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Last updated
Original upload
Created by
Nova Arizona TeamUploaded by
ArizonaDevVirus scan
About this mod
A lore-friendly expansion covering the land east of the Colorado River and the people living there.
- Requirements
-
DLC requirements
DLC name Dead Money Honest Hearts Old World Blues Lonesome Road Gun Runners' Arsenal Courier's Stash Nexus requirements
Mod name Notes AnhNVSE Required. Audio Region Fix - NVSE Not required but HIGHLY recommended. FNV 4GB Patcher Required. High Priority LOD Required for pre-generated object LOD. hNVSE Required. JIP LN NVSE Plugin Required. JohnnyGuitar NVSE Required. KEYWORDS Required. kNVSE Animation Plugin Required. LOD Fixes and Improvements - NVSE Not required but HIGHLY recommended. lStewieAl's Engine Optimizations Not required but HIGHLY recommended. lStewieAl's Tweaks and Engine Fixes Not required but HIGHLY recommended. Meshes and Collision - Totally Enhanced Nifs (MAC-TEN) Not required but HIGHLY recommended. New Vegas Mesh Improvement Mod - NVMIM Not required but HIGHLY recommended. New Vegas Script Extender (NVSE xNVSE) Required. Nuclear LOD Nuclear Core & Nuclear Trees - Vanilla required for pre-generated object LOD. NVTF - New Vegas Tuah Fix Not required but HIGHLY recommended. Viva New Vegas Resources VNV LOD Guide Plugins Merge required for pre-generated object LOD. Off-site requirements
Mod name Notes Latest xLODGen Beta Optional if you want to generate your own LOD. Mod Organizer 2 No support will be given for other mod managers. Mods requiring this file
Mod name Notes Arizona - A Legion Expansion NOVA Compatible Version Atmospheric Lighting Tweaks-Nova Arizona patch Versiion 0.16 The path may continue to work until nova arizona drastically change Dark Side Patch Collection Ghoul Eye Fix optional - use the nova arizona ver. of the file if used Lod Nova Arizona Lucky 38 Exterior Remastered - Nova Arizona Compatibility Patch Read description Nova Arizona - A Legion Lands Expansion (RUS) Nova Arizona - A Legion Lands Expansion(CHS) 必需。 Nova Arizona - Menace of the New West Patch - Espless HARD REQUIREMENT. Nova Arizona kNVSE Animation Patch Hard Requirement, no point installing this without Nova Arizona - Permissions and credits
-
Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
[ DEVELOPERS ]
Team Leads/Area Designers
=========================
Lead 3D Artist: StreikingVenom
Lead Environment Artist: SM/FOREVERMK1
Lead Creative Designer: Dreysam
Lead Writer: AsianInvasionofAlaska2077
QA Lead: DuncanWasHere
3D Artists
==========
DraxTemSklounts
FusionPrime
Kepi
Puddlepond
Vladek
FreshYoMama
Additional Art
==============
Pottosquares
FreshYoMama
Environment Artists
===================
AnturyChiro
Battenburga
DarthDrongo
FreshYoMama
Additional Writing
==================
Anon2971
Maximal
Taylor
Additional GECK Assistance
==========================
Ashfalldude
Christixn
FaithfulCringe
GreatBhan
Mugsie
Stealthdick
Special Thanks
==============
Anachorite
Cedric Karter
Clanker707
Graham
InTheGrave
Mannley
Moloc
Nehred
Patchier
Pixelhate
Ted505
ToxicWhiteout
UserKN
VictoriaMFD
[ ASSETS USED ]
Bobio567 - Old Western Buildings (Elephant Hill buildings):
https://www.nexusmods.com/users/2432271
https://www.nexusmods.com/newvegas/mods/62698
BourgeoisBanana - Hotel Furniture Completer Set
https://next.nexusmods.com/profile/BourgeoisBanana?gameId=130
https://www.nexusmods.com/newvegas/mods/66912
Brayduck - Adobe and Shack Buildings & No Sleep Till Goodsprings (Newt houses):
