This page was last updated on 10 April 2024, 10:42PM
Changelogs
Version 1.0.3
General
- Ninara now starts disabled in Dawnstar and is moved to her starting position once the player enters the Mzinchaleft location. Seems that she randomly doesn't appear for some users, hopefully moving her from an open world location will help. This fix needs a new game or one where Ninara's esp hasn't been introduced into the existing save yet. This change has no effect if you have completed her introductory quest, Gnome Alone.
- Companion Mode now works as intended.
- Corrected Ninara repeating a line if you are the Archmage of Winterhold.
- Fixed issue where a kill on the quest Containment wouldn't progress.
- Removed a dirty edit to a package.
- Corrected optional exterior patch for 1.0.3+.
Version 1.0.2
REQUIRED for Intro Quest fix if it wasn't working for you: You must NOT be starting or loading your game while inside or near Mzinchaleft, however you can travel away and back to it.
NOTE there may be additional corrections based on feedback before this goes live.
General:
- Ninara now set to sandbox current location, 256 units, if no other packages or quests affect her.
Installer:
- Seq is now installed loose.
- Updated dialogue corrections (below) to EFF patch.
- Prebuilt 3BA meshes to remove confusion by not running bodyslide.
- Prebuilt BHUNP meshes to remove confusion by not running bodyslide.
Dialogue:
- Corrected flags on shared dialogue that might have created an issue in some cases.
- Removed Invisible Continues in the event that they might not be executing follower type commands.
Intro Quest:
- Intro now marks sandox marker alias as optional.
- Attempt to spawn enemies at Ninara instead of the marker.
- If enemies aren't in the cell for some reason, they are moved to the marker. If the marker doesn't exist, they are moved to Ninara. There is a 2 second delay to account for various script engine speeds.
- If trigger isn't working to start quest, player receives a tracking spell when entering the location, which starts the quest within 2200 units of Ninara. Spell is removed once the quest starts.