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FricoRico

Uploaded by

FricoRico

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About this mod

Drastically improve Lumen shadows by reducing Skylight intensity. Zero performance impact!

Requirements
Permissions and credits
Bring back the shadows that were already there by reducing the skylight intensity. A skylight is basically a global light that applies to all shadows to give reduce the shadow intensity. I feel like the skylight is a bit too bright in Oblivion Remastered, making some scenes feel weird and removing shadows altogether. Works for both software and hardware Lumen.

This mod has zero performance impact and mostly changes outdoor lighting and shadows. Indoor lighting is a tiny bit darker, but not hugely affected. The only downside is that shadows also become more visible at night. Ideally a mod would exist that would change these settings based on the time of the day, but for now this is the best I can offer.

Works for both Hardware- and Software Lumen.

Instructions
Simply paste the Engine.ini in the correct location

Game Pass Version
Documents/My Games/Oblivion Remastered/Saved/Config/WinGDK/

Steam Version
Documents/My Games/Oblivion Remastered/Saved/Config/Windows/

Steam Deck/Linux
.local/share/Steam/steamapps/compatdata/2623190/pfx/drive_c/users/steamuser/Documents/My Games/Oblivion Remastered/Saved/Config/Windows/

Or add the following changes to your existing Engine.ini:

[ConsoleVariables]
r.SkylightIntensityMultiplier=0.46
r.Color.Mid=0.58
r.EyeAdaptation.LensAttenuation=0.86
r.EyeAdaptation.ExponentialTransitionDistance=4.2

Changelog

v1.2
- Attempts to restore performance degredation for some specific GPUs

v1.1
- Tweaked shadow intensity
- Better color grading
- Hopefully resolved incompatibility for some users


v1.0
- Initial Release