https://www.nexusmods.com/users/29452275
https://www.nexusmods.com/newvegas/mods/76575
https://www.nexusmods.com/newvegas/mods/76574
CarlZee - Fallout 3 Idle Animation Restoration Pack - Modder's Resource:
https://www.nexusmods.com/users/98667098
https://www.nexusmods.com/newvegas/mods/77882
CIB - Radhorner Mesh from Monster Mod - Additions:
https://www.nexusmods.com/users/48927
https://www.nexusmods.com/newvegas/mods/56256
DarthFANT0M - Wasteland Phone Booth Modders Resource:
https://next.nexusmods.com/profile/DarthFANt0M/about-me
https://www.nexusmods.com/newvegas/mods/85160
Deedes - Gallows and Nooses Resource:
https://www.nexusmods.com/users/2023841
https://www.nexusmods.com/newvegas/mods/56986
GloomyJZ - MODDER'S RESOURCE - Vehicles (Deprecated)
https://www.nexusmods.com/newvegas/mods/83599
Glynn - Restored Wooden Cabinet
https://www.nexusmods.com/fallout3/mods/14598
GSC Game World - Various Meshes and Textures From S.T.A.L.K.E.R. (Hoover Dam Rest Stop restrooms & Solitare statue)
https://www.gsc-game.com/
Harryluck - Tailer Park Trailer & Trailer Park Trailer Destroyed:
https://www.nexusmods.com/users/1285368
https://www.nexusmods.com/fallout3/mods/6903
https://www.nexusmods.com/fallout3/mods/6969
Hopper31 and MadAce - Lit Office Windows Modder's Resource:
https://www.nexusmods.com/users/1139885
https://www.nexusmods.com/users/1151770
https://www.nexusmods.com/newvegas/mods/72202
Jokerine - Jokerine's Misc Resources and Tutorials - FNV (medals plaque, eagle statue, & magazine rack):
https://www.nexusmods.com/users/2543917
https://www.nexusmods.com/newvegas/mods/56009
Kangaroovindaloo - Esperance Wind Farm (wind turbine SFX):
https://freesound.org/people/kangaroovindaloo/
https://freesound.org/people/kangaroovindaloo/sounds/180025/
Momo - Momo's Cactus Resource, Momo's Crane Resource, & Momo's Fishery Resource for Oblivion:
https://www.nexusmods.com/users/1522419
https://www.nexusmods.com/oblivion/mods/31684
https://www.nexusmods.com/oblivion/mods/37192
https://www.nexusmods.com/oblivion/mods/39274
Nobody's Nail Machine - Tracks from Fallout Sonora:
https://nobodysnailmachine.bandcamp.com/
Pixelhate - Animated Flowing River and Waterfall Resource:
https://next.nexusmods.com/profile/Pixelhate/about-me
https://www.nexusmods.com/fallout3/mods/22071
Quetzlsacatanango - Packhorner mesh from Monster Mod - Additions:
https://www.nexusmods.com/users/1316332
https://www.nexusmods.com/newvegas/mods/56256
Raw Catalog - Various Substance 3D materials used to make custom textures:
https://rawcatalog.com
Renafox - Pump Jack:
https://sketchfab.com/3d-models/pump-jack-021faf828156426bb99a1cf87b5cefad
SpeedyB64 - Speedy Resources (neon letters, hazard stripes decal, road barrier, wire hangers, & shower head):
https://www.nexusmods.com/users/848517
https://www.nexusmods.com/newvegas/mods/39551
Spifferino - Decal Billboards Resource:
https://www.nexusmods.com/users/13490405
https://www.nexusmods.com/newvegas/mods/80209
TrickyVein - Sandcrete Architecture - A Resource for Modders (wooden ladder):
https://www.nexusmods.com/users/1949349
https://www.nexusmods.com/newvegas/mods/48139
TrickyVein, AnaCostia Crossing, DogtoothCG, Gribbleshnibit8, Pintocat, Puppetron, RoyBatty, Thauxian, and Xilandro - San Fran (hanging corpses and skull pikes):
https://www.nexusmods.com/users/1949349
https://www.nexusmods.com/users/575069
https://www.nexusmods.com/users/1536975
https://www.nexusmods.com/users/140729
https://www.nexusmods.com/users/5070725
https://www.nexusmods.com/users/7481963
https://www.nexusmods.com/users/1417653
