
- All games
- Fallout New Vegas
- Mods
- Modders resources and tutorials
- Begin Again - Wabbajack modlist for TTW
Begin Again - Wabbajack modlist for TTW
-
Endorsements
-
Unique DLs59,695
-
Total DLs233,129
-
Total views701,410
-
Version3.1.1
- Download:
- Manual
File information
Last updated
Original upload
Created by
SpringHeelJonUploaded by
SpringHeelJonVirus scan
Tags for this mod
Activity logs
This page was last updated on 24 January 2025, 10:31PM
- Changelogs
-
-
Version 3.1.1
- V3.1.1
- ADDED:
- Barrel Cooker - ESPless
- REMOVED:
- Improved LOD Noise Texture (Redundant)
- Pip-Boy Shading Fix NVSE (Redundant)
- UPDATED:
- JohnnyGuitar NVSE to 5.15
- NVTF - New Vegas Tick Fix to 10.3c
- lStewieAl's Tweaks and Engine Fixes to 9.41
- Viewmodel Shading Fix - NVSE to 2.2
- ySI Sorting - Extended NV-TTW to 1.31
- PipBoy UI Tweaks to 3.1
- B42 Recoil to 0.4.86
- Lone Star to 4.7
- TTW Perk and Consumables Overhaul - Remastered to 2.22.2
- TTW Fallout 3 LOD to 1.3
- FPGE - Functional Post Game Ending to 7.6
- Begin Again Configs to 3.1.1
- Begin Again Object LOD to 3.1.1
- FIXED
- Skill issues with ini settings
- Landscape hole in Megaton
- Big Guns skill still being referenced on some items
-
Version 3.1.0
- ADDED:
- Simple Open Freeside TTW Patch 3.3.3
- TTW FO3 LOD
- Double Barrel Shotgun and Friends
- Lived in Goodsprings
- Lived in Primm
- Lived in Mojave Outpost
- Lived-In Novac
- Decent Rubble Piles Add-on
- Wasted Return of LOD
- Ascended Tables
- Pipboy Holo Panel ESPless
- Clean Just Assorted Mods
- Reflex Sight Mod for WAP Service Rifle
- Simple Night Vision
- True Weathers TTW
- True Weathers TTW - Natural Edition
- Weathers revised
- TTW No Hardcore Sacrifice
- Home and safehouse tweaks
- Lone Star
- Simple Scripted Trash Ownership Removal
- TTW Ain't That A Kick In The Head Fix
- Critical and Effects - Fixes and Tweaks
- Mojave Scenery Overhaul
- Holorifle Redux
- Holorifle Redux Plus
- Marginally Less Bald 'Frazzled' Hairstyle
- Subtle Rifle Equip Sound
- Piber's Unofficial Patches
- Truest Vault 21 Wall Fix (BOS)
- B42 Recoil
- Dialogue Emotion Manager (NVSE)
- Dialogue Emotion Presets - Misc
- Dog-God HD Retexture
- Spore Carrier HD Retexture
- Improved Lighting Shaders (for default profile only)
- Repeatable Quests Rewards Rebalanced
- TTW Hardcore Zeta
- JAM - JLM Hide Fix
- New Vegas Haircut
- Adamowicz Vault Suits
- Removed:
- Simple Open Freeside TTW Patch 3.3.2 (using new version instead)
- Open HQ TTW (using TTW perk overhaul changes instead)
- Harder Barter Faster Stronger (Using TTw Perk Overhaul changes instead)
- Famine (some issues removing mod added stuff)
- WAP sawed off shotgun (superseded by Double barrel shotgun and friends)
- Pip-Boy 2000 (Multiple issues reported)
- Doc Mitchell gives you the Pip-Boy 2000 instead - TTW (redundant)
- Simple Power Armor HUD (replaced by holo panel mod)
- Fallout 4 Style Gamepad Hotkeys (script performance issues)
- Desert Natural Weathers TTW (Replaced)
- Toggleable night vision (persistence issues)
- MoonlightNVSE (redundant with weathers revised)
- High Resolution Bloom NVSE (redundant with weathers revised)
- Benny Humbles You Harder
- Progressive Sneak Attack Damage
- Wild Wasteland Prompt
- Better hacking
- RAD - Radiation (is) Actually Dangerous - Overhaul
- ADO - Armor Damage Overhaul
- New Blood
- Terminals Lock UP
- Dismemberment Tweaks
- Owned Bed Mod
- Faster Doctors Interactions
- Point Lookout Hardcore Fix (for TTW)
- Enhanced landscapes
- Desert Landscapes
- Mojave Backdrop Overhaul
- Wild Card - Open the Lucky 38
- Sierra Madre Grand Entrance
- Dead Money HUD Addons - Toxic cloud and bomb collar hud integration
- Better Wanda TTW
- Vault 22 Flora overhaul remastered
- Unowned skill books
- Real Recoil
- Real Recoil Recalibrated
- DXVK HDR Version
- TTW - Mothership Zeta Rewards
- Assorted Legion Armor Retexture
- HR Armored Vault 101 Jumpsuit
- Atompunk vaultsuits
- UPDATED:
- xNVSE to 6.3.10b
- NVTF - New Vegas Tick Fix to 10.3
- 3D Grenade Indicator to 1.8
- Directional Sneak Indicator to 1.4
- Sneak Vignette to 1.7
- Iron Sights Aligned to 4.8
- TTW Perk and Consumables Overhaul to 2.2.1
- Checkmate - Skill Check Variety to 1.0.4
- (Benny Humbles You) and Steals Your Stuff to 12.56
- Point That Somewhere Else to 2.14.3
- Simple Freeside Overhaul to 1.3
- Better Courtyards to 1.0
- Models Replacement to 1.9
- Special FX to 1.8.31
- Some Additional Sounds to 3.0.1
- Tale of Two Wastelands Quick Start to 1.6
- JohnnyGuitar NVSE to 5.14e
- ROOGNVSE to 3.3.3b
- LOD Fixes and Improvements - NVSE to 1.3.2a
- Essential Capital Enhancements Merged to 1.3
- Stewies Tweaks to 9.40
- Contextual HUD
- Local Map Overhaul to 2.2
- ySI - Contextual Prompts to 2.5
- TTW Arefu LOD to 1.21
- Special FX to 1.8.32
- Begin Again Object LOD to 3.1.0
- Begin Again Terrain LOD to 3.1.0
- Begin Again Performance LOD to 3.1.0
- Begin Again Configs to 3.1.0
-
Version 3.0.3
- UPDATED:
- Local Map Overhaul to 1.9
- DKS and Friends to 1.2 (merged RTR patch as well)
- New Blood to 2.55
- Benny Humbles You) and Steals Your Stuff to 12.52
- Essential Capital Enhancements Merged to 1.2a
- Enhanced Landscapes to 1.5.6
- Tale of Two Wastelands Quick Start to 1.5
- DXVK to 2.5.1
- Begin Again configs to 3.0.3
- FIXED/CHANGED:
- Pipboy 3000s appearing in suitcases
- Talons spawning with T-45 unintentionally
- Added a Separator in MO2 for disabled profile mods to go under instead of sitting in the Ultrawide section.
