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No Crack for AI - an AI mod for Ready or Not, by SkebbZ

Original website: https://www.nexusmods.com/readyornot/mods/3169
Warning: even having a custom map mod installed can break this mod, as the map author usually overwrites the AiLevelData.ini file.
Incompatible with other AI mods and anything modifying suspect count or traps through the AILevelData.ini file.
Troubleshooting steps here https://www.nexusmods.com/readyornot/articles/321

Install instructions:
Choose a version and install only one of them, not multiple at the same time. Recommend you start with the main file to try it out.
Works with Vortex, just remember to click "elevate" and "deploy" in the top right notification bell. Otherwise it won't actually install.
Manual install:
Unpack the .zip file to path ....\SteamLibrary\steamapps\common\Ready Or Not\ReadyOrNot\Content\Paks\
If you cant find this folder, right click the game in Steam --> manage --> browse game files or something to this effect.
Launch game
If you don't understand this, check out recursiveGecko's mod install guide for some added pictures: https://ron.recursiveprojects.cloud/guide/mod-installation

Overview:
Adjustable AI accuracy based on chosen difficulty mode. Adjusted reaction times and requires them to see more of your body before they start blasting (as in reduced wallbanging or shooting through tiny gaps).
Changes to the morale system to make it possible to subdue more suspects nonlethally, as long as you don't let their stress get too high (by killing them or being noisy) and use your tools.
Be mindful of the fact that suspects already firing upon you will be much harder to subdue, and that some maps have hardcore suspects with high morale.
Note: balanced for multiplayer.
Set "server checksum" to disabled in gameplay settings to host MP.

Difficulty description:
In order of difficulty (enemy accuracy, roamers and some timers) , from the most forgiving to least:

No Crack For You (main/default file - easy)
Some Crack - As a Treat (easy-medium) - similar to Vanilla after Hotfix3, but slightly less accurate suspects at long range
Cracked but Sweet (medium+) - most good players who don't mind dying every once in a while can start here
Crack Attack (medium-hard, suspects ignore limbs and aim center mass/head) - a challenge if you don't go slow. You can die faster if your armor is broken.
Cracked Souls™ (hard - similar to Vanilla at launch, suspects ignore limbs and aim for center mass/head very accurately) - invite your friends and watch them suffer! You can die faster if your armor is broken.

Special modifiers/variants:
Low intensity - lower number of suspects than vanilla, about 20-30% lower on average
Overdose - Higher number of suspects than vanilla, about 50% higher on average. More roamer and random knife suspects. Slightly tuned timers on campus to account for more suspects.
No traps - self explanatory. Some reports indicate Club has hardcoded bombvests.
Heart Attack - So many suspects,up to 50 where the maps are large enough. New stuff on most maps, like alarms and bomb vests. Extreme amount of patrolling enemies opening doors and walking around. Further increased timers on campus. More surprises.