Requiem including its documentation is no longer actively developed for Skyrim Legendary Edition. When installing Requiem you should therefore follow the nearly identical installation instructions from Skyrim Special Edition. The crucial difference are in the requirements section where you need the following dependencies instead.
Requiem and the Reqtificator don't cause a crash on startup. The most common causes of this error is a missing master. Tools like LOOT can help you find and resolve such problems.
Underscores in Cell Editor IDs break save sorting in SkyrimSE.PSASo, for those who aren't aware, there's a 'bug' where saves made in certain mod-added cells don't get sorted under the character name.
I love the mod but I just can't seem to satisfy my hunger mechanic. Does anybody have a guide to food management? And how do you craft food? Thanks!
EDIT: Never mind, I wasn't eating the right kinds of food items. But! I'm trying to figure out what sort of quests are easy to start with, considering the start is like trial by fire. Could someone point me in the right direction for an updated guide on missions?
worst mod in the history of skyrim. Started the lorerim 4 times , the 1st mob that tries to kills me one shots me, or is laughing at me by kitting me while shooting fire bolts that insta kills you. Also the 1st fist fight you get in , is the same, one punch drains 90% of your health. tha f*#@ is this shit. how can i disable this s#*! from lorerim ?
According to Google, "Lorerim" is a Wabbajack list for Skyrim Anniversary Edition. You seem lost to post this in the comment section of "Requiem - The Roleplaying Overhaul" for Skyrim Legendary Editiom. If you do find the forum you intended to post it, I recommend you rephrase your post to be more constructive as you are unlikely to achieve anything with the current rant.
After giving up on version 4.0.3, I tried version 1.9.4 and, after playing for a while, I noticed that some NPCs didn't display their names and I couldn't talk to them. Upon reviewing with Tes5edit, I saw that Requiem for the Indifferent didn't register the names of some of them. It took me almost an hour to enter the missing names for Requiem for the Indifferent, and finally, it worked. However, I realized that some armor and weapons didn't display their names either, and when I tried to craft armor with no name, it didn't even show up in my inventory. I tried to fix it, but only made things worse, so I decided to check what was wrong with my 4.0.3 download. It turns out that the problem with Helgen Keep is that Requiem for the Indifferent doesn't register the names of some records, such as 'autoload' for entering Helgen, or the exterior door, and even the first door that can be opened with the keep key. Many records don't register the name, which makes them not display or work correctly in the game. I can fix it with Tes5edit, but I suppose it shouldn't be that way. I followed the installation instructions correctly, does anyone have an idea what might be causing this installation error?
Now, empty names are an issue I've heard of before! As I recall, when porting Requiem from Oldrim to SSE, Ogerboss discovered that Skyproc, the library used by the Reqtificator, doesn't correctly read string tables inside BSAs, which causes the empty names. This mainly affected non-English games and the DLCs. Since neither SkyProc nor the Reqtificator are being actively developed on Oldrim, it is unlikely the underlying problem will be fixed. However, there are workarounds. Extracting the string tables from Skyrim - Interface.bsa as loose files might help. Alternatively, manually forwarding the names as you did should be a viable workaround too. Since the Reqtificator will override all edits made to Requiem for the Indifferent.esp when rerun, I recommend forwarding the missing names to a separate plugin loaded before the patch.
Today I try run the patch after extract the interface.bsa as loose files, it works! Thank u so much. Also, the interface.bsa overwrite the skyui menu, but it can be solved just disabling the interface after run the patch.
hello sir.. i cant finished my reqtificator patch, it was said reqtificator failed.