-
Version 3.0.2
- ADDED:
- Weapon Repair Kit - Repaired
- Physically Based Mail
- Lever Action Rifle and Friends
- WWP AR Series
- Reinvented the (Companion) Wheel
- REMOVED:
- Companion Carry Weight Adder (see below for details)
- Static no longer (Redundant)
- Another Lincolns Repeater Retexture (Redundant)
- Survivalist Rifle Replacer (Redundant)
- Clean Companion Wheel (Redundant)
- UPDATED:
- JohnnyGuitar NVSE to 5.13
- Knvse to 37
- Consistent Weapon Mod Descriptions to 1.7
- skinned mesh improvement mod to hotfix for TTW
- Local Map Overhaul to 1.8
- ySI - Assorted Fixes to 1.2
- PipBoy UI Tweaks to 3.0
- Additive Hit Reactions to 1.2
- Essential Capital Enhancements Merged to 1.2
- Leveled DLC Delay to 2.5a
- Desert Landscapes to 3.5.1
- Physically Based Vehicles to 1.2
- Models Replacement to 1.7
- Desert Natural Weathers to 7.8
- Atmospheric Lighting Tweaks to 1.4
- TTW NPC Overhaul to 2.1.2
- Begin Again Object LOD to 3.0.2
- Begin Again Terrain LOD to 3.0.2
- Begin Again Configs to 3.0.2
- Sleep Wait Hardcore Needs to 2.2
- FIXED/CHANGED
- CONFIG for B42 lean to be contextual only on Mouse and Keyboard
- Removed Companion Carry Weight Adder ESPless that was causing a strange additive weight bug on level up.
- Moved Enhanced movement plugin above 360 movement where it should have been anyway. (thanks perfektmind for spotting it and confirming the fix)
- Recentralised compass for 16:9 monitors
- Update of "Additive hit reactions" should fix weirdness reported with Molerat animations.
- Tweaked grass density to be lower and revised the grass atlas texture to compensate slightly.
- Reverted Creosote bushes back to vanilla from the ones used in Mojave Flora Project. (preference)
- Changed the way Armor takes damage so they should be more durable. (this should also fix companion armor taking damage and them unequipping it)
- Re-Enabled backpacks for heavy weapons to prevent the Cryolator model disappearing. (the backpack model is tied to the actual weapon in that instance)
- Moved "Notes" Column in MO2 to make it more obvious if you have M02 in a smaller window
- Optimised Terrain LOD some more.
- Removed Anchorage crates from the static loot swap list.
- Fixed doors in Underworld and Mick and Ralphs from having the wrong model swap assigned (reported to the mod author)
- Removed "Sheet music book" from Hits animations for B42 interact (To avoid it playing again if in your inventory after finishing OPA or Tranquility lane)
-
Version 3.0.1
- Redistributed and rebuilt some BSAs that were getting bloated on rebuild and causing problems
- Added HDR save image fix that was missed out in V3.0
-
Version 3.0
- Its all new!
-
Version 2.4.2
- ADDED:
- Base Object Swapper
- Real recoil re-recalulated
- Inaccurate NPCs - ESPless
- SawyerBatty Stimpak rebalance
- Bugfixes for mods (in Begin Again modlist v2.4.1)
- HDR Save Image Patch
- REMOVED:
- JIP Localised Damage fix (Redundant)
- 1st person sliding fix (bugs with ground clipping on save load)
- Bethesda plugin manager (Causing mods status to not be updated automatically and generally confusing for users)
- Real recoil recalculated (some wild recoil issues)
- Dynamic Depth-Of-Field - ESPless
- UPDATED:
- MO2 to 2.5.1 RC2
- MAPMO - Main and Pause Menus Overhaul to 5.2.2
- Items Transformed - Enhanced Meshes (ITEM) to 1.3
- Windows to the soul to 2.1
- NVTF - New Vegas Tick Fix to 10.2.2.3b
- Charisma Affects Reputation to 0.6
- JohnnyGuitar NVSE to 5.04d
- LOD Fixes and Improvements - NVSE to 1.2.8
- Show Water Source H2O - ESPless to 1.3
- Charisma Tweaks (NVSE) to 0.5c
- Meshes and Collision - Totally Enhanced Nifs (MAC-TEN) to 5.0
- SWEEP to 1.2.5
- SPARE to 1.19
- TTW NPC Overhaul to 1.4.1
- Consistent Pip-Boy Icons v5 - DLC's Items to 1.5
- Skinned mesh improvement mod to 18
- Sneak Vignette - ESPless to 1.4
- Better Brotherhood to 2.4h
- AIDUI to 2.2
- Strip lights region fix to 1.3.4
- DXVK to 2.3.1
- Desert Natural Weathers TTW to 7.7
- Clean vanilla HUD to 1.0a
- Lively Street Vendor to 3.3
- Stewies Tweaks to 9.15
- CHANGED:
- Rolled back Improved Lighting shaders to just using the Pip boy light priority plugin. A compromise to negate flickering black meshes when not using DXVK.
- Disabled JIP Localised DT.
- Added a Performance mode.
- FIXED:
- Missing Mipmaps for Rivet city
- Wild recoil on some weapons
- Vault 34 ghouls being invisible
- Fixed Securitrons animation
- Companion carry weight bug
- Wazer wifle sights being off
-
Version 2.4.1
- ADDED
- Autosave manager
- Items Transformed - Enhanced Meshes (ITEM)
- DXVK (As an optional mod disabled by default. Mainly for AMD users to bypass the issue of bad drivers for DX9)
- UPDATED
- zlib Updated - NVSE
- MAPMO - Main and Pause Menus Overhaul to 5.1
- CHANGED:
- Actually turned Fullscreen mode on in DX9 mode.
- Disabled Ultrawide configs by default and Stewies tweak for ultrawide disabled by default.
