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bobby

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Baronysmith12

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102 comments

  1. d1rans
    d1rans
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    ty this rly helps, do u think u will be able to get rid of the black texture flickering? cus the difference between low and medium on illumination is nuts 
    1. Baronysmith12
      Baronysmith12
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      • 1 kudos
      Use the DFAO version, or enable dfao in the custom settings version, then increase global illumination to ultra
  2. BaronBS
    BaronBS
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    What is the custom settings version set to by default? IE - is it another version just with the config.lua added, and if so, which other version?

    Basically I want the DFAO version but set so I can do hardware lumen indoors and no lumen outdoors
    1. Baronysmith12
      Baronysmith12
      • supporter
      • 1 kudos
      By default it is software lumen indoors, no lumen + dfao outdoors.

      You would want this for indoors:
          enableLumen=1,
          hardwareLumen=1,
          enableDFAO=0,

      and this for outdoors:
          enableLumen=0,
          hardwareLumen=0,
          enableDFAO=1,
  3. wes47
    wes47
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    I don't know if it's possible, but could you make alternative mod where:
    Outdoors - Enable Fsr Frame Generation
    Indoors - Disable Fsr Frame Generation.
    1. Baronysmith12
      Baronysmith12
      • supporter
      • 1 kudos
      will be added to custom settings version
  4. HappyMexicanGuy
    HappyMexicanGuy
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    • 6 kudos
    I get a strange blurryness on the bottom and right side of the screen with this mod, any idea what's causing it?
    1. Baronysmith12
      Baronysmith12
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      • 1 kudos
      Is this only whilst moving the camera or also whilst stationary? Can you send a screenshot?
    2. HappyMexicanGuy
      HappyMexicanGuy
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      • 6 kudos
      I think it is because I am installing it through Vortex
    3. Baronysmith12
      Baronysmith12
      • supporter
      • 1 kudos
      shouldnt't be an issue i would think
  5. ras1619t
    ras1619t
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    • 0 kudos
    Anyone else get crashes with a ue4ss sometimes while loading? It's far from unplayable for me, but I'd like to figure it out if possible.
    1. Baronysmith12
      Baronysmith12
      • supporter
      • 1 kudos
      can you send ue4ss.log after you crash
  6. ndrcoco
    ndrcoco
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    Thanks for the mod. I'm playng on Rog ally and it's great with this mod. 

    Is it possible to make a version with hardware lumen enabled indoor and disable both hardware and software lumen when outdoor?
    1. Baronysmith12
      Baronysmith12
      • supporter
      • 1 kudos
      Yes. I'm about to release a version where you can configure settings yourself
    2. ndrcoco
      ndrcoco
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      Thank you very much
    3. ndrcoco
      ndrcoco
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      I just tried the new version with custom settings. I think there is a problem. I have software lumen enabled in the game. When I enter a building hardware lumen activates as it should but when I leave the building hardware lumen remains active. These are the settings of the mod I am using.

      -------------------
      --INDOOR SETTINGS--
      -------------------
      cfg.indoors={
      enableLumen=1,
      hardwareLumen=1,
      enableDFAO=1,

      -- 0:low, 1:med, 2:high, 3:ultra
      GlobalIlluminationQuality=2,
      EffectsQuality=2,
      FoliageQuality=2,
      ShadowQuality=1,
      TextureQuality=3,
      ViewDistanceQuality=2
      }
      --------------------
      --OUTDOOR SETTINGS--
      --------------------
      cfg.outdoors={
      enableLumen=0,
      --hardwareLumen=0,
      enableDFAO=1,

      -- 0:low, 1:med, 2:high, 3:ultra
      GlobalIlluminationQuality=2,
      EffectsQuality=1,
      FoliageQuality=1,
      ShadowQuality=1,
      TextureQuality=2,
      ViewDistanceQuality=2
      }

      Am I doing something wrong?
    4. ManicxPixie
      ManicxPixie
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      Is your Engine.ini read-only? I wonder if that's the issue 
    5. Baronysmith12
      Baronysmith12
      • supporter
      • 1 kudos
      the mod runs the console commands directly, engine.ini isnt the issue
    6. Baronysmith12
      Baronysmith12
      • supporter
      • 1 kudos
      try removing the -- from hardwareLumen=0 at the bottom 
    7. ndrcoco
      ndrcoco
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      Removing the -- from hardwareLumen=0 at the bottom seems to have fixed the problem.
      Now the mods works perfectly.

      Thank you very much. 
  7. swefan
    swefan
    • supporter
    • 25 kudos
    Considering that the outdoor framerate is always lower anyway, it might also be useful to add the option to cap the framerate separately for indoors and outdoors.
    1. Baronysmith12
      Baronysmith12
      • supporter
      • 1 kudos
      Will do
  8. lyridsreign
    lyridsreign
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    • 0 kudos
    I just want to say that this mod is absolutely amazing. I'm on a RX 7600 with a Ryzen 5 3600. I was getting 55-60 FPS in the Imperial City just fine. However, once I went into the open world properly my FPS TANKED so hard. I literally went from 50 FPS ish to single digit frame rates. I tried so many different tweak mods and ini files. I decided to give this mod a whim since I thought the Lumen Begone mod didn't look that terrible on the exterior but thought it ruined the interior space. Coupled with Natura LUT I can just barely tell that the visual quality of the game is slightly degraded while in the open world. Which is a trade off I'm willing to take because my FPS skyrocketed back up to 60 and only dips when a lot of actors are on screen. Thank you so much for this mod, mate!
    1. Baronysmith12
      Baronysmith12
      • supporter
      • 1 kudos
      Glad i could help!
  9. zombie22
    zombie22
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    • 0 kudos
    Great mod, I hope you can reduce the shadow flicker in the DFAO version.
    1. Baronysmith12
      Baronysmith12
      • supporter
      • 1 kudos
      See if the new version helps
    2. zombie22
      zombie22
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      There is no more flickering on the bushes, is still a little bit on the trees. I wonder if it can be completely eliminated? 
      Edit. Changing Global Illumination to Ultra eliminated 90% on the trees, nice.
    3. Baronysmith12
      Baronysmith12
      • supporter
      • 1 kudos
      Hopefully, ill keep tweaking it
  10. IVCor
    IVCor
    • supporter
    • 4 kudos
    Did you intend to copy other mods into this mod?
    1. Baronysmith12
      Baronysmith12
      • supporter
      • 1 kudos
      These are default mods in UE4SS, not specific to this game, they have no effect for players
    2. PatProbity
      PatProbity
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      • 0 kudos
      but they have no reason to be there, these "extras" are why i will not install this mod
    3. mndsbro
      mndsbro
      • premium
      • 0 kudos
      Does your keyboard lack a delete key?
    4. CozmiNU
      CozmiNU
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      • 33 kudos
      Those mods are present in the original source on GitHub too. Just go and download UE4SS from there and install this mod over if you don't trust it for some reason.
    5. swefan
      swefan
      • supporter
      • 25 kudos
      Helpful, I was wondering the same thing
    6. topdogpotgod
      topdogpotgod
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      • 0 kudos
      What is safe to delete and what is required ?
    7. Baronysmith12
      Baronysmith12
      • supporter
      • 1 kudos
      Any mod that is set to 0 in mods.txt you can probably delete