https://www.nexusmods.com/mods/70128
vurt and Marcurios - Wasteland Flora and Terrain Overhaul (trees at Mount Tipton)
https://next.nexusmods.com/profile/vurt?gameId=130
https://next.nexusmods.com/profile/Marcurios?gameId=130
https://www.nexusmods.com/newvegas/mods/39856
WebbProductions - Classic Super Mutant Style Armor (Bear outfit & hair):
https://www.nexusmods.com/users/63424201
https://www.nexusmods.com/newvegas/mods/82224
Yossarian - Various Meshes Resources (Newt furniture & Tall Pines tents):
https://www.nexusmods.com/users/99671
https://www.nexusmods.com/fallout3/mods/22533Donation Points system
Please log in to find out whether this mod is receiving Donation Points
-
Translations
- Russian
- Mandarin
- Changelogs
-
-
Version 0.24.0.2
- Added hNVSE requirement to resolve map conflicts.
- Removed DNW patches since they are no longer needed.
-
Version 0.24.0.1
- Reverted Camp Willow office building that was broken by the mesh optimizer.
-
Version 0.24
- Enhanced Brush smoking scene in It's So Nice.
- Added anomalies around the SMART Array region.
- Added regional ambient sounds making use of Audio Region Fix.
- Added new terminal entries and improved visuals and combat encounters throughout the SMART Array.
- Redid Chloride's layout and improved some architecture assets.
- Redid the Pond's entrance.
- Made Grasshopper Junction more destroyed.
- Added Santa Claus Ruins.
- Made the T34 unique Multiplas Rifle actually attainable.
- Added placeholder interiors for Cyanide Springs.
- Renavmeshed Solitare Big Stop.
- Renavmeshed Quartus Statio to Stewart Cliffs Cavern.
- Renavmeshed from Primus Station to Solitare Landfill to Newt to Cisco Mine to Temple Bar to Indian Canyon Cove.
- Many more miscellaneous landscape, NPC, script, quest and ownership fixes.
- Ran most meshes through MeshOpt.
-
Version 0.23.0.1
- Fixed FOMOD not installing vanilla DNW patch.
-
Version 0.23
- Added 3 new quests: Warrior's Rest, Run Red Run, and Bat Country.
- Added dialogue for Tex, Sherman, Piacentinus, Spirit Chaser, Bellius, and Iosep Aneth.
- Added new generic dialogue to several factions.
- Revamped hundreds of NPC factions and packages for more natural and immersive behavior.
- Added Legion Caravaneer outfit.
- Fixed many floating/sunken clutter objects.
- Fixed many ownership bugs.
- Fixed scripted Denarius barter system not working after restarting the game and loading an existing save.
- Fixed many bugs in existing quests. Made dragging the bodies in Why Do Things Happen to Me less annoying.
- Added a gate to the Camp Willow road for proper progression.
- Added a gate guard for the back entrance of Malpais.
- Redesigned Atlas Tower meshes.
- Added several new interiors to Chloride.
- Moved Ruiz to Dolan Springs.
- Added Multiplas Unique weapon.
- Added new post-quest content to Our Love Will Never Go.
- Added plug-and-play pre-generated object and terrain LOD.
- Merged all download files into the FOMOD.
- Fixed FOMOD crash with Vortex.
- Added scriptrunner detection and notification of conflicts that would offset the map or break the Lucullus escort sequence.
- Updated navmesh in various places.
-
Version 0.22
- Added significant amount of quest content. Implemented marked quests King of the Road, Our Love Will Never Let Go, This Is So Nice, You'se A Viper, Don't Call Me Boy, It's Bad for Me, Why Do Things Happen to Me, Mr. Hound Dog Is in Town, Walkin' After Midnight. Implemented unmarked quests to Malpais Gold Mine, Camp Willow, the Rusty Hooks, 3-Some Caravan and Base Camp.