-
Version 2.4.0
- ADDED:
- Bethesda Plugin Manager
- Viewmodel Shading Fix
- VATS LAG fix
- Mojave Backdrop Overhaul
- Corn LOD
- Sprayed and Neutered
- LODIFY
- Smoke on the Desert
- Clothes HD series 2k
- Atompunk Leather Armor
- Dust Bowl
- Bad Touch
- Bad Touch NVSE - Extended
- KEYWORDS
- Minor Mojave Lighting Additions
- Real Campfires
- Better Courtyards
- Simple Headshots
- Vault 34 Ghouls Have Vault Suits
- Disarm The Trap
- Sneak Vignette
- Consistent Pip-Boy Icons v5 - Reputation
- Consistent Pip-Boy Icons v5 - Vault Girl Extension
- Consistent Pip-Boy Icons v5 - Dynamicon
- Consistent Pip-Boy Icons v5 - Addendumb
- Vault Boy paper Doll
- C.A.R and OUR Friends
- Simple Freeside Overhaul
- Wasted Pines
- Urban Windows HD
- Fixed REPCONN HQ Building
- Mojave Outpost Fence Fix
- Open HQ TTW
- Dead Money - Sierra Madre Vending Machine Glowing Codes
- Better Brotherhood TTW patch
- Hidden Valley Overhauled
- 3rd Person Animation Fixpack
- Animated Awnings of Vegas
- Animated Marque
- zlib Updated - NVSE
- Animated Workbench - ESPless
- Show Water Source H2O - ESPless
- Joshua Tree LOD Fixed and Enhanced
- 1st person sliding fix
- SWEEP
- SPARE
- New Blood
- Veronica Outfit Replacer
- Vanilla Fonts Revisited
- Sleep wait hardcore needs
- Charisma Affects Reputation
- TTW Charisma Affects Reputation - Reputations Patch
- Hardcore Perk Every Level
- Unique Think Tank Members - Espless
- OWB Brain bots lip sync animations
- REMOVED:
- Uncut Wasteland
- Freeside Facelift LITE
- Dramatic Mojave Outpost (Superceded by Mojave backdrop overhaul)
- Chinese Assault Rifle Hi-Res Retexture (Superceded by C.A.R and friends)
- DXVK (Walls Guide still applies to those who want to use it)
- Duncan's Uncut Collection - AIO
- Sarah Lyons Companion - TTW Version
- Suplemental Ammo Crafting
- GRA Unique Weapons Relocated
- UPDATED
- NVSE to 6.3.5b
- JIP LN to unnofficial update
- MO2 to 2.5.0
- Rootbuilder to 5.0.4
- MAPMO - Main and Pause Menus Overhaul to 5.0
- Consistent Pip-Boy Icons V4 addon to 4.5
- lStewieAl's Tweaks and Engine Fixes to 9.06
- LOD Fixes and Improvements - NVSE to 1.2.6
- skinned mesh improvement mod to 17
- JohnnyGuitar NVSE to 5.01b
- MoonlightNVSE to 2.0
- Yvile's Crash Logger to 4.5.4
- Viewmodel Shake Fix - NVSE to 1.2
- Viewmodel Shading Fix - NVSE to 2.0
- Depth of Field Fix - NVSE to 1.1a
- Muzzle Flash Light Fix - NVSE to 1.0a
- High Resolution Water Fog - Water Aliasing Fix to 1.0b
- Pip-Boy Shading Fix NVSE to 2.0
- Clean Vanilla HUD to 0.80
- Consistent Pip-Boy Icons v5 - Framework Plugin to 5.07
- Consistent Pip-Boy Icons v5 - Apparel tp 5.05
- Consistent Pip-Boy Icons v5 - DLC's Items to 1.4
- Consistent Pip-Boy Icons v5 - Extension to 3.2
- Iron Sights Aligned to 3.5
- Strip Gamblers to 1.1
- Natural Duster Coats to 1.5.2
- Dismemberment Tweaks to 2.0
- Weapon Requirements System to 2.4.1
- Enhanced Landscapes for NVLO to 1.13
- Edmond's Strip Lighting Overhaul to 2.0
- Better Brotherhood to 2.4c
- Meshes and Collision - Totally Enhanced Nifs (MAC-TEN) to 4.5
- Delay DLC Redux to 2.2
- FPGE - Functional Post Game Ending to 6.8
- Desert Natural Weathers to 7.6
- High Resolution Bloom NVSE to 5.1
- Aqua Performa - Strip Performance Fix to 2.0
- More LODs Additions and fixes to 1.2.5
- Dusty Distance Redone to 2.1
- Fallout Alpha Rendering Tweaks - NVSE to 2.5.2
- TTW Goodies to 1.02
- Begin Again Object LOD to 2.4.0
- Begin Again Terrain LOD to 2.4.0
- CHANGED
- Progressive hardcore needs ini to be more punishing at low survival and not disable needs at survival 100
- Rolled Back Just Sprint anims to 1.00 as I prefer the look.
- Due to the removal of DXVK bFull Screen is now back to 1. This means better performance, but the loss of ALT Tabbing.
-
Version 2.3.1
- FIXED:
- Dead Money DLC crashing after intro
- Terrain hole near Megaton
- Blank Billboard LODS
- ADDED:
- LOD Fixes and Improvements
- View model shake fix
- UPDATED:
- Skinned mesh improvement mod to V9.0
- Landscape texture improvements to V1.3
- Billboards HD remade to V1.1
- FIXED:
- Begin Again DLC crashing after intro
- Terrain hole near Megaton
- Console Paste Support to 2.3
- SUP NVSE to 8.55
- JohnnyGuitar NVSE to 4.98c
- lStewieAl's Tweaks and Engine Fixes to 8.95
- Yvile's Crash Logger to 4.5.3
- Fallout Alpha Rendering Tweaks - NVSE to 2.5.1a
- Consistent Pip-Boy Icons v5 Suite to 5.06
- Improved Console (NVSE) to 3.0
- Iron Sights Aligned to 3.4
- Sarah Lyons Companion - TTW Version to 1.2.2
- (Benny Humbles You) and Steals Your Stuff to 12.37
- Tale of Bi Wastelands TTW to 1.1
- JAM or Just Sprint animation replacers to 1.1
- Weapon Requirements System to 2.4
- Lively Street Vendor to 3.0
- Better Brotherhood to 2.4
- Meshes and Collision - Totally Enhanced Nifs (MAC-TEN) to 3.1
- FPGE - Functional Post Game Ending to 6.7
- TTW - Megaton Lighting Overhaul to 1.1
- DNW TTW to 7.4.5
- Begin Again Object LOD to 2.3.1
- REMOVED:
- Supermutant Behemoth severable head (redundant)
-
Version 2.3
- ADDED:
- PerkSawyer - A JSawyer Addon
- PerkSawyer - TTW and SawyerBatty Patch
- Consistent Pip-Boy Icons v5 - Framework Plugin
- Landscape Texture Improvements
- Consistent Pip-Boy Icons v5 - Apparel
- Rendezvous at Union (TTW)
- Legacy Reborn - Performance
- Legacy Reborn - Great Khan Graffiti Fix
- Consistent Pip-Boy Icons v5 - DLC's Items
- Consistent Pip-Boy Icons v5 - Extension
- Map Marker Icons
- TTW Goodies
- Subtle Sandstorms
- Real Recoil Re-Calculated
- JIP Settings INI
- NPCs Sprint kNVSE - ESPless
- High Quality picket fences
- Mccarran Escalator Glass
- McCarran main terminal transparent glass
- Vanilla Grafiti redone
- FNV-TTW Graffiti Redone
- Great Khans Graffiti Redone
- Dead Money Graffiti Redone
- TTW - Megaton Signs Redone
- BEARDS
- Through the looking glass
- Posters HD Remade
- Rivet City Signs HD
- Capital Wasteland Billboards HD
- Billboards HD Remade
- Fabulous New Vegas sign
