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Sweet6ShooterVirus scan
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This page was last updated on 23 April 2025, 1:44AM
- Changelogs
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Version 11.40
- Removed all autocalc flags and perk bouncing
Removed stewie tweak touching and checking, as it's no longer necessary
Fixed typo in feminist agenda
Altered hemophiliac implementation to work more like it's supposed to
- Removed all autocalc flags and perk bouncing
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Version 11.38
- Moved gamerestarted and gameloaded stuff to UDF for marginal performance increase
Tiny misc script optimizations in aforementioned stuff
Cut broken polar personality eye change feature - I intend to rework this trait more in the future and may reimplement it
- Moved gamerestarted and gameloaded stuff to UDF for marginal performance increase
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Version 11.37
- Corrected sunglasses at night description saying 2
Changed GetCrosshairRefEx to ObjectUnderReticle for performance reasons
- Corrected sunglasses at night description saying 2
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Version 11.36
- Fixed patriot description defining thresholds 1 too low
Fixed gunpowder season spread working backwards
- Fixed patriot description defining thresholds 1 too low
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Version 11.35
- Fixed obstinate prompt saying stubborn and the wrong perk description
Fixed architect being affected by temp bonuses
- Fixed obstinate prompt saying stubborn and the wrong perk description
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Version 11.34
- Removed multiple projectile count weapon disqualification for lucky number, fixed it applying to the shot after it's supposed to
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Version 11.33
- Fixed root of all evil intensity working backwards, floored value at 0 so single cap pickups won't change anything
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Version 11.32
- Corrected architect missing a point
Fixed gunpowder season changing damage instead of spread
- Corrected architect missing a point
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Version 11.31
- Fixed accidentally using floor for physical instrument calc instead of clamp
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Version 11.30
- Removed vanilla ui plus requirement
Fixed physical instrument reducing damage
Added a file to block the stewie tweak for stating where a perk comes from, to prevent crashes from exceeding the character limit
- Removed vanilla ui plus requirement
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Version 11.26
- Removed INT req from doom spiral and empath
Improved architect icon slightly
Fixed butcher and automatic melee weapon allowing infinite xp
Fixed error in Aid Addon blood item scripting
- Removed INT req from doom spiral and empath
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Version 11.25
- Ensured that all actor effect related perks bounce their effects in applicable conditions properly
Made blood bag bonus packs with AA require an additional empty blood pack
Buffed burning sensation to clear 3 rads per health
- Ensured that all actor effect related perks bounce their effects in applicable conditions properly
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Version 11.24
- Further reduced frequency of narcoleptic triggering
Made narcoleptic ragdoll instead of paralyze if ragdolls is active
Blocked narcoleptic triggering while swimming
- Further reduced frequency of narcoleptic triggering
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Version 11.23
- Fixed redemption arc not granting a perk
Dramatically reduced frequency of narcoleptic effect
- Fixed redemption arc not granting a perk
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Version 11.22
- Described need for unarmed tag in physical instrument
Bounced conditioned actor effects properly
Fixed narcoleptic not working
Fixed tragic survivor not applying a stat penalty
Removed mention of growth serum strength change that was removed
Fived doom spiral not giving a perk
- Described need for unarmed tag in physical instrument
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Version 11.21
- Fixed contact courier incorrect damage mult situation
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Version 11.20
- Updated the at a loss for words threshold to 50 to match 3.3.3
Updated perk descriptions to specify karma requirements since the UI won't natively present them
- Updated the at a loss for words threshold to 50 to match 3.3.3
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Version 11.19
- Removed MUX warning
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Version 11.18
- Added some safeguards to physical instrument's ap penalty
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Version 11.17
- Fixed lazy having unhinged effects
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Version 11.16
- Fixed physical instrument penalizing AP past zero
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Version 11.15
- Fixed dysfunction of both servant of chaos and rigorous self critique karma xp relation
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Version 11.14
- Altered structure of human sieve to double magnitude of dehydration changes via event handler instead of modification of hardcore gamesetting rate
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Version 11.13
- Fixed human sieve prompt properly
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Version 11.12
- Fixed human sieve prompt not showing up and not giving water challenge perk
Fixed stubborn prompt not showing up
Fixed recurring homesick prompt if accepted
- Fixed human sieve prompt not showing up and not giving water challenge perk
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Version 11.11
- Blocked the Rigged Game popup after the first denial
Fixed doom spiral functioning in reverse of what is described
- Blocked the Rigged Game popup after the first denial
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Version 11.10
- Fixed various conditions on sunglasses at night
Added a block for nightkinship initiation to level 1
Fixed unending nightkinship message at high special stat sums
- Fixed various conditions on sunglasses at night
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Version 11.09
- Fixed blood bag effects not working as intended
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Version 11.07
- Added a description for feral friction
Fixed karma requirements displaying incorrectly
Added not moving condition to freeze bonus, reduced malus