- A metric fuckton of fixes to ALL existing quests.
- Fixed Lucullus's escort for REAL final this time.
- Fixed various typos and grammatical errors. Reworked and reworded countless lines of dialogue to fit current lore and standards.
- Fixed bug with Fort Arrival Trigger
- Added a new Legion-controlled town of Chloride. Moved a number of Dolan Springs NPCs to Chloride.
- Added a new Legion-controlled town of Grasshopper Junction.
- Added Legion-controlled location of The Pond.
- Added "Harmony Ranch" north of Dolan Springs.
- Heavy reworks to Camp Willow, Dolan Springs, SMART Array and Mount Tipton.
- Renamed "Midwest Tower" to "Atlas Tower".
- Removed Fossio Dolan location. Terrain reworked. Content there moved to The Pond.
- Replaced the Malpais munitions depot with a Mars Shrine, with unqiue shrine asset.
- Reworked Kingman Outfit stall in Dolan Springs.
- Fixed countless floating assets.
- Removed all saguaro cacti assets in the game.
- Removed oversized and duplicate ladder doors to Newt.
- Added significant amounts of dialogue to old/new characters Aetius, Agu, Asher, Attilius, Cassia, Ceveus Crassus, Clarice, Clark, Damien, Desmond, Donna, Eutychus, Ficus, the Giordano Brothers, Gregory, Gristle, Jaw-Ripper, Jess, Joel, Laertes, Lucille, Marty, Milia, Nicodemus, Niemann, Nimrod, Noctis, Scipio of Yuma, Steffie, Thrax, the Winnin' Kid.
- Reworked dialogue to Arceus, Glass-Eyes Ricamore and Priestess Calventina. Updated dialogue for Calvin, Julius and Luke to update to their new locations in Chloride.
- Gave Jem doctor gameplay utilities.
- Enormous amount of package bugs.
- Added dozens of new interiors across the map.
- Added rentable room to Elephant’s Foot bar.
- Reworked background music for several locations.
- Added recipes for Gila assets, Beetle assets and Cramalaya.
- Reworked stats of various consumables.
- Added new Maiden/Aspirant outfits.
- Removed custom Super mutant armor from Bear and Donna.
- Updated 3Some logo billboard to be steel instead of wood.
- Updated turbine assets and fixed broken turbines emitting sound.
-
Version 0.21
- - Numerous bug fixes, consistency fixes, ownership fixes- Dead wastelander at Big Stop had NVDLC01ChipsChange100 on him, added a new record and gave him a 50% chance to have some denarii instead
- - Lowered health of cowboy repeater in AZbigStopHouse01 to 50%
- - Lowered health of veteran legionary outfit and hunting rifle to 40-60%, adjusted brahmin to hopefully not go underground
- - Lowered health of weapons and armor around Lalo Shen
- - Set items to be owned by Lalo Shen so the player can't take them
- - Lowered health of garments around Malachi, set items in his stand + safe to be owned by him
- - Reduced size and adjusted the industrial machine in AZRustyHooksWorkshop to no longer clip through the stairs, it should be less noticeable
- - Lowered health of laser rifle in AZRustyHooksWorkshop
- - Added a typewriter and some assorted papers for Jillian
- - Fixed blood zfighting in AZColoradoBungeeJumpingCave
- - Lowered health of prewar outfits in AZDolanSpringsHome03
- - Lowered health of hats in AZDolanSpringsTradingPost
- - Lowered health of a couple hats on the manequinns in AZElephantHillGiftShop
- - Lowered health of multiplas rifle near Dolan Springs Energy Weapons Merchant
- - Added items to Energy Weapons Merchant ownership
- - Re-decorated Dr. Clays clinic to be more Clinic like.
- - Added a new NPC named Rae (Largely a filler character, works the front of the Clinic but you can walk past her).