- Paradise Falls HD
- Better Wanda
- skinned mesh improvement mod
- JIP Localized damage fix
- Fire Queue Fix - ESPless
- Dynamic Depth-Of-Field
- Wasted Quarry
- Impostors and LOD Flicker Fix
- Heaviin's Desperado Cowboyhat Retextured
- PAVE'd TTTW
- Meshes and Collision - Totally Enhanced Nifs (MAC-TEN)
- Removed
- Consistent pip boy icons 4.4
- Legacy Reborn - low
- Red on the rocks
- Wasted LOD DC rocks
- Superpele Texture pack
- NPCs Sprint in Combat
- F4NV Billboards
- Anniversary anim pack - fixes
- Screenshot Helper
- Less Flickery City of New Vegas
- Charge armor 2x
- Formal and Dean Tuxedo Fix
- TTW wasteland sounds
- Sweet Perk Overhaul
- Begin Again perk rebalance
- Home and safehouse tweaks
- UPDATED
- New Vegas Script Extender to 6.3.4
- Console paste support to 2.2
- JIP LN NVSE Plugin to 57.21
- ShowOff xNVSE Plugin to 1.75
- lStewieAl's Tweaks and Engine Fixes to 8.75
- Yvile's Crash Logger to 4.5.2
- Fallout Alpha Rendering Tweaks - NVSE to 2.5
- Clean Vanilla Hud to 0.60
- Consistent Pip-Boy Icons v5 - Items to 5.05
- Consistent Pip-Boy Icons v5 - Weapons to 5.02
- Pop-Up Message Icons to 2.04
- Iron Sights Aligned to 3.3
- B42 Loot to 0.15b
- B42 True Leaning to 0.20b
- Friends With Benefits Perk Pack to 2.02
- B42 Melee Bash to 0.6b
- (Benny Humbles You) and Steals Your Stuf to 12.32
- Weapon Requirements System to 2.1
- OSM - Open Strip Monorail to 2.1
- Simple open strip to 2.1
- Red on the rocks to IRV version 2.1
- Home and Safehouse Tweaks to 11
- Desert Natural Weathers to 7.0.1
- Consistent Gomorrah Color to 1.1
- DXVK to 2.3
- Anniversary anim pack to 2.0
- Natural Duster Coats to 1.51
- Character Preset Menu - Preset Collection to 1.0.2
- CONFIG CHANGES
- Level Cap now 50
- Removed reduced XP
- Removed Repair XP
- Removed key XP
- Skill capped based on SPECIAL Removed
- Skills are lowered by the amount of your current level upon starting New Vegas (so if level 50 all skills reduced by 50)
- Permament SPECIAL reductions when starting New vegas (can be reverted by a specific perk in OWB DLC)
-
Version 2.2.0
- ADDED:
- FPGE Patch Collection
- lStewieAl's Engine Optimizations
- Cookable Grenades
- WASD Menu Controls
- Menu Search
- Consistent Pip-Boy Icons v5 - Weapons
- Yvile's Crash Logger
- Smooth True Ironsights
- REMOVED:
- FPGE PATCH Casino Crowds
- Cobb Crash Logger
- Cyberware (Author has restricted use by WJ lists I can no longer use this mod)
- Cyberware 2281 TTW Patch
- CyberJAM
- UPDATED:
- NVSE to 6.3.2
- Console Paste Support to 2.1
- SUP NVSE to 8.5.1
- lStewieAl's Tweaks and Engine Fixes to 8.7.3
- Depth of Field Fix - NVSE to 1.1
- Better Caravan to 1.3
- MAPMO - Main and Pause Menus Overhaul to 4.7
- Pop-Up Message Icons to 2.0.2
- Iron Sights Aligned to 2.9
- B42 Loot to 0.13b
- B42 True Leaning to 0.19b
- B42 Inject to 0.15b
- B42 Dropmag TTW Patches to 1.3
- Armored Vault 101 Jumpsuit to 1.1
- R91 and Friends to 1.3.1
- DKS and Friends to 1.1
- Player Dialogue Improvements to 6.0
- Supplemental Ammo Crafting to 1.2
- OSM - Open Strip Monorail to 2.0
- Red on the rocks to 2.1
- Lively Street Vendor to 2.1
- Better Brotherhood to 2.3b (Kept ESP suffix for compatability)
- Home and Safehouse Tweaks to 9.6.4
- FPGE - Functional Post Game Ending to 6.4
- More LODs Additions and fixes to 1.1.1
- Different LOD mods little tweaks and additions to 1.2
- Begin Again Object LOD to 2.2.0
-
Version 2.1.1
- ADDED:
- B42 Dropmag TTW Patches
- B42 Dropmag DKS and Friends Patch
- B42 Dropmag R91 and Friends Patch
- UPDATED:
- Iron Sights Aligned to 2.5
- B42 True Leaning to 0.17b
- FIXED:
- Screenshot helper having some very poorly set keybinds that interfered with gameplay.
- Remapped to more sensible keys and disable the mod by default.
-
Version 2.1.0
- ADDED:
- B42 Loot
- B42 True Leaning
- B42 Inject
- B42 Dropmag
- Screenshot helper
- Atompunk Vault suits
- Gomorrah Visible Window LOD Improvement
- Tops Window Bug Fix And Enhancement
- Consistent Pip-Boy Icons v5 - Items
- Duncan's Uncut Collection - AIO Part 1
- Dramatic Mojave Outpost
- Player Dialogue Improvements
- Wild card - Open the Lucky 38
- OSM - Open Strip Monorail
- Enhanced Landscapes NVLO
- New Vegas Landscape Overhaul Re-Remastered
- REMOVED
- YUPPTTW (Integrated into the hotfix file now)
- Blended Locomotion (few animation bugs)
- BLEEDLESS (Lots of people complained that explosions were too OP.)
- Inaccurate NPCs (now the player takes less damage this is not needed for correct balance)
- Animated player interactions (B42 loot replaced loot anims.)
- Butcher Pete Complete - A Melee Animation Overhaul Pt 3 (Anniversry pack covers these just fine)
- Wasteland Warrior (Anniversary pack covers these just fine)
- Harder New vegas Strip Access (lots of conflicting scripts. Not worth the patchwork for what it does)
- Securitrons on Alert (A few Issues with TTW)
- Improved AI (Navmesh Overhaul Mod) (TTW Compat is patchy and is not yet finished. Will revisit at a later date)
- Enhanced Landscapes (Using NVLO version now)
- UPDATED:
- TTW Hotfix (With new YUPTTW 12.8)
- JIP LN NVSE Plugin to 57.15
- Better Caravan to 1.2
- McCarran Field Sign Lit All Night to 0.0.9
- Character Preset Menu to 1.2
- Iron Sights Aligned to 2.4.1
- Friends With Benefits Perk Pack to 2.0.1
- Simple Open Strip to 1.9
- Red On The Rocks to 2.0
- Better Brotherhood to 2.2c
- Delay DLC Redux to 2.0
- FPGE - Functional Post Game Ending to 6.3
- Desert Natural Weathers to 6.8
- More LODs Additions and fixes to 0.91
- Different LOD mods little tweaks and additions to 1.1
- FNV Mod Limit Fix to 3.1
- MAPMO - Main and Pause Menus Overhaul to 4.6.2
- Begin Again Object LOD to 2.1.0
- Begin Again Terrain LOD to 2.1.0
- TTW NPC Overhaul to 1.3
- FIXED:
- Decompressed all records
- Removed Illegal flag combos from all records
-
Version 2.0.2
- V2.0.2
- ADDED:
- Basic Console Autocomplete
- TCM's LOD little tweaks
- Iron Sights Aligned Anniversary
