This page was last updated on 12 August 2023, 1:03AM
Changelogs
Version 1.07a
- Fixed sun lens flare bug that happens during transition between SkyrimFog weather (c821e) and other weathers.
- Reduced blue tint of the godrays used during SkyrimFog weather (c821e) at night.
- The orange horizon at night during SkyrimClear weather (81a) is no longer orange. This orange horizon was by design, but many people considered it a bug so I killed it.
Version 1.07
Reduced the chances for rain weathers overall, this may need more prolonged testing, I can't tell right now how big is the impact of this change. If you see no difference, try turning SeasonsFX OFF and then ON, this will update the chances.
Increased the volatility setting which means weathers change more often
Reduced lightning flash intensity, this is as far as I can reduce, further reduction would need to be done through reducing godrays intensity during storms (godrays amplifies lightning intensity heavily)
Added the ability to enable Weaker Sunlight effect with various strength levels (OFF, 33%, 66%, 100%)
Lowered thunder sounds volume to be more consistent with other game sounds.
Version 1.06
- Added new option in spell, Weaker Sunlight. This one has two uses: to help alleviate the snow brightness, but also to soften the overall look for those who dislike the high contrast.
- Reverted a change made in 1.04 where the contrast was reduced for pleasant weathers in snowy regions, it's no longer needed now that there's Weaker Sunlight option.
Version 1.05b
Fixed an issue with "Month: Sun's Dusk. Winter is approaching." message appearing every time the savegame loads while in the Sun's Dusk month. (Thanks, CakeeMaster!)
Version 1.05a
Forwarded some USSEP fixes which are the following:
- Added a sound to one of the Soul Cairn weathers which was missing previously
- Moons are no longer visible while in Soul Cairn
Version 1.05
Added new thunder sounds for the rain storms.
Version 1.04
- Snow being too bright should no longer be an issue in snowy regions. This was done through imagespace tweaking so ENB presets shouldn't suffer any changes at all.
- Fixed internal structural issues caused by xEdit
Version 1.03
- Slightly reduced waterfall brightness in Reach region.
- Fixed missing Dawnguard sounds.
- Added a new change in the INI provided with the mod to increase the distance at which the distant fogs can be seen.
Version 1.02
- Reduced the falling angle of rain particles.
- Adjusted volatility for weathers to change slightly more often.
- Tweaked the weather chances. Less rain generally, more snowing during winter.
Version 1.01
- Added new INI file to improve snow shader especially during night.
- Increased the chance of snowing during winter season.
- Increased the chance of heavy raining during summer.
- Increased the chance of rain during Rain's Hand month.