- - Added dialogue to Rae and Dr. Clay.
- - Fixed rocks refracting water along base camp shore across from Newt
- - Updated the Malpais Market.
- - small adjustment to statue position and size of plaque in Big Stop
- - Renamed one of the generic Rusty Hooks, gave her some flavor dialogue.
- - Reworked Mars Shrine. Moved to West Rim Gas Station
- - Detailed some of the canyons along the Chainway
- - Gave the Legion Veteran in the Bath house some flavor dialogue.
- - Temple Bar Updated and Reworked
- - modifications to Subterranean Homesick Blues Quest
- - Added Character to Elephant Hill, Slippery Will
- - Large chunk of cliffs south of Ruben's Ranch removed, area has been opened up and made more accessible
- - Huge detail pass to general Cow Field - Von Weiss - Ruben's Ranch region. Rocks, bushes, flora and landscaping
- - Updated Rock Wall behind Legates Camp, Legates camp now visible from exterior
- - Added dialogue to Julius, Calvin and Luke.
- - Added a Highway Ramp to the Chainway
- - Detailed road from Hoover's Hope Refugee Camp all the way to the start of the Chainway
- - Added ramp down to Camp Willow, adjusted area to fit.
- - Added small Lakelurk dungeon to vanilla cave by Camp Willow.
- - Added a collectible challenge "Find 25 Beaver Toys" for 100 xp
- - Hid 25 Stuffed beaver Toys around the worldspace. Roughly half indoors, half outdoors. None are in containers
- - Massive Map Expansion in the East, several new locations and interiors. SMART Array moved.
- - added sleep and daytime packages to all the civilian big stop npcs
- - added preliminary Laertes dialogue + Steffie dialogue for two quests
- - added terrifying presence dialogue to titus killus
- - added quest marker to Somethin' Stupid so that Arceus mentioning he serves under Syracuse will point you to Syracuse
- - altered Bear dialogue about the Legion and Super Mutants
- - Several fixes and adjustments to the Unique Riot Shotgun "Waste Sweeper"
- - Bullets and Burgers updated
- - Added three new Enemies, the Electro Beetle, Bombardier Beetle and Blister Beetle.
- - Massive Navmesh updates map-wide.
- - Added new named Legionary with Unique Trail Carbine
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Version 0.19.2
- Revamped Von Weisshugel interiors and exterior.
- Added Raided Home interior north of Von Weisshugel, based on its previous design.
- Fixed many floating objects.
- Fixed terrain seam outside of Cave Inn.
- Cleaned dirty edits and ensured all actor and furniture refs are flagged as persistent.
- Various minor clutter/lighting fixes and improvements.
- Revamped Arizona Hot Spring exterior.
- Added new NPCs to 3-Some Caravan.
- Added Daria, Sutter, and Malpais Market Scribonius.
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Version 0.19.1
- Merged Malpais landscape plugin that was accidentally skipped.
- Added the Castle Doctrine unique weapon as compensation.
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Version 0.19
- Added/updated the following interiors: Abandoned Mine, Abandoned Ranger Shack, Canyon Ridge Cave, Cave Inn, Cisco Mine, Cisco Mine Shack, Deathclaw Caverns, East Point Cave, Gila Monster Burrow, Lake Mead Intake Tunnel, SMART Array Assembly Building, SMART Array Generator Room, SMART Array Offices, SMART Array Visitors Center, Stewart Cliffs Cavern, Temple Bar Office, The Big Dog, Von Weisshugel Kennels (2 cells), Von Weisshugel House, White Hills General Store, White Hills Mining Museum.
- Replaced the Flesh Pit with Granite Canyon Crater (the concept will reappear in its own mod).
- Major overhaul of the landscape in the East Canyons, Temple Bar, Malpais, Calles Springs, Elephant Hill, and White Hills regions.
- Fully revamped Gila Monster mesh, texture, AI, and stats.
- Added new Blister Beetle enemy creature.
- Added the Waste Sweeper, a unique riot shotgun.