and this is form log
ERROR Reqtificator.ExceptionManager - critical exception encountered java.nio.BufferUnderflowException: null at java.nio.HeapByteBuffer.get(HeapByteBuffer.java:179) ~[?:?] at java.nio.ByteBuffer.get(ByteBuffer.java:804) ~[?:?] at lev.LShrinkArray.extract(LShrinkArray.java:163) ~[skyproc:?] at skyproc.BodyTemplate$BodyTemplateMain.parseData(BodyTemplate.java:62) ~[skyproc:?] at skyproc.SubRecords.importSubRecord(SubRecords.java:256) ~[skyproc:?] at skyproc.SubRecords.importSubRecords(SubRecords.java:248) ~[skyproc:?] at skyproc.SubShell.parseData(SubShell.java:56) ~[skyproc:?] at skyproc.SubRecordsStream.loadFromPosition(SubRecordsStream.java:148) ~[skyproc:?] at skyproc.SubRecordsStream.get(SubRecordsStream.java:53) ~[skyproc:?] at skyproc.SubRecords.getBodyTemplate(SubRecords.java:167) ~[skyproc:?] at skyproc.ARMO.getBodyTemplate(ARMO.java:419) ~[skyproc:?] at skyrim.requiem.records.ArmorKt.getArmorType(Armor.kt:19) ~[skyrim.requiem:?] at skyrim.requiem.transformations.armors.ArmorRatingAdjustment$selector$1$1.invoke(ArmorRatingAdjustment.kt:29) ~[skyrim.requiem:?] at skyrim.requiem.transformations.armors.ArmorRatingAdjustment$selector$1$1.invoke(ArmorRatingAdjustment.kt:19) ~[skyrim.requiem:?] at skyrim.requiem.transformations.RecordTransformer$andThen$1.invoke(RecordTransformer.kt:54) ~[skyrim.requiem:?] at skyrim.requiem.transformations.RecordTransformer$andThen$1.invoke(RecordTransformer.kt:15) ~[skyrim.requiem:?] at skyrim.requiem.transformations.RecordTransformer$andThen$1.invoke(RecordTransformer.kt:54) ~[skyrim.requiem:?] at skyrim.requiem.transformations.RecordTransformer$andThen$1.invoke(RecordTransformer.kt:15) ~[skyrim.requiem:?] at skyrim.requiem.transformations.RecordTransformer.transformRecords(RecordTransformer.kt:27) ~[skyrim.requiem:?] at skyrim.requiem.Reqtificator.transformArmors(Reqtificator.kt:279) ~[skyrim.requiem:?] at skyrim.requiem.Reqtificator.runChangesToPatch(Reqtificator.kt:233) ~[skyrim.requiem:?] at skyproc.gui.SUMGUI$ProcessingThread.run(SUMGUI.java:966) [skyproc:?] at java.lang.Thread.run(Thread.java:830) [?:?] 09:37:37.209 INFO skyrim.requiem.Reqtificator - closing program
I've just installed version 4.0.3. After trying so hard to get it to run, some bugs appeared. I even reinstalled Skyrim to do a clean installation of the mod. However, when I start a new game and I'm about to enter Helgen Keep, it just doesn't do anything. The screen turns black, like the load screen, but I can still hear everything, and Hadvar/Ralof telling me to go to the keep. A few seconds later, Alduin just kills me. I don't know what to do. I appreciate any help you can give me. I also tried installing versions 4.0.0, 4.0.1, and 4.0.2, but in those cases, nothing happened, and Requiem didn't show up in the MCM menu from SkyUI.
This sounds like an issue caused by another mod or installation error, so I'm afraid I cannot be of much assistance. Failing to enter Helgen Keep is not an issue I'm familiar with.
Oh, I see. Although I don't have any other mods installed precisely to avoid any kind of error. I'll keep reviewing and see how I can solve it. Thank you very much!
Vortex tells me Requiem for the Indifferent.esp is incompatible with Ordinator. Yet when i disable Ordinator it tells me Requiem for the Indifferent.esp is missing masters - Ordinator??
66766 comments
Requiem including its documentation is no longer actively developed for Skyrim Legendary Edition. When installing Requiem you should therefore follow the nearly identical installation instructions from Skyrim Special Edition. The crucial difference are in the requirements section where you need the following dependencies instead.
It has a cell named "REQ_XarrianGeneralCell"
Underscores in Cell Editor IDs break save sorting in SkyrimSE.PSASo, for those who
aren't aware, there's a 'bug' where saves made in certain mod-added
cells don't get sorted under the character name.
I love the mod but I just can't seem to satisfy my hunger mechanic. Does anybody have a guide to food management? And how do you craft food? Thanks!
EDIT: Never mind, I wasn't eating the right kinds of food items.
But! I'm trying to figure out what sort of quests are easy to start with, considering the start is like trial by fire.
Could someone point me in the right direction for an updated guide on missions?
After giving up on version 4.0.3, I tried version 1.9.4 and, after playing for a while, I noticed that some NPCs didn't display their names and I couldn't talk to them. Upon reviewing with Tes5edit, I saw that Requiem for the Indifferent didn't register the names of some of them. It took me almost an hour to enter the missing names for Requiem for the Indifferent, and finally, it worked. However, I realized that some armor and weapons didn't display their names either, and when I tried to craft armor with no name, it didn't even show up in my inventory. I tried to fix it, but only made things worse, so I decided to check what was wrong with my 4.0.3 download. It turns out that the problem with Helgen Keep is that Requiem for the Indifferent doesn't register the names of some records, such as 'autoload' for entering Helgen, or the exterior door, and even the first door that can be opened with the keep key. Many records don't register the name, which makes them not display or work correctly in the game. I can fix it with Tes5edit, but I suppose it shouldn't be that way. I followed the installation instructions correctly, does anyone have an idea what might be causing this installation error?
