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- Simple Mod Menu and Blueprint Loader (In Game Menu)
Simple Mod Menu and Blueprint Loader (In Game Menu)
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Version3.5.3
- Download:
- Manual
File information
Last updated
Original upload
Created by
RareKiwiUploaded by
TheRareKiwiVirus scan
Tags for this mod
Main files
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Player Limit Editor, Simple Mod Menu and Simple Blueprint Loader
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Recook/Repak with DW project. Same code as 2.1
Provides a shared framework that other mods can include in order to load their blueprint code without needing to override a game asset.
Overrides W_FPSCounter. -
1.5.3 - Minor fixes
- Use modifier keys when changing inputs with mouse buttons (hold before starting).
- Fix missing level URL on some mod maps.
- Reset server browser after stopping search and starting another.
Optional files
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Added SMM UI
Split console override command to it's own setting
By default increases the multiplayer player limit to 16
Can be run standalone, but overrides a common file W_FPSCounter.
Can be loaded with Simple Blueprint Loader.
Miscellaneous files
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For mod makers for loading blueprints with SBL.
Create a Misc>Data Asset of type PDA_SBL_ModData
In /Content/Mods/_SBLdata/
Optionally implement the BPI_SBL_Mod interface to interact with the loader bp
Do not cook/pak source assets -
(Update added DoNotification to BPI_SMM_Mod)
For mod makers for adding SMM menus.
Create a Misc>Data Asset of type PDA_SMM_MenuData
In /Content/Mods/_SMMdata/
Do not cook/pak source files
Old files
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Player Limit Editor, No Upper Right Text, Simple Mod Menu and Simple Blueprint Loader
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Player Limit Editor, No Upper Right Text, Simple Mod Menu and Simple Blueprint Loader
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Player Limit Editor, No Upper Right Text, Simple Mod Menu and Simple Blueprint Loader
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Player Limit Editor, No Upper Right Text, Simple Mod Menu and Simple Blueprint Loader
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Player Limit Editor, No Upper Right Text, Simple Mod Menu and Simple Blueprint Loader
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Player Limit Editor, No Upper Right Text, Simple Mod Menu and Simple Blueprint Loader
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Player Limit Editor, No Upper Right Text and Simple Blueprint Loader
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Player Limit Editor, No Upper Right Text, Simple Mod Menu and Simple Blueprint Loader
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Changed button name on main menu.
Un versioned mod data won't show as red.
Removed 2 removed playtest levels -
Fixes to make sure port and farm are added to the level list. Should hopefully pickup new levels that have that issue too.
Level list order should now follow the same order as the campaign. -
Removes the Upper Right Text and Safe Mode Text overlay while keeping the VOIP activity and Network Status widgets.
Can be run standalone, but overrides a common file W_FPSCounter.
Can be loaded with Simple Blueprint Loader. -
Removes the Upper Right Text and Safe Mode Text overlay while keeping the VOIP activity and Network Status widgets.
Can be run standalone, but overrides a common file W_FPSCounter.
Can be loaded with Simple Blueprint Loader. -
Added SMM UI
By default increases the multiplayer player limit to 16
Can be run standalone, but overrides a common file W_FPSCounter.
Can be loaded with Simple Blueprint Loader. -
By default increases the multiplayer player limit to 16
Can be run standalone, but overrides a common file W_FPSCounter.
Can be loaded with Simple Blueprint Loader. -
Added SMM UI and unload fix.
Provides a shared framework that other mods can include in order to load their blueprint code without needing to override a game asset.
Overrides W_FPSCounter. -
Removed FPS widget to hopefully stop load crash.
Provides a shared framework that other mods can include in order to load their blueprint code without needing to override a game asset.
Overrides W_FPSCounter. -
Provides a shared framework that other mods can include in order to load their blueprint code without needing to override a game asset.
Overrides W_FPSCounter. -
Added notification interface call. Added logic for dealing with loading corrupted save configs.
Requires Simple Blueprint Loader to load -
Requires Simple Blueprint Loader to load
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Requires Simple Blueprint Loader to load
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Requires Simple Blueprint Loader to load
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Fixed and added Lobby choice for Darkwaters, Home Invasion or Original
Replaced some text blocks in level selector and server browser widgets that may have caused crashes. -
1.5.2 - Added options to chose from level names for scroll list
1.5
Fixed and added Lobby choice for Darkwaters, Home Invasion or Original
Replaced some text blocks in level selector and server browser widgets that may have caused crashes. -
Dark Waters update.
Level selector is now using LevelData classes that were added with DarkWaters
DLC detection should be automatic now (I forgot to update refresh button text)
+ Server browser
+ Some config event fixes -
For mod makers for adding SMM menus.
Create a Misc>Data Asset of type PDA_SMM_MenuData
In /Content/Mods/_SMMdata/
Do not cook/pak source files