Added trans support
Removed head body part change for why do they hunger
Fixed a faulty check in the game was rigged start
Resolved issue with conditional charisma perk effects having their states stick when conditions change
- Added a description for feral friction
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Version 11.06
- Altered the Tweaks ini to turn off the show perk source option as it caused crashes with long text
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Version 11.05
- Fixed bizarre issue with a drop to drink challenge
Fixed spotlight shenanigans
Added VUI+ as an explicit plugin req
Fixed misplaced physical instrument icon
- Fixed bizarre issue with a drop to drink challenge
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Version 11.04
- Fixed growth serum doubling carry weight each level
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Version 11.03
- Fixed xp boost gap between 20 and 30 and xp bonus after 30 for icarus
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Version 11.02
- Turned off ondying print for realsies, added another couple of blocker checks for last laugh to stop it being prompted more than once
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Version 11.01
- Turned off ondying print
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Version 11
- Added adrenaline adjunct
Improved consistency of why do they hunger effects, added new effects
Improved consistency of servant of chaos effect
Reworked butcher again
Changed last laugh to a flaw with prompt
Added Danger Close
Added chainsaw carnage
Added immaculate coiffure
Added buck wild
Added root of all evil
Added soviet roulette
Added lucky number
Reworked prohibition
Amended card counter to only apply in casinos, fixed incorrect skill point offset for luck boost
Added FNVIcons Contact Courier and torque dork and physical instrument and gallows humor icon
Added gunpowder season icon - credit wmx
Added miss impossible and bottomless stomach icon
Disabled balance slays the demon
Added new icons for any that were using vanilla icons
Altered/improved a number of icons
Altered various low health conditions to make prompts apply after combat
Reduced they hunger xp reward to 5
Fixed polar personality being selectable after it's finished
Fixed weak knees applying while crouched and having the run toggle on.
Offloaded burning sensation scripting to base effect rather than quest script
Added sunglasses at night
Fixed some typos
Reworked blood bag
Rewrote some descriptions
Increased desert rose charisma bonus to 2, added enemy crit chance penalty
Fixed desert rose wanting high endurance, removed agility req
Removed SPECIAL penalties from doom spiral and reworked it
Reworked fatalist as death wish
Added a warning about use with MUX
Reworked gallows humor
Reworked graceful
Reworked fickle
Reworked growth serum, increased INT req
Removed special requirements from gunpowder season
Removed 50% limit on healing factor, altered reqs, lowered level
Changed hip shooter requirements
Disqualified spread changes from hip shooter in vats
Tweaked hemophiliac endurance req down 1
Tweaked hip shooter requirements
Fixed homesick granting a flaw upon taking it instead of when returning, turned off retention option
Fixed human sieve being a functional duplicate of patriot
Fixed 1 luck point bonus for i don't believe in luck, required exactly 1 for it, amended description to be more accurate
Reworked insolent
Reworked lazy
Reworked masochist
Reworked obstinate
Reduced INT cap for patriot, locked it to TTW only
Adjusted philistine description, doubled medicine penalty
Reworked physical instrument, increased its req
Added various short circuits to the onhit script, potentially increasing performance by a small amount
Disabled possessed for now before I get around to the ludicrously complicated scripting I have intended for its new function
Reworked rigorous self critique
Changed sluggish ap cost penalty to equip speed
Reworked Torque Dork
Reworked and renamed trembling in titanium, added not having PA as a req
Reduced END cap on weak knees
Increased int req for wolf in sheep's clothing, increased sneak bonus
Reworked sleepwalker
- Added adrenaline adjunct
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Version 10.5
- Reworked butcher
Added icon for desert rose
Added icon for bad influence
Added sound stinger for homesick and made it trigger after eye adjust imod ends and sound stinger
Added radiation requirement for decentralized circulation
Changed trembling in titanium icon to a CPI Simple Perks one
Added sarcopenic
Changed rigged game to start when picking up benny's cig
Fixed redemption arc and fall from grace trigger weirdness
Added Last Laugh
Added saguaro stalker
Renamed some stuff
Altered don't believe in luck to apply to both enemies and the player, changed card counter level req to 16
Added alt conditions for freeze and hip shooter
- Reworked butcher
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Version 10.1
- Reinstated Tragic Survivor
Should have fixed Holding All The Cards' Visibility
- Reinstated Tragic Survivor
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Version 10.04
- Fixed accidentally pushing unupdated version of file
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Version 10.03
- Fixed burning sensation
Fixed homesick prompt not advancing it's stage
Fixed hip shooter reqs being busted
Fixed missing why do they hunger icon
Changed physical instrument's function
Improved some descriptions
Changed function of delicate
- Fixed burning sensation
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Version 10.02
- Added an xp bonus for why do they hunger, and added a bonus check to prevent the perk's effect from disappearing when the game is restarted
Improved Icarus' icon
- Added an xp bonus for why do they hunger, and added a bonus check to prevent the perk's effect from disappearing when the game is restarted
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Version 10.01
- Completed decentralized circulation fix
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Version 10
- Added Nightkinship
Should have fixed Hemophiliac restricting fast travel and sleep
- Added Nightkinship
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Version 9.1
- Added Fall From Grace and Redemption Arc thoughts
Added Butcher
Fixed Hemophiliac condition running backwards
- Added Fall From Grace and Redemption Arc thoughts
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Version 9
- Changed flaw formatting to something more straightforward, added checks for necessary settings
Added semi sacred geometry
Reworked Radiant Echo as Burning Sensation, so as not to overlap with Irradiated Beauty in my base perk redux.
