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Mod articles

  • Installation Instructions for MO2

    Maegfaer has kindly provided these installation instructions for MO2.

    Install guide for Mod Organizer 2 + Wrye Bash:

    I (Maegfaer) assume you know the basics of MO2 and that you already have Wrye Bash accessable through MO2.

    1. First, install the mod as any other through MO2. Enable it in the left list.
    2. Select "<Edit...>" in the executable drop down list, select Wrye Bash. Now enable "Create files in mod instead of overwrite" and choose "Oblivion XP Update" in the dropdown.
    3. Start Wrye Bash through MO2. Go to the installers tab, if installers are not enabled there will be a popup asking to generate some files. Agree to it and wait until it's done.
    4. Drag the downloaded archive of this mod into the left panel of the installe...

  • FAQ - Frequently Asked Questions

    Installation Issues

    Follow the installation instructions in the readme (PDF) EXACTLY. You may install this with BAIN, Vortex or manually. Instructions are included for all
    three methods.
    If you get a big box on the screen with nothing happening, then you have installed it incorrectly or you forgot to enable the plugin.
    If Oblivion hangs or crashes when you try to load a saved game, then double check your installation. You must install Oblivion XP after any mod that
    modifies the user interface (UI), including the HUD. If you're not sure, install it last.
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    Do NOT use weOCPS. It doesn't prevent crashes, it just hides the cause, which means that you'll eventually ruin your game...

  • Levelling Customizations

    This is a collection of the changes other players have made to the levelling parameters to suit their gaming experience. Basically as more quest mods support Oblivion XP, we are finding that the original equations developed by SirFrederik need a bit of tweaking to slow your rate of levelling. All of the players below are either running FCOM or have a large number of quest mods loaded. You can see what kind of effect these numbers will have on your game by looking at the levelling equation spreadsheet in the Docs folder in your game data folder. The spreadsheet has a graph of the existing formula, as well as an area for you to plug in new numbers and see the result.

    If you are running FCOM, I recommend using settings labelled as much slower.

    If you would like to subm...