- Formal and Dean Tuxedo Fix
- REMOVED:
- FNV Clean animations
- UPDATED:
- YUPTTW to 12.7
- SUP NVSE to 8.40
- IS Control to 2.3
- Exterior Emittance Fix - NVSE to 1.2
- Tweaks for TTW to 1.5.1
- Sarah Lyons Companion - TTW Version to 1.2.1
- Sweet Perk Overhaul to 13.16
- CyberJAM yo 1.11
- Enhanced Landscapes to 1.5.3
- Desert Natural Weathers TTW to 6.7
- PipBoyOn Node Fixes to 1.2
- Console Paste Support to 2.0
- JIP LN NVSE Plugin to 57.10
- Improved AI (Navmesh Overhaul Mod) to 4.0
- Skill Book Rebalance for TTW to 1.1
- Better Brotherhood to 2.1k
- Home and Safehouse tweaks to 9.6.2
- Delay DLC Redux to 1.6
- FPGE - Functional Post Game Ending to 6.2
- Atmospheric Lighting Tweaks to 1.3
- More LODs Additions and fixes tp 0.4
-
Version 2.0.1
- ADDED:
- VUI Max carryweight patch
- PipBoyOn Node Fixes
- More LODs Additions and fixes
- Improved Metal Shelves
- Properly Illuminated Strip Courtyards - PISC
- Michael Angelo's Workshop Windows Restored
- UPDATED:
- Better Brotherhood to 2.1i
- Desert Natural Weathers to 6.6.6
- VUI Meta link (hopefully this is more reliable)
- Superpele textures Meta link (hopefully this is more reliable)
- Begin Again Object LOD to 2.0.1
- Navmesh patch
- REMOVED:
- New Vegas Reloaded (Users reportng too many issues on different hardware combos)
- 3rd person Movement Animations Overhaul (Bugs with clipping and 360 movement reported)
- Enhanced Vegas ruins (Getting too bloated and some poor mod practices IMHO)
-
Version 2.0
- ADDED
- New Vegas Reloaded (Note this is a very light preset with only a few selected features)
- Uncut Wasteland (Wasteland supplements version)
- Weapon requirement system TTW patch
- Blended Locomotion
- Realistic trashed water
- Lucky 38 exterior remastered
- Pipboy 2000 MK VI
- Pipboy 2000 MK VI Begin Again Integration (Custom mod for the list)
- Begin Again perk pack (Custom mod for the list)
- FOV slider
- Different Pipboy Animations
- Superpele Texture pack (Select files only)
- Stealth Suit Canon Textures
- Consistent Gomorrah Color
- FPGE - Rebuild Vegas
- Misc content restoration
- Sarah Lyons Companion - TTW Version
- Real recoil
- Better Brotherhood
- Harder Barter Faster Stronger
- TTW - Mothership Zeta Rewards
- Home and safehouse tweaks
- 3rd person Movement Animations Overhaul
- Sunset Sarsaparilla HQ Meshes Enhanced
- McCarran Field Sign Lit All Night
- Friends With Benefits Perk Pack
- REMOVED:
- Gun Runners Improved merged (Navmesh issues)
- Dexterised lucky 38 (Navmesh issues)
- NV Cinema Fantastique
- New Vegas Heap replacer (Using NV reloadeds Heap)
- Uncut Wasteland 0.91
- Performance for the people
- Frozen Rockomotion
- Hardcore Instant Death Fix ESP-less
- Tolerable auto aim
- Drug Synthesiser
- Lucky 38 lights redone
- Lucky 38 smooth balls
- Nut water overhaul
- Brightweight strip Overhaul
- S6S perk pack
- Hardcore Zeta
- Dynamic pipboy light NVSE
- Vendyboi 2 - Canterbury Commons Vendortron
- Immersive recoil
- Famine
- Caffiend
- Combat armor reinforced fix
- Lively 13th floor
- TTW Merged collectible quests
- NV Collectibles Merged
- JIP Localised damage fix
- TTW complete player home upgrades
- Strip Street Light corrections
- Strip Light region fix
- Project reality footsteps
- Lucky 38 light pollution clip fix
- Wild wasteland prompt
- UPDATED:
- NVTF - New Vegas Tick Fix to 10.2.2.3
- (Benny Humbles You) and Steals Your Stuff to 12.31
- ISControl to 2.1
- JohnnyGuitar NVSE to 4.96b
- Improved AI (Navmesh Overhaul Mod) to 3.0
- MAPMO - Main and Pause Menus Overhaul to 4.6.1
- Enhanced Landscapes to 1.5.2
- Freeside Facelift LITE to 1.6
- Enhanced Vegas Ruins to 3.8
- FPGE - Functional Post Game Ending to 6.1
- NV Collectibles - Merged to 1.1
- Desert Natural Weathers to 6.6
- Begin Again Object LOD to 2.0
- TTW NPC Overhaul to 1.2
-
Version 1.8.1
- ADDED:
- Depth of Field Fix - NVSE
- Muzzle Flash Light Fix - NVSE
- Fallout Alpha Rendering Tweaks - NVSE
- Dynamic Pip boy Light - NVSE
- REMOVED:
- Better Strip View animated monorail patch (Possible cause of R6025 errors for some users)
- UPDATED:
- Desert Natural Weathers TTW to 6.5
- MO2 to 2.4.5 ALPHA 3
- NVTF - New Vegas Tick Fix to 10.2.2.1
- (Benny Humbles You) and Steals Your Stuff to 12.13
- FIXED
- Incorrect path for NVSE.ini
- Reverted iTweakMiscRendererSafeGuard back to 1 in NVTF.ini due to stability concerns
- Plugins getting scrambled on some CTDs
-
Version 1.8.0
- ADDED:
- Improved AI (Navmesh Overhaul Mod) - Created custom patch ESM as per mod page instructions.
- Improved Lighting Shaders
- UPDATED:
- Vanilla UI Plus to 9.48.1
- Shared interface file in cleaned vanilla hud size reduced to help performance. Instead of deleting it altogether.
- JIP LN NVSE Plugin to 57.01
- ShowOff xNVSE Plugin to 1.60
- Performance for the People to 2.1.1
- MAPMO - Main and Pause Menus Overhaul to 4.6 (Used a higher resolution logo source)
- Desert Natural Weathers - TTW to 6.4.2
- DXVK to 2.2
- Removed:
- NV Quests merged - Snow globe quest. (Auto starting on game start, not a fan)
- FIXED:
- Tweaked some ini settings and generally improved stutter whilst traversing the world.
-
Version 1.7.2
- ADDED:
- Combined TTW hotfix.
- Performance for the People - Exterior Occlusion Additions
- Better Caravan
- Famine - Cyberware 2281 compatibility patch
- TTW Fix Famine Raven Rock
- DXVK
- REMOVED:
- TTW Hotfix 3.3.2
- Dead money hotfix
- UPDATED:
- FPGE - Functional Post Game Ending to 5.6.5
- NVTF - New Vegas Tick Fix to 10.2.2b
- Rootbuilder to 4.4.2
- Simple Open Strip to 1.8
- TTW Hardcore Zeta - Delay DLC Redux Patch to 1.1
- Desert Natural Weathers TTW to 6.4.1
-
Version 1.7.1
- V1.7.1
- ADDED:
- Astounding Appliances
- TTW Dead money Hotfix
- UPDATED:
- Begin Again LOD Split into Terrain and Object BSAs For easier updates and downloading
- Reverted to Uncompressed Legacy reborn files as WJ was breaking the compressed ones on the user setups.