- Added Legion Optio armor.
- Added Legion guard to Malpais who will disarm the player.
- Added navmesh to many interior and exterior cells.
- Added merchant inventories to all NPCs that were missing them.
- Added new Legion and civilian graffiti.
- Added several new named NPCs: Jaw Ripper, Nestor, Sherman, and Tombstone.
- Updated Pip-Boy maps to reflect worldspace changes.
- Reworked and balanced many enemy encounters throughout the worldspace.
- Updated several NPC faces.
- Countless minor fixes for many interiors.
- Countless quest improvements and fixes.
- Countless mesh improvements and fixes.
- Flagged all interior cells with Unknown23 to mitigate save bloat.
- Updated Map Add-on to forward region changes.
- Added patch for B42 Descriptions.
- Many, many, many more miscellaneous fixes and improvements.
- Updated Subterranean Homesick Blues so it's completable now.
-
Version 0.18
- Introduced FOMOD installer.
- Added optional download for pre-generated terrain LOD.
- Added new Mars Priestess Robes.
- Added several traveling NPCs. Rebalanced and added many more exterior enemy encounters, including territorial prospectors.
- Navmeshed much of the southern, northern, and central map.
- Added the following locations: Arizona Rangers Shack, & Von Weisshugel Kennels.
- Updated the following locations: Midwest Tower, Mount Perkins, Mount Tipton, Temple Bar, White Hills, Ruben's Ranch, SMART Array, & Lake Mead shoreline.
- Added interiors for the following cells: Big Stop Bungalow, Bullets & Burgers, Bus Bunker, Gregg's Hideaway, KBLK Broadcast Station, & Transmission Station Bunker.
- Updated the following interiors: Big Stop buildings, Irradiated Bunker, Newt houses, & Temple Bar cabins.
- Added the following quests: Count Every Star, Is You Is Or Is You Ain't?, & Town Without Pity. Note that only Town Without Pity is completable to the end currently.
- Updated the following quests: Keepin out of Mischief Now & Somethin' Stupid.
- Added the following NPCs: Alba Nox, Ahiga, Blacknail, Cassia, Jem, Laertes, Lalo Shen, Oria, Reed, Sabia, Sandy Rhodes, & Tired Man.
-
Version 0.17
- - Finished Patriot's Cache Cave interior
- - Added new Legion Child Armor
- - Refinements to Somethin' Stupid quest
- - Various landscape touchups and fixes
- - Added Bartender and Ripley to Hideaway interior
- - New interior for Big Stop auto parts store
- - New armor for the Rusty Hooks
- - Added two new unique melee weapons
- - Added dialogue to various NPCs at the Base Camp
- - Added dialogue for the maiden at the Shrine of Mars
- - Implemented Priestess Calventia at the Templum Martis Dolan
- - Redid SMART Array map border
- - Added a new quest to Malpais. Begin by speaking to Flavius
- - Added new Legion Deputy Armor to Legion Deputies at Dolan Springs
- - New interior for Newt trading post
- - Dialogue implemented for Guido and Vinnie Giordano
- - Various new NPCs added in and around Dolan Springs
- - New enemy placements.
- - significant navmesh improvements and additions
- - Gila stats adjusted, Gila poison and DT adjusted
- - Arizona Spillway interior detailed
- - Misc detailing at Fossio Dolan
- - NPCs added to Fossio Dolan
- - new NPC bark dialogue implemented in Dolan Springs and Big Stop
- - Added 2 new NPCs to 3Some Caravan Co.
-
Version 0.16
- Added scripted denarii bartering system using event handlers and KEYWORDS.
- Added/Overhauled interiors for the McGee Law Office in Dolan Springs, every home in Dolan Springs, Dolan Station, every building in Newt, several houses in Solitare, the Irradiated Bunker west of White Hills, the Midwest Tower shack, Elephant Hill Gift Shop, Calles Spring Disposal Office, every Temple Bar cabin, Deathclaw Caverns east of Deathclaw Promontory, The Mess Hall, Haven, MacFarlane Oil Field Office, American Legion, Temple Bar Lookout Tower, and the Fossio Dolan Barracks.