Thanks, hope u well!
Today I try run the patch after extract the interface.bsa as loose files, it works! Thank u so much. Also, the interface.bsa overwrite the skyui menu, but it can be solved just disabling the interface after run the patch.
Thanks, again!
and this is form log
ERROR Reqtificator.ExceptionManager - critical exception encountered
java.nio.BufferUnderflowException: null
at java.nio.HeapByteBuffer.get(HeapByteBuffer.java:179) ~[?:?]
at java.nio.ByteBuffer.get(ByteBuffer.java:804) ~[?:?]
at lev.LShrinkArray.extract(LShrinkArray.java:163) ~[skyproc:?]
at skyproc.BodyTemplate$BodyTemplateMain.parseData(BodyTemplate.java:62) ~[skyproc:?]
at skyproc.SubRecords.importSubRecord(SubRecords.java:256) ~[skyproc:?]
at skyproc.SubRecords.importSubRecords(SubRecords.java:248) ~[skyproc:?]
at skyproc.SubShell.parseData(SubShell.java:56) ~[skyproc:?]
at skyproc.SubRecordsStream.loadFromPosition(SubRecordsStream.java:148) ~[skyproc:?]
at skyproc.SubRecordsStream.get(SubRecordsStream.java:53) ~[skyproc:?]
at skyproc.SubRecords.getBodyTemplate(SubRecords.java:167) ~[skyproc:?]
at skyproc.ARMO.getBodyTemplate(ARMO.java:419) ~[skyproc:?]
at skyrim.requiem.records.ArmorKt.getArmorType(Armor.kt:19) ~[skyrim.requiem:?]
at skyrim.requiem.transformations.armors.ArmorRatingAdjustment$selector$1$1.invoke(ArmorRatingAdjustment.kt:29) ~[skyrim.requiem:?]
at skyrim.requiem.transformations.armors.ArmorRatingAdjustment$selector$1$1.invoke(ArmorRatingAdjustment.kt:19) ~[skyrim.requiem:?]
at skyrim.requiem.transformations.RecordTransformer$andThen$1.invoke(RecordTransformer.kt:54) ~[skyrim.requiem:?]
at skyrim.requiem.transformations.RecordTransformer$andThen$1.invoke(RecordTransformer.kt:15) ~[skyrim.requiem:?]
at skyrim.requiem.transformations.RecordTransformer$andThen$1.invoke(RecordTransformer.kt:54) ~[skyrim.requiem:?]
at skyrim.requiem.transformations.RecordTransformer$andThen$1.invoke(RecordTransformer.kt:15) ~[skyrim.requiem:?]
at skyrim.requiem.transformations.RecordTransformer.transformRecords(RecordTransformer.kt:27) ~[skyrim.requiem:?]
at skyrim.requiem.Reqtificator.transformArmors(Reqtificator.kt:279) ~[skyrim.requiem:?]
at skyrim.requiem.Reqtificator.runChangesToPatch(Reqtificator.kt:233) ~[skyrim.requiem:?]
at skyproc.gui.SUMGUI$ProcessingThread.run(SUMGUI.java:966) [skyproc:?]
at java.lang.Thread.run(Thread.java:830) [?:?]
09:37:37.209 INFO skyrim.requiem.Reqtificator - closing program
i use MO2, Oldrim, can someone help me?
Thank you
pardon my english :)
I've just installed version 4.0.3. After trying so hard to get it to run, some bugs appeared. I even reinstalled Skyrim to do a clean installation of the mod. However, when I start a new game and I'm about to enter Helgen Keep, it just doesn't do anything. The screen turns black, like the load screen, but I can still hear everything, and Hadvar/Ralof telling me to go to the keep. A few seconds later, Alduin just kills me. I don't know what to do. I appreciate any help you can give me. I also tried installing versions 4.0.0, 4.0.1, and 4.0.2, but in those cases, nothing happened, and Requiem didn't show up in the MCM menu from SkyUI.
Thanks for reading
Vortex tells me Requiem for the Indifferent.esp is incompatible with Ordinator. Yet when i disable Ordinator it tells me Requiem for the Indifferent.esp is missing masters - Ordinator??
I'm so lost if anyone could help