Fixed issues with picking two flaws at once
Fixed feminist skill bonuses not working
Changed Bad Influence to a drunk check instead of an inventory check
Added polar personality eye color switch
- Changed flaw formatting to something more straightforward, added checks for necessary settings
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Version 8update2
- Added Icarus
Fixed missing decentralized circ. icon
- Added Icarus
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Version 8update
- Added Decentralized Circulation
Reworked Empath
- Added Decentralized Circulation
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Version 8
- Added Philistine and Sluggish flaws
Added icon for Growth Serum
Reworked I don't Believe In Luck as no crit damage instead.
Fixed some reqs being invisible
- Added Philistine and Sluggish flaws
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Version 7update2
- Reduced prohibition level requirement to 2
Added Homesick flaw
- Reduced prohibition level requirement to 2
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Version 7update
- Fixed balance slays the demon being a trait when it should have been a perk
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Version 7fix4
- Changed Why Do They Hunger to a prompt based off killing ghouls
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Version 7fix3
- Reduced frequency and chance of narcoleptic passing out
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Version 7fix2
- Fixed a bunch of flaws not being traits like they were intended to be
Fixed freeze properly
Fixed flaws not actually presenting a perk choice
- Fixed a bunch of flaws not being traits like they were intended to be
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Version 6update2
- Added Balance Slays The Demon
Reworked Masochist (again?)
- Added Balance Slays The Demon
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Version 6fix7
- Nerfed Who Killed The World values, and added super mutants to the human criteria.
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Version 6fix6
- Changed You're Holding All The Cards to be hidden by default, and unhidden if you have the automatic setting turned off once you get to vegas
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Version 6fix5
- Tweaked masochist to be an AP bonus instead of health, since it would fight with itself
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- Author's activity
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April 2025
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23 Apr 2025, 1:44AM | Action by: Sweet6Shooter
File added
'Vegas Elysium Perks [version 11.40]'
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23 Apr 2025, 1:42AM | Action by: Sweet6Shooter
Attribute change
'Description changed.'
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21 Apr 2025, 1:37AM | Action by: Sweet6Shooter
Attribute change
'Description changed.'
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21 Apr 2025, 1:25AM | Action by: Sweet6Shooter
Changelog added
'Change log added for version 11.40'
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19 Apr 2025, 10:55PM | Action by: Sweet6Shooter
Attribute change
'Description changed.'
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19 Apr 2025, 10:55PM | Action by: Sweet6Shooter
File added
'Vegas Elysium Perks [version 11.38]'
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19 Apr 2025, 10:47PM | Action by: Sweet6Shooter
Changelog added
'Change log added for version 11.38'
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12 Apr 2025, 11:18PM | Action by: Sweet6Shooter
File added
'Vegas Elysium Perks [version 11.37]'
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01 Apr 2025, 12:36AM | Action by: Sweet6Shooter
Changelog added
'Change log added for version 11.37'
March 2025
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30 Mar 2025, 1:42AM | Action by: Sweet6Shooter
File added
'Vegas Elysium Perks [version 11.36]'
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25 Mar 2025, 3:16AM | Action by: Sweet6Shooter
Changelog added
'Change log added for version 11.36'
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24 Mar 2025, 4:04AM | Action by: Sweet6Shooter
File added
'Vegas Elysium Perks [version 11.35]'
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14 Mar 2025, 12:25AM | Action by: Sweet6Shooter
Changelog added
'Change log added for version 11.35'
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01 Mar 2025, 6:04PM | Action by: Sweet6Shooter
Attribute change
'Description changed.'
February 2025
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28 Feb 2025, 2:58AM | Action by: Sweet6Shooter
File added
'Vegas Elysium Perks [version 11.34]'
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28 Feb 2025, 2:56AM | Action by: Sweet6Shooter
Changelog added
'Change log added for version 11.34'
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08 Feb 2025, 9:28PM | Action by: Sweet6Shooter
File added
'Vegas Elysium Perks [version 11.33]'
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08 Feb 2025, 9:26PM | Action by: Sweet6Shooter
Changelog added
'Change log added for version 11.33'
January 2025
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30 Jan 2025, 2:39AM | Action by: Sweet6Shooter
File added
'Vegas Elysium Perks [version 11.32]'
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25 Jan 2025, 8:48PM | Action by: Sweet6Shooter
Changelog added
'Change log added for version 11.32'
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