-
Version 1.7.0
- ADDED:
- Pipboy 3000 HD retexture
- Hires asphalt cracks
- Inviting Vaults - A vault retexture
- Red On The Rocks
- Functional post game ending (full version)
- Strip Street Light Corrections
- No Stealthboy In Power Armor
- Harder new vegas strip access
- Forbidden Zone Equations Restored
- Hit - Happy Beeping - ED-E Has Personality
- Simply upscaled grass
- PM Chem textures
- Fetching Filing Cabinets
- NV Collectibles - Merged
- REMOVED:
- Fallout Alpha Rendering Tweaks - NVSE (Some as yet unresolved issues leading to instability, will review at a later date)
- Pipboy 3000 Remastered (Some clipping issues)
- TTW Aint that a scar in the head (Slot issues preventing some armors from being equipped)
- Functional post game ending lite (The reduction in mods has made using the full version viable)
- Pipboy light flicker fix (Redundant with ini tweak)
- Wildcard Open the lucky 38 (Deleted navmeshes and conflicts with FPFE Full)
- Vikki and Vance Improvements (FPGE Full Clash)
- A Little more Lamplight (TTW improves things already and it makes too many edits for my liking)
- MicroClutter (Slimming down of replacement meshes)
- Medkit replacer 2k (Slimming down of replacement meshes)
- Fridge replacer 2k (Slimming down of replacement meshes)
- Furniture retextured (Slimming down of replacement meshes)
- Nuka-Cola Machine and Misc Clutter Retextured (Slimming down of replacement meshes)
- Rustic Grass
- TTW steel ingot quest (redundant)
- Blackwolf HD clutter packs
- Forgotten desk textures
- High quality picket fences
- Higher poly rocks
- MG neat clutter
- Assorted caffeteria textures
- Audleys misc textures
- Neglected clutter
- UPDATED:
- MAPMO - Main and Pause Menus Overhaul to 4.5.3
- Sweet Perk Overhaul to 13
- Enhanced Landscapes to 1.5.1
- Begin Again LOD to 1.7.0
- ANHNVSE to 1.3.1
- TTW Merged Collectable Quests to 3.1
- JIP LN NVSE Plugin to 56.95
- MISC:
- Rebuilt all texture packs
- Compressed Legacy Landscape overhaul to DXT5
- Rebuilt LOD with terrain.
-
Version 1.6.2
- ADDED:
- Desert Natural weathers TTW
- JAM or Just Sprint animation replacers
- Laser Pistol 3rd Person Latch animation fix
- Fixed Repconn Entrance
- TTW - Church of Atom Members Look Irradiated
- Terminals Lock UP
- Super Mutant Behemoth Severable Head (TTW)
- Removed:
- Desert Natural Weathers NV
- True weathers TTW (a few unresolved issues)
- Simple open freeside - north gate fix (redundant)
- Desert natural weathers - Sierra madre patch (redundant)
- UPDATED:
- Progressive sneak attack damage to 1.5 plugin version
- Simple open strip to 1.7
- Simple open freeside to 1.7
- Begin Again LOD to 1.6.2
- AnhNVSE to 1.3.0
- Animated Player Interactions to 1.6.1
- JIP LN NVSE Plugin to 56.90
-
Version 1.6.1
- REMOVED:
- Benny humbles you TTW patch (redundant)
- Vanillia iron sights re-aligned (redundant)
- UPDATED:
- Moved NVHR to optional mods. Disabled by Default.
- Tweaks for TTW to V1.3
- Contextual HUD to 1.9
- FIXED:
- Some erroneous ini settings for Benny humbles you,
- Some improperley resolved conlficts in the master patch,
- Hidden UI element being partially visible still,
-
Version 1.6.0
- ADDED:
- Sierra Madre Suite Windows
- ActorCause Save Bloat Fix
- Auto activate invisible doors
- Anniversary Anim Pack - WMIM TTW Patch
- NVHR 3.2
- UPDATED
- Animated Player interactions to 1.6
- Simple Open Freeside - TTW 3.3.2 Patch to 1.1
- Begin Again Perk rebalance
- REMOVED:
- No Stealthboy in Power armor
- Your buddy is dead
- The Living Desert
- NPCs Use Ammo variants
- Falling and landing animated
- B42 descriptions
- Mojave wildlife
- Reload reloaded
- Fallout 3 Ending Restored
- Reinforced armors renamed
- Varmit rifle 22LR setter
- Companion Characteristics
- Immersive sleeping encounters
- Simple reach
- Harder new vegas Strip access
- Killing costs Karma
- Simple Diseases
- Karma perks
- Dynamic Weapon Displays
- Animated B29
- B42 Notify
-
Version 1.5.3
- ADDED:
- Locale Fix NVSE
- Fire resistant power armor.
- UPDATED:
- Stewies Tweaks to 8.65
- JIP LN NVSE Plugin to 56.85
- REMOVED:
- B42 Inject (Issues with JAM loot menu)
- Hit - B42 Inject Animation Pack - Season 1
- Immersive recoil NPC
-
Version 1.5.2
- ADDED:
- B42 Inject
- Hit - B42 Inject Animation Pack - Season 1
- Desert Natural Weathers - NV
- REMOVED:
- New Vegas Heap Replacer
- Desert Natural Weathers - TTW
- UPDATED:
- Fallout Alpha Rendering Tweaks - NVSE to 2.4.1
- (Benny Humbles You) and Steals Your Stuff to 12.12
- Soft-Lock Aim-Assist to 1.1
- Enhanced Vegas Ruins to 3.4
- High Resolution Bloom NVSE to 5
- Begin Again LOD to 1.5.2
-
Version 1.5.1
- ADDED:
- Exterior Emittance Fix - NVSE
- OJO Bueno - Custom
- 2k MedKit Replacer
- 2k fridge replacer
- Nuka fridge hd
- F4NV Billboards
- Hectrol Mailbox Deluxe HighRes Retex
- Furniture Retextured - Selected files
- Forgotten desk textures
- Nuka-Cola Machine and Misc Clutter Retextured - Selected files
- Playing Cards HD Retexture - Plus Casino Tables
- Megaton Re-Done Texture Pack
- Stupendous Seats
- REMOVED:
- The Divine Bomb Of Atom
- Superpele Texture pack
- The Mogul Mausoleum
- UPDATED:
- Consolodated texture merges to save plugin count and install space
- Begin Again LOD to 1.5.1
- NVSE to 6.3.0
- Fallout Alpha Rendering Tweaks - NVSE to 2.3.1
- Blended Rocomotion to 2.0.2
- Enhanced Vegas Ruins to 3.3
- R91 and Friends to 1.234
- 3D Rain to 2.0
- High resolution Bloom to 4.0
- Resplendent Rugs to 1.2
- FPGEL - Functional Post Game Ending Lite to 5.5
- FIXED:
- Stutter when Tutorial messages appear when using a controller.
- Weird mesh issues in the TOPS casino
-
Version 1.5.0
- ADDED:
- Soft Lock Aim Assist
- Wasteland Warrior - A Melee Animation Overhaul
- Wasted LOD - Cliffs of DC
- Fallout Alpha Rendering Tweaks - NVSE
- Dismemberment tweaks
- Useful Megaton water purifier
- Universal water bottling
- Every Bottle for Universal Water Bottling
- Remove faction armor paint TTW
- Superpele textures
- Progressive hardcore needs
- Progressive sneak attack damage
- Better hacking
- Famine
- UPDATED:
- Bleedless to 1.3
- ShowOff xNVSE Plugin to 1.5.5
- Frozen Hit Rockomotion to 2.0.1
- R91 and Friends to 1.23
- Begin Again LOD to 1.5.0
- Strip Crowds to light version
- REMOVED:
- Physically Based mods. (had reports of users on lower end hardware struggling with these)
- FNVLOD Resources (Redundant)
- FNV LOD Supplementations (Redundant)
- Desert style weathers (not playing nice with TTW FO3 weathers)
- Trap Tweaks (XP gains were too easy to exploit)
- CHANGED:
- XP Gains in Stewies tweaks now reduced by 35% Globally
- Repairing items awards a small amount of XP
- Using keys in locks instead of lockpicking awards a small amount of XP
- Removed Penetrator perk (Too OP and made ammo choice redundant)
- Dusty distance to 79k and tweaked fog alpha
- FIXED:
- Various small LOD Bugs.