- Added several unique armors and weapons: the Blade of Sedona, the Bull Shotgun, the Loopy Lookers, and the Mantle of Sedona Armor.
- Fixed countless instances of misplaced objects
- Navmesh improvements around Elephant Hill and Solitare
- More environmental detailing west of Elephant Hill and the area surrounding the SMART Array.
- Added generic dialogue to Newt and Solitare civilians.
- Rebalanced Gila Monster stats
- Reworked the scripting for the Dominicus Rex interview scene in A Little Birdie Told Me.
- Fixed dozens of quest, script, and dialogue bugs.
- Added new quest: Somethin' Stupid. Talk to Lulia at the Base Camp.
- Added new quest: Let the Four Winds Blow. Talk to Zeke in Dolan Springs.
- Added dialogue to the bartender in the Malpais Roadhouse.
- Exported NPC face textures again.
-
Version 0.15
- Added new quest to Newt. Start by talking to Finturus at Base Camp
- Added dialogue and an unmarked quest to the named NPCs at the Rusty Hooks Camp
- Added dialogue to Dominicus Rex
- Added dialogue to Marcellus Sedonus
- Added dialogue for three new NPCs at Solitare
- New eyes for Glass-Eyed Ricamore
- Redid building assets at Solitare and added new sign
- Added/Overhauled interiors for the Dolan Springs Trading Post, Dolan Springs Animal Clinic, Big Stop General Store, Temple Basin Cave, the War Room, Big Stop Jem's Goods and Services, Colorado Bungee Jumping, various trailers around Dolan Springs, Greenway Maintenance Office, Malpais Coyote Den, Rubens Ranch, Mount Tipton Cabin, Highway 93 Diesel Stop, Rancho Saldana Auto Repair, Mount Tipton Power Station, Dolan Springs Springhouse, Dolan Springs Firehouse, and Arizona Hot Spring
- Touchups to the Arizona Spillway
- Redid the eastern wilderness and the SMART Array exterior
- Replaced large empty mesa east of Big Stop with a new Solitare Landfill
- Redid terrain leading up to KLBK Radio
- Added a Wild Wasteland easter egg at the Lake Mead Intake Tunnel
- Touchups to the Arizona Hot Spring exterior
- Major navmesh improvements throughout all interior cells
-
Version 0.14
- Added Drax's new gila assets
- Fixed flag texturesets for ffo
- Deleted crimson caravan npc outside 3-some
- Added new LOD Models to various landmarks
- Updated Navmesh in the South of the Worldspace
- Added southern section of Mt. Tipton and added some distant cliffs to the southern out of bounds area
- Fixed dialogue condition bug
- Fixed Gila filepaths
- Refined Worldaspace East of the Fort
-
Mod of the Month April 2024
Join our Discord!
Revisiting the mod, or just want to preview the new content?
Check out this handy content guide by Vakton [SPOILERS]
Nova Arizona (formerly Arizona Redux) is a content expansion of the Arizona portion of the Mojave Wasteland.
Similar to Morrowind's Tamriel Rebuilt, Nova Arizona extends the vanilla worldspace and map directly, unlike the DLCs and most other large mods which are set within their own self-contained worldspaces. This unorthodox approach has been the cornerstone for designing content that truly feels like it belongs in the base game, a feat we pride ourselves on.
In the Legion-occupied lands of western Arizona, you will encounter dozens of new locations, factions, items, and quests, alongside hundreds of new characters and enemies, all painstakingly designed to blend seamlessly with the vanilla narrative and gameplay. The base game has been extended by ~40% in most respects.
Most importantly, great care and effort has been spent on doubling down on New Vegas's greatest strengths and ironing out the game's flaws. A world rich in new role-playing opportunities, memorable characters, difficult choices, political tensions and secrets, dark humor, mutated beasts, and passionately handcrafted environments awaits you in Nova Arizona!
