Troubleshooting If JohnnyGuitar NVSE doesn't seem to be working (other mods complain that it's not installed, or you don't see its effects in the game or GECK):
Make sure that xNVSE 6.3.0 or newer is installed (can be tested using GetNVSEVersionFull command in game console)
If the above didn't help, post nvse.log file (found in game folder) in the comments using pastebin.com.
If the above steps were not followed, complaints will be ignored.
If you experience issues (CTDs, lags, etc.) that go away if you remove JohnnyGuitar NVSE:
JG does very little on its own, so these issues are most likely caused by mods utilizing its features. Find mods that require JG in your load order, disable them and see if the problem goes away. If yes, report it on the relevant mod page.
If the above didn't help, it's possible that a recent update of JG is causing it. In case of crashes, install Crash Logger, disable NVAC, run the game until it crashes and post the CobbCrashLogger.log file it produced in comments.
The Viva New Vegas team now maintains a repository of INI presets with diverse options preconfigured for ideal usage aimed at mod users, as we've now decided to keep JG itself with the minimum options enabled so that mod creators can have their test environments unaffected by our gameplay patches. Grab it here: JG NVSE - INI Presets
I just updated "lStewieAl's Tweaks and Engine Fixes" and "JohnnyGuitar NVSE" and now I get this message
""The form (Russell.esp#25019687) has scripts that failed to compile when calling command GetQuestVariable. This may cause a crash if the script is called.""
and it's not the only one if I click yes then another mod involving quests have the same issue.
I think I have found a solution because other people have asked for something similar like this of course in the past and from the looks of it my entire load order somehow became f***** up just by updating those two mods and now I need to start completely from scratch and uninstall and reinstall everything
From the description "Over 250 new functions and event handlers." All those mods use the scripts and event handlers from this mod to function. If you look at the description it tells you what the mod does. Additionally it fixes bugs from the base game and helps with overall stability even for "unmodded" games.
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xNVSE is an updated version of NVSE.
Get it here:
https://github.com/xNVSE/NVSE/releases/latest
Join us in xNVSE community Discord server
You can post your function requests in Forum->Feature requests and bug reports in Bugs section.
Troubleshooting
If JohnnyGuitar NVSE doesn't seem to be working (other mods complain that it's not installed, or you don't see its effects in the game or GECK):
If you experience issues (CTDs, lags, etc.) that go away if you remove JohnnyGuitar NVSE:
Grab it here: JG NVSE - INI Presets
""The form (Russell.esp#25019687) has scripts that failed to compile when calling command GetQuestVariable. This may cause a crash if the script is called.""
and it's not the only one if I click yes then another mod involving quests have the same issue.
other than that its pretty good
FOR MY JOHNNY