- New vegas strip rough edges.
- Messed up image space in Operation Anchorage Sim.
-
Version 1.4.4
- ADDED
- B42 Notify
- Lucky 38 smooth balls
- Desert style weathers
- UPDATED
- Sweet 6 Shooter Perk Pack TTW Version to 15.13
- SUP NVSE to 8.35
-
Version 1.4.3
- V1.4.3
- ADDED:
- Strip Crowds
- Lively 13th Floor Ultimate
- Spacewalk Gravity
- UPDATED:
- Onetweak to 2.1.0.4
- TTW NPC Overhaul to 1.1
- FIXED:
- Rare crash when completing challenges and levelling up occurs at the same time.
- Some NPC heads being mismatched to body colour.
-
Version 1.4.2
- V1.4.2
- ADDED:
- NVHR 3.2
- TTW No Mojave start option
- TTW intro street bus and trailer ruins
- UPDATED
- JIP to 56.81
- Stewies tweaks to 8.60
- Trap tweaks to 1.01
- Enhanced vegas ruins to 3.2
- Begin again LODGEN to 1.4.2
- REMOVED:
- Ragdolls
- Westside suburbs uncut
- FIXED:
- Pink T45 Mesh path from PAVE
- Rock it Launcher now functions correctly
- RL03 Recruitment now worksxs correctly
-
Version 1.4.1
- ADDED
- Compass side fade
- FIXED
- Load order issue causing Chinese pistol to disapear when reloading.
- Reverted grab key back to right thumbstick to avoid issue with MAPMO.
-
Version 1.4.0
- ADDED
- NMC Medium NV
- Water tower clark county fix
- Legacy reborn Alt rocks LOD
- MG misc textures pack 7
- Blackwolf pack 1&2
- Urban food retex
- Better Books
- Physically based suite
- Micro Clutter
- Prime Holotapes
- Textures over time - Sandbags
- Decayed bomb of atom
- High quality picket fence
- Vintage globe
- Resplendent Rugs
- NUT water overhaul
- 3D Rain
- Climate control rain
- Chinese assault rifle Hi res texture
- Dusty Distance redone 99K
- Crash Logger
- Interior Rain
- Traps tweaks TTW
- Reinforced armors renamed
- DKS and friends
- High res ranger visor glows
- Slightly less crusty LMG
- HR Armored vault suit
- Rustic grass
- Limestone quarry rocks
- Enhanced Landscapes
- Simple open Freeside
- Simple open freeside TTW patch
- Simple open Freeside North gate fix
- Charge armor 2x (selected files only)
- Uncut wasteland
- Camp Mccarran animated monorail
- The Mogul Mausoleum - A Lucky 38 Overhaul
- FNV LOD Supplementation
- NMC LOD patch
- TTW Key bridge LOD
- Casino exchange all
- Suplemental ammo crafting
- Nail Gun semi auto rework
- TTW quick start
- Weapon requirements system
- Cyberware 2281
- CyberJAM
- Pop up message icons
- YUI User interface
- YSI Sorting Icons
- Little TTW tweaks
- S6 Base game perks redux
- Strip lights region fix
- better strip view
- lucky 38 lights redone
- Ultralux fountain expanded
- Windows of the mojave
- Window redux
- Lively street vendor
- Baked lighting for palm trees
- Strip wall billbaords
- Welcome to new vegas sniper
- freeside landscape lod
- Sierra madre grand entrance gate fix
- Freeside facelift lite
- Enhanced vegas ruins
- Westside suburbs uncut
- TTW NPC Overhaul
- TTW Trait menu change
- The high road building density
- Tolerable auto aim
- Blended rockomotion
- Tweaked Tundra
- Strip lighting overhaul
- Strip Of Serendipity
- NV cinema Fantastique
- Millenias enviroment map shader fix
- Windows To The Soul
- REMOVED
- NMC Large NV
- Dusty Distance redone 39k
- EDGE TTW
- Book menu restored
- TTW more Map markers
- Lucky 38 Lights restored
- Black litter pile fix
- Tops clipping fix
- Mostly fixed facegen tints
- better burned man
- blended locomotion
- FOV Slider
- UPDATED
- Packed more textures into BSAs
- Begin Again LOD to 1.4.0
- SawyerBatty TTW to 1.14
- True weathers to 1.2
- DNW to 6.2.5
- Moonlight NVSE to 1.5.1
- Dexterised Lucky 38 to 1.3
- NVTF to 10.1b
- NVCS to 13
- Your buddy is dead to 2.0
- Benny humbles you to 12.1
- Infirmary Overhaul to 3.01
-
Version 1.3.2
- V1.3.2
- ADDED
- New Ultrawide optional seperator
- Ulrawide scope overlays
- Begin again ultrawide configs
- UPDATED
- Stewies Tweaks INI with some more useful tweaks!
- FIXED
- Misaligined compass for 16:9 users
- VATS bug in prologue
-
Version 1.3.1
- ADDED
- I know I installed sawyer batty
- REMOVED
- Tutorial Killer
- Armed to the teeth (was causing some odd animation and equipping bugs)
- Armed to the teeth - Cowboy holsters
- UPDATED
- INI and config files
-
Version 1.3.0
- ADDED:
- SawyerBattyTTW
- SawyerBattyTTW PA Rebalance
- FPGE Lite
- Cloud upgrade
- Unladylike hair tweak
- Skill book rebalance for TTW
- TTW more map markers
- Simple Reach
- Blended Locomotion
- Natural duster coats
- veronica outfit retexture
- Power armor footsteps sound
- Ashens animations - suite of 38 different mods.