Description
Progress
Exterior Worldspace - Practically done. Further refinements will be small and purely discretionary.
Interiors - Nearly done. Only a handful of interiors have yet to be finished.
Quests & Dialogue - Work in progress. Most of the remaining quests have been fully conceptualized but need their dialogue finished before they are ready to be implemented. Finishing them is the team's primary objective between now and release. About half of our planned quests are already implemented. A handful are partially implemented.
Loot & Encounters - Mostly done. Some locations may be in need of additional balancing passes.
Navmesh - Mostly done. Polishing is still needed in many places. Updates are slow but steady.
Statistics
- 200+ new interiors
- 100+ new marked locations
- 150+ new named human NPCs
- 500+ new human NPCs total
- 1,000+ new NPCs total (including creatures)
- 32/60 new quests implemented
- 2,000+ new dialogue topics
- 15 new unique weapons
- 22 new outfits
- < 15 vanilla records modified (not including cells or landscape)
- 0 deleted records
- 162 MB of design documents
Narrative
There is no main questline; the core design principle of this mod is to depict Arizona as if Obsidian had included it in the vanilla game to begin with (barring their technical shortcomings). Everything is designed to be side content.
The main goal of Nova Arizona is to balance out the Legion's content with the NCR's while further developing the game's themes and lore. Underpinning this has been a months-long worldbuilding effort to reconstruct a coherent timeline of events leading up to New Vegas and greatly expand upon the cultures and histories of every single faction, especially the Legion who had two fewer games than the NCR to be ironed out.
Much of our lore pertaining to the Mojave conflict was implicitly derived from official sources, but the team has drafted hundreds of original concepts aimed at demystifying the lands beyond the Mojave -- Arizona, New Mexico, Utah, Colorado, and Mexico, such that they may be referenced and further explored through our own dialogue.
We take inspiration from the same sources as Obsidian did: Van Buren, classic movies and literature, world history, religion, and politics.
Overall, the Legion and the Mojave conflict have been reimagined to rectify many of the plot-holes and questionable design choices that Obsidian made (no disrespect intended, writing lore is very hard and they had deadlines to meet), miraculously without retconning anything from vanilla.
Map

Major Settlements
The Base Camp

Seen only in the form of LOD tents in vanilla, we've transformed the previously inaccessible lower portion of the Fort into a dedicated Legion settlement.
Newt

A small fishing village situated on the shore of Lake Mead, Newt has been drained of its resources, its men, and its food reserves. The community of Newt struggles to survive under the Legion's ever-increasing demands.
Malpais Legionary Camp

Once the most important supply hub in the Mojave and the site from which the Malpais Legate planned war with the NCR, its current relevance is dwindling under the watch of the erratic Legatus Marcellus Sedonus.
Solitare Big Stop

A former truck stop town which has changed hands between the NCR and Legion several times throughout the years. Currently fully occupied by the Legion. Those unlucky enough to still inhabit the town live under constant threat of Legion antagonism, imprisonment, or much worse.
Dolan Springs

A sleepy Legion-controlled farming town situated along Arizona State Route 93. Dolan Springs is home to a relatively large chapter of the Cult of Mars. The owners of the local businesses are embroiled in a political conflict with the corporate-owned trading companies who currently dominate the region's economy.
Chloride

The capital of the Mojave Orientum province and an authentic mining boomtown. Chloride is nestled in the foothills of Mount Tipton, just south of Dolan Springs. The nearby quarry, the Pond, is a substantial source of the silver used to mint the Legion's denarii. However, merchants of all kinds swarm the town, as it is host to a unique "economic experiment" conceived by the Legion governor Aristophontes.

Some Recommended (and Compatible) Content Mods:
Imperium Radio
Factions Reloaded - Legion
Lime's Fort Overhaul
Techatticup Uncut - Voiced Legion Quest Expansion
Vladek's Faction Armor Overhauls
The Living Desert
Functional Post Game Ending
Great Bhan's compatibility patch for Arizona - a Legion Expansion
All content is subject to change, and bugs are to be expected.