? I particularly need to know about the "owner kingdom influence" option. I'm not sure if it means my player's culture since he is the owner of the settlement or the king's culture since I'm still a vassal at the moment.
I just want to say that this mod is amazing, even after so many game updates it still works like a charm even on total overhaul mods. thank you very very much!
Can this mod be used to completely remove a culture from the map or will there always be one holdout settlement if a culture only has 1 settlement on the map?
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I've looked into the files and it looks like gradual assimilation mechanic is all over the place (close to being totally broken). It looks like it is like
change_factor = total_cultural_influence / gradual_assimilation_setting
and the actual daily change of cultural influences is multiplied by this change_factor. There are 2 issues with that.
1. Cultural speed change can be very varied depending on the location of the town, changing much faster in dense areas and much slower in areas when towns and villages are far apart.
2. change_factor can achieve values higher than 1, (although it looks like it's lowered down to 1 before any other calculations) which effectively can disable this mechanic with certain settings.
Maybe it was a design choice but in my opinion it is overly complicated and not working properly, the formula should be just
change factor = 1 / gradual_assimilation_setting
and the setting should be more configurable (at least 1 to 200)
Is there any chance to fix that?
I'd love to change it myself just for my personal usage but I didn't figured out how to do it yet.
I'm on my second playthrough with this mod. I've now added Banner Kings, which allows me to change my player's culture once I've flipped my settlement. Since I intend to try for the Empire rebuild this time, I did that.
The trouble is, I managed to flip the settlement to Empire by switching to an Empire governor and changing the mod's options to have max governor influence. However, after that, when I want to switch back to my wife (who is, as my character was, Sturgian), the settlement reverts to Sturgian. Or, I can get it to 50/50. And yes, I changed the governor's influence back to zero.
The settlements, including Revyl, are at the top of that small peninsula.
I even talked to all of the notables and had them flip to Empire (a Banner King's option, I think).
Does anybody know which mod settings I should use to keep the settlements at Empire, please? I particularly need to know about the "owner kingdom influence" option. I'm not sure if it means my player's culture since he is the owner of the settlement or the king's culture since I'm still a vassal at the moment.
Cheers.