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akarnokd

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karnokd

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  1. karnokd
    karnokd
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    Dev/Beta branch support

    See [Mod Bundle] for previews for upcoming game versions.

    Updates

    Do not post about the mod being out-of-date. I know. It will be updated.

    Installation prerequisite


    Item List

    https://www.nexusmods.com/planetcrafter/articles/4

    Doesn't work

    If you followed the install instructions but the mod still doesn't work, it could be due to many things.

    Please find me on discord: akarnokd
  2. lzrs13
    lzrs13
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    how would you spawn super alloy or an item that has multiple words in the name? it only says "Unknown item."
    1. lzrs13
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      nvm just use /ingredients-for
  3. cant figure out how to add terraformation index
    1. karnokd
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      You have to use the individual component commands for the Ti to persist across saves:

          /add-animals - Adds the specified amount to the Animals value.
          /add-heat - Adds the specified amount to the Heat value.
          /add-insects - Adds the specified amount to the Insects value.
          /add-oxygen - Adds the specified amount to the Oxygen value.
          /add-plants - Adds the specified amount to the Plants value.
          /add-pressure - Adds the specified amount to the Pressure value.
  4. JohnnyPIayz
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    how do i open the console?
    1. JohnnyPIayz
      JohnnyPIayz
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      nvm i figured it out
  5. Cougar1818
    Cougar1818
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    Mod works great, but when trying to spawn golden, animal, or starform effigies, red text says "this item cannot be spawned".  any workaround?
    1. karnokd
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      /build
  6. Vandeick
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    Please tell me how to write several items in one line in the console, but not the same ones (this is clear and so you just put the quantity after the name), but different ones?What punctuation marks should they (the names) be separated by?
    1. karnokd
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      You can't. You have to enter each item on its separate command line and press Enter. You can use the up/down arrow to recall a previous command and edit it.

      /spawn iron 10
      /spawn magnesium 10

      If you want multiple different items because of a recipe, you can use

      /ingredients-for autocrafter1 5
    2. Vandeick
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      Thanks for the answer.Then I'll try asking about something else.Is it possible to use a bat file in the console line in this mod?I can write the bat file itself, but I don't understand how to run it in the mod console.Is this possible?
    3. karnokd
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      Not possible currently.
  7. AbrasiveRain
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    Can the /delete-item command be used to remove crates, wrecks, etc found in the wild?
    1. karnokd
      karnokd
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      Preplaced crates yes. Ship wrecks no.

      Correction: only player-placed objects can be deleted this way.
    2. AbrasiveRain
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      Cool, thanks!

      I actually tried it twice with different preplaced crates (out in the open), and it didn't work. I got a long number, which presumably is the item ID, and then when I tried to delete the crate I got an "object deleted" message, but the crate was still there. What am I doing wrong?
    3. karnokd
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      Sorry, my mistake.

      I double checked what's happening and the game doesn't let one delete crates. 

      So you can only delete your own placed objects but not such wild crates.
    4. AbrasiveRain
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      That's fair. Thanks for checking.

      Do you know whether it's possible to change the current terraformation stage (or, even better, to change the TI values at which the different stages start and end)? I find 175,000 TI is way too early for a blue sky. Maybe not via console command, but via alteration of the game files.

      Bonus points if it can be changed to, say, a pressure value rather than a TI value, but I understand if stages are hard-bound to TI value and this isn't possible.
  8. BubblyWord489
    BubblyWord489
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    Some suggestions.

    When using /list-golden-containers (Or /list-starform-containers which is not in the documentation but is in the code) it would be nice if we could pass the index returned again to the function to then TP us to the container. For example:

    

    Passing 00 to /list-starform-containers would basically just do /tp -346.22 -101.08 253.27.

    This would also be good for /list-items-nearby as I use it to clean out ships.

    

    Currently it just returns a very long 9 digit (object ID?) number that takes almost as long to type in as /tp does.

    It also doesn't help the cursor can't select and copy paste outputting from the console.

    I tried to add it myself, but your repo has no build instructions and even when I follow the BepinEx SDK install instructions and just happen to know I need to change solution_private.targets, it still fails to build, so I gave up adding it myself.
    1. BubblyWord489
      BubblyWord489
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      Thanks to the power of copilot, I figured it out. I had to add BepinEx's nuget repo to my package sources (https://nuget.bepinex.dev/v3/index.json).

      The build instructions for newcomers should be:

      • Update solution_private.targets with Steam directories.
      • Add BepinEx's nuget repo to package sources
      Very simple.

      But anyway, here's the new Plugin.cs file changes I made: https://pastebin.com/39G2CjQS
  9. KiloGraf
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    The entire list of Items. Edited, errors are removed, according to the syntax.

    The original list is taken from Syleynn44
    1. HeArTBeaT15
      HeArTBeaT15
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      Pin this please, good info
    2. Elyss094
      Elyss094
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      Tysm.
      Link is down, could you reupload it please
    3. karnokd
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  10. KDarkmoon99
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    Can this be used to delete a wild tree in game that grew into my home I built? If so, can you please tell me how to get the target item id so I can delete it?
    If not can you suggest another way or am I just out of luck?

    Thanks!
    1. karnokd
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      Not possible. Such trees are part of the landscape and do not have any identifier to work with.
  11. shaoflust
    shaoflust
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    Hello, I install the HUMBLE DLC, and almost everything in this great mod works perfectly, but the command /spawn can't spawn HUMBLE seeds in a PRIME game.
    1. karnokd
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      Updated the mod allow such spawning/building.