- Vanilla sights realigned
- Caffiend
- No stealthboys in power armor
- EDGE TTW
- Inaccurate NPCs
- Companion characteristics
- Immersive recoil
- Immersive recoil NPC
- Your buddy is dead
- TTW Megaton lighting overhaul
- Begin Again - Main menu music
- REMOVED:
- Canon Courier Duster
- JSAWYER Ultimate
- Functional post game ending
- Recon under armor
- arcing arc welder
- Alternative repairing
- Limes Faction safehouse overhaul
- Purchase items on display
- Titans of the new west 2.0
- Awesome staggering
- Awesome crippling effects 2
- TTW Trait menu change
- Nevada arsenal
- DC arsenal
- Hits animations 2
- Hits animations 3
- Famine
- Animated Injestables
- Tranquility lane glove and custom race fix
- Trap tweaks TTW
- TTW more ticket options
- Someguy series
- NV bounties 1
- Burrowing Creatures
- Willow
- Willow misc changes
- UPDATED
- Fog based object culling to 2.0
- Dexterized lucky 38 to 1.2
- Atmospheric lighting tweaks to 1.2.1
-
Version 1.2.2
- V1.2.2
- ADDED:
- Dusty Distance Redone
- Minimalist Energy weapons sights
- Lucky 38 light pollution clip fix
- Begin Again Main Menu
- Contextual HUD
- Killing Costs Karma
- Trap Tweaks TTW
- UPDATED:
- Custom Hud preset
- Moonlight NVSE to 1.5
-
Version 1.2.1
- ADDED:
- The HUD Editor
- REMOVED:
- Simplified FO4 HUD
-
Version 1.2
- ADDED
- True Weathers TTW - Doodlez gets his pack of steak knives ;-)
- 32 pistol fix
- TTW Complete player home upgrades
- TTW Armored Vault 101 Jumpsuit - Progress Effects
- Unique fort Armor TTW
- Fallout 3 ending restored
- TTW Trait menu change
- Stop Barking At Me. TTW
- TTW Steel Ingot quest
- Clean Animations
- Fallout 3 loading Wheel
- Simplified F04 HUD
- Removed:
- Vault door loading Wheel
- Vanilla iron sights realinged
-
Version 1.1
- REMOVED
- NVAC - Some unverifiable issues and no real benefits to the list
- Sortomatic - Redundant
- Brave new world - Reports of hard conflicts with TTW. Unverified but removed for now.
- Simple open freeside - A compatability headache in the making. May be re-added at a later date.
- Various redundant LOD mods
- ADDED
- TTW LOD Overhaul
- UPDATED
- Remade LOD Output
- Animated Ingestables to 4.0
-
Version 1.0
- Original Release
-
- Author's activity
-
February 2025
-
12 Feb 2025, 7:50PM | Action by: SpringHeelJon
Permission change
'Author no longer defines their own permission instructions.
Users can now upload this file to other sites.
Users can now convert this file.
Author changed their permission instructions.'
-
12 Feb 2025, 7:40PM | Action by: SpringHeelJon
Permission change
'Author now defines their own permission instructions.
Author changed their permission instructions.
Users can now use this file in any mods/files that are being sold.
Users are not allowed to modify this file.
Users are not allowed to use assets from this file under any circumstances.'
January 2025
-
24 Jan 2025, 10:31PM | Action by: SpringHeelJon
Attribute change
'Description changed.'
-
24 Jan 2025, 10:22PM | Action by: SpringHeelJon
Attribute change
'Description changed.'
-
24 Jan 2025, 9:39PM | Action by: SpringHeelJon
Attribute change
'Description changed.'
-
24 Jan 2025, 9:26PM | Action by: SpringHeelJon
Changelog added
'Change log added for version 3.1.1'
-
24 Jan 2025, 9:19PM | Action by: SpringHeelJon
Attribute change
'Description changed.'
-
24 Jan 2025, 8:42PM | Action by: SpringHeelJon
File added
'Begin Again Object LOD [version 3.1.1]'
-
24 Jan 2025, 8:36PM | Action by: SpringHeelJon
File added
'Begin Again Configs [version 3.1.1]'
-
19 Jan 2025, 3:54PM | Action by: SpringHeelJon
Changelog added
'Change log added for version 3.1.0'
-
19 Jan 2025, 3:32PM | Action by: SpringHeelJon
Attribute change
'File \'Begin Again Terrain LOD\' description changed.'
-
19 Jan 2025, 3:32PM | Action by: SpringHeelJon
Attribute change
'File \'Begin Again Performance LOD\' description changed.'
-
19 Jan 2025, 3:32PM | Action by: SpringHeelJon
Attribute change
'File \'Begin Again Object LOD\' description changed.'
-
19 Jan 2025, 3:31PM | Action by: SpringHeelJon
Attribute change
'File \'Begin Again Configs\' description changed.'
-
19 Jan 2025, 3:00PM | Action by: SpringHeelJon
Attribute change
'Description changed.'
-
19 Jan 2025, 2:44PM | Action by: SpringHeelJon
Attribute change
'Description changed.'
-
19 Jan 2025, 2:39PM | Action by: SpringHeelJon
Attribute change
'Description changed.'
-
19 Jan 2025, 2:34PM | Action by: SpringHeelJon
Attribute change
'Description changed.'
-
19 Jan 2025, 2:30PM | Action by: SpringHeelJon
Attribute change
'Description changed.'
-
18 Jan 2025, 11:52PM | Action by: SpringHeelJon
File added
'Begin Again Object LOD [version 3.1.0]'
-
- Mod page activity
-
May 2025
-
07 May 2025, 12:40AM | Action by: Reign115
Tracked
'Begin Again - Wabbajack modlist for TTW'
-
07 May 2025, 12:40AM | Action by: Reign115
Endorsed
'Begin Again - Wabbajack modlist for TTW'
-
06 May 2025, 2:07PM | Action by: mobamba13
Endorsed
'Begin Again - Wabbajack modlist for TTW'
-
04 May 2025, 4:19PM | Action by: OrangeRicky
Tracked
'Begin Again - Wabbajack modlist for TTW'
-
04 May 2025, 11:16AM | Action by: Maultierkeks
Tracked
'Begin Again - Wabbajack modlist for TTW'
-
04 May 2025, 5:36AM | Action by: Emerald3857
Tracked
'Begin Again - Wabbajack modlist for TTW'
-
04 May 2025, 4:20AM | Action by: KyleLM
Endorsed
'Begin Again - Wabbajack modlist for TTW'
-
04 May 2025, 4:20AM | Action by: KyleLM
Tracked
'Begin Again - Wabbajack modlist for TTW'
-
03 May 2025, 12:53PM | Action by: itsmedalamiq
Endorsed
'Begin Again - Wabbajack modlist for TTW'
-
03 May 2025, 8:32AM | Action by: Spaceduck90
Endorsed
'Begin Again - Wabbajack modlist for TTW'
-
03 May 2025, 7:34AM | Action by: goochster2000
Tracked
'Begin Again - Wabbajack modlist for TTW'
-
02 May 2025, 5:49PM | Action by: eternalgrey22
Endorsed
'Begin Again - Wabbajack modlist for TTW'
-
01 May 2025, 12:31AM | Action by: speedymirror
Endorsed
'Begin Again - Wabbajack modlist for TTW'
April 2025
-
30 Apr 2025, 7:17PM | Action by: DatRedGuy
Tracked
'Begin Again - Wabbajack modlist for TTW'
-
30 Apr 2025, 8:01AM | Action by: GlazziMeudo
Endorsed
'Begin Again - Wabbajack modlist for TTW'
-
30 Apr 2025, 3:48AM | Action by: CryoStrider
Tracked
'Begin Again - Wabbajack modlist for TTW'
-
29 Apr 2025, 1:56PM | Action by: JohnnyStrike11
Tracked
'Begin Again - Wabbajack modlist for TTW'
-
29 Apr 2025, 4:24AM | Action by: kodyx3
Tracked
'Begin Again - Wabbajack modlist for TTW'
-
28 Apr 2025, 10:18PM | Action by: Mightypickels
Endorsed
'Begin Again - Wabbajack modlist for TTW'
-
28 Apr 2025, 6:40PM | Action by: AddictedToSpeed
Tracked
'Begin Again - Wabbajack modlist for TTW'
-