Hi there, I'm currently using Lightsbane alongside Lanterns of Skyrim II, but I'm running into an issue: it seems like LOS2's light sources don't have LightPlacer objects attached, so they're not affected by Lightsbane. Is there a known workaround or patch for this? Or is there a recommended way to manually add LightPlacers to LOS2 assets so they work correctly with Lightsbane? Thanks in advance for any help!
I just noticed that there are weird collision wall attached to the lanterns when using this mod. For example, the lanterns hanging at the ceiling will block the way below it. The only way to fix this right now is to extinguish the lanterns. This becomes a problem in places that uses a lot of lanterns, like inns. There are invisible walls everywhere and you need to extinguish each one of them to walk around. Idk if this is a specific problem with my game or the mod itself, just leaving it here in case I can get any help on it.
I tried disabling this mod and the collision walls disappear, so I'm positive it has something to do with this mod.
Hi kwamagg, similar to your Dynamic Candles mod, is there a chance we could have just the On/Off activation prompt as a module? Would love that for both lanterns and firepits, without the spell/arrow mechanics.
Hey, that's a really good idea for a mod. I'm surprised no one did that previously. Can I make a small request to patch lantern mesh from this mod Medieval Candlehorns and Sconces?
Thanks! There may be an incompatible part, unless you use the hotfix from the same mod page, which removes lanterns from the BOS config (the added havok resulted in lanterns detached from the poles and lie around, as far as I remember).
I use Lightsbane + Bottled Lanterns + Placed lights. I think Bottled Lanterned fix the lanterns from falling off the poles because of Destructible Skyrim-BOS.
Maybe you need mods that change the lighting. Something like ELFX or Lux. Or if you know how to use SSEEdit, you can edit the light yourself. For lanterns its pretty much the same light as for candles.
I'm not quite sure what you're talking about, the configs from the LPO or the one I made a patch for, but if it's that one, then you can use it with everything, it's just replacing half of the ruins candles with disabled ones to improve performance. But I've found a bug in the config, I'll post a fixed version in the next update (enabled candles can't be extinguished in a couple of locations). For now, if you want it, just paste this instead of the original:
Stacks like these flooded my log: [03/09/2025 - 03:58:34PM] warning: Property LB_LanternLight on script LightsBaneLanternLight attached to (FE4C781C) cannot be initialized because the script no longer contains that property [03/09/2025 - 03:58:34PM] warning: Property LB_LanternLight on script LightsBaneLanternLight attached to (04039607) cannot be initialized because the script no longer contains that property [03/09/2025 - 03:58:34PM] warning: Property LB_LanternLight on script LightsBaneLanternLight attached to (630A445E) cannot be initialized because the script no longer contains that property
155 comments
Here is the quick fix about this,without it your papyrus will get too much pressure!
https://mega.nz/file/v45XwYBA#vEw9pStb_N7OOFhtu0O-2gecI4NJXeqEOtUaW1MG-YU
If you like it,please endorse the author and you can also find my other patches.
Is there a known workaround or patch for this? Or is there a recommended way to manually add LightPlacers to LOS2 assets so they work correctly with Lightsbane?
Thanks in advance for any help!
I tried disabling this mod and the collision walls disappear, so I'm positive it has something to do with this mod.
Other than that, this is a great mod!
Would love that for both lanterns and firepits, without the spell/arrow mechanics.
I think Bottled Lanterned fix the lanterns from falling off the poles because of Destructible Skyrim-BOS.
; origBaseID|swapBaseID|propertyOverrides|chance
[Forms|WinterholdCollegeMiddenLocation,IlinaltasDeepLocation,FellglowKeepLocation,WindhelmPalaceOfTheKingsLocation,WindhelmTempleOfTalosLocation,KilkreathRuinsLocation,WhiterunHouseoftheDeadLocation,PotemasCatacombsLocation,NightcallerTempleLocation,SnowVeilSanctumLocation,ForelhostLocation,SaarthalLocation]
RuinsFloorCandleLampSmallOn|DC_RuinsFloorCandleLampSmall01Off|NONE|chance(75.0)
RuinsFloorCandleLampSmallOn02|DC_RuinsFloorCandleLampSmall02Off|NONE|chance(75.0)
RuinsFloorCandleLampMidOn|DC_RuinsFloorCandleLampMid01Off|NONE|chance(75.0)
RuinsFloorCandleLampMidOn02|DC_RuinsFloorCandleLampMid02Off|NONE|chance(75.0)
RuinsCandleSconceOn2|DC_RuinsCandleSconce01Off|NONE|chance(75.0)
RuinsFloorCandleLampSmallOn|DC_RuinsFloorCandleLampSmall01|NONE|chance(25.0)
RuinsFloorCandleLampSmallOn02|DC_RuinsFloorCandleLampSmall02|NONE|chance(25.0)
RuinsFloorCandleLampMidOn|DC_RuinsFloorCandleLampMid01|NONE|chance(25.0)
RuinsFloorCandleLampMidOn02|DC_RuinsFloorCandleLampMid02|NONE|chance(25.0)
RuinsCandleSconceOn2|DC_RuinsCandleSconce01|NONE|chance(25.0)
[Forms|HighGateRuinsLocation]
RuinsFloorCandleLampSmallOn|DC_RuinsFloorCandleLampSmall01Off|NONE|chance(50.0)
RuinsFloorCandleLampSmallOn02|DC_RuinsFloorCandleLampSmall02Off|NONE|chance(50.0)
RuinsFloorCandleLampMidOn|DC_RuinsFloorCandleLampMid01Off|NONE|chance(50.0)
RuinsFloorCandleLampMidOn02|DC_RuinsFloorCandleLampMid02Off|NONE|chance(50.0)
RuinsCandleSconceOn2|DC_RuinsCandleSconce01Off|NONE|chance(50.0)
RuinsFloorCandleLampSmallOn|DC_RuinsFloorCandleLampSmall01|NONE|chance(50.0)
RuinsFloorCandleLampSmallOn02|DC_RuinsFloorCandleLampSmall02|NONE|chance(50.0)
RuinsFloorCandleLampMidOn|DC_RuinsFloorCandleLampMid01|NONE|chance(50.0)
RuinsFloorCandleLampMidOn02|DC_RuinsFloorCandleLampMid02|NONE|chance(50.0)
RuinsCandleSconceOn2|DC_RuinsCandleSconce01|NONE|chance(50.0)
[03/09/2025 - 03:58:34PM] warning: Property LB_LanternLight on script LightsBaneLanternLight attached to (FE4C781C) cannot be initialized because the script no longer contains that property
[03/09/2025 - 03:58:34PM] warning: Property LB_LanternLight on script LightsBaneLanternLight attached to (04039607) cannot be initialized because the script no longer contains that property
[03/09/2025 - 03:58:34PM] warning: Property LB_LanternLight on script LightsBaneLanternLight attached to (630A445E) cannot be initialized because the script no longer contains that property