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  1. Triarii13
    Triarii13
    • member
    • 4 kudos
    How To Install TKDodge With MCM on 1.6.1170

    1. Install TK Dodge AE

    2. Install TK Dodge RE (Ignore Instructions but get the requirements)

    2.1 Check the Nemesis Patch in TK Dodge RE FOMOD (It is under "Behavior edits for dodge only" the first option called "TK dodge standalone")

    3. Open TK Dodge AE's folder and delete TKPlugin.dll

    4. Run Nemesis and BE SURE to check "TK Dodge Standalone" NOT "TK Dodge RE"

    5. Launch the game and the MCM should pop up in a few minutes, alternatively use "setstage ski_configmanagerinstance 1" to speed up the MCM appearing.

    Also, with the dTry Plugin Updates, you can dodge in 8 directions with Dynamic Dodge Animation.
    1. Slanderbot
      Slanderbot
      • supporter
      • 1 kudos
      When I do it this way Nemesis doesn't recognize the "TK Dodge Standalone" and just skips it during generation.
    2. Triarii13
      Triarii13
      • member
      • 4 kudos
      Did you check Nemesis Patch for TK Dodge Standalone when installing TK Dodge RE? When installing TK Dodge RE, under "Behavior edits for dodge only" there is an option named "TK dodge standalone" be sure to check that. Nemesis should pick it up then.
    3. VaLd0oD
      VaLd0oD
      • supporter
      • 0 kudos
      could you help me out, i would like some of the patches such as stop concentration spells when dodging. But i'm so confused which one i'm supposed to tick? do i select it from the option patch section, or from the standalone section. Or do i need to select both?? 

      edit: nvm i gave up it has a bunch of incompatibilities with my other mods anyways so i gaveup  
    4. Triarii13
      Triarii13
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      • 4 kudos
      Tick the patches for both Standalone and RE, at least that's how I did it. 
    5. nate68
      nate68
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      Does not work, i followed the instructions to a T and it doesn't let me dodge.
    6. Niqes
      Niqes
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      • 0 kudos
      Worked like a charm. Thank you!
    7. mamoung123
      mamoung123
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      • 0 kudos
      thank you! i'm work
    8. BlueLaguna88
      BlueLaguna88
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      Worked like a charm for 3rd person! any idea how to get it to work for 1st person?
    9. anaxanamoon
      anaxanamoon
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      I'm on 1170 but whilst it appears to work, SKSE still complains it's dll is out of date.
    10. YokoOro
      YokoOro
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      It worked, i used FNIS instead of nemesis so steps 2.1 and 4 were just replaced with running fnis 1 time and checking the tk option (there is only 1 in fnis it looks like, no TK dodge Re option). So i basicly followed step 1, 2 and 3 and used FNIS and it worked, thank you very much!
    11. anaxanamoon
      anaxanamoon
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      Get the new Pandora engine, you can do away with Nemisis & FNIS.
    12. Jiggybiggy33
      Jiggybiggy33
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      • 0 kudos
      followed all instructions except SKSE still says TKplugin.dll is incompatible even after deleting it 
    13. Jiggybiggy33
      Jiggybiggy33
      • supporter
      • 0 kudos
      if SKSE still complains about TKplugin.dll, purge and redeploy your mods, atleast that's what worked for me
    14. Dreckar78
      Dreckar78
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      • 0 kudos
      Due to conflicts with files in the following
      TK Dodge AE
      Nemesis Output
      TK Dodge RE

      I am curious what load order (NOT the plugin order) you used.  It might help those who are struggling
    15. eljumbo123456789
      eljumbo123456789
      • member
      • 0 kudos
      It say that I have new mcm menu but it doesnt show up
      edit: wasnt activated on the plugins tab of mo2
    16. luhonii
      luhonii
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      • 0 kudos
      worked for me on most recent ae ver! thanks!
    17. syberain1991
      syberain1991
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      • 0 kudos
      It seems to be working. Thank you alot for the guide!
    18. Sogreth03
      Sogreth03
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      • 0 kudos
      @YokoOro How do you get it to work with FNIS? Whenever I try I get an error "TKPlugin.dll: disabled, only compatible with versions earlier than 1.6.629"
    19. audiodef
      audiodef
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      • 28 kudos
      This worked for me. Thank you.
    20. KINDS
      KINDS
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      This, it's kind of work cause of you, thx sir, really (STEAM AE version 1170 version)
    21. Hustlery
      Hustlery
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      • 2 kudos
      It worked, Thank you so much!
    22. IceCreamOrImGone
      IceCreamOrImGone
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      • 0 kudos
      i follow your step but still get notification "Dllplugin failed", any advice?
      notificationnotificationnotificanotatio
    23. LeModderBoi
      LeModderBoi
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      • 0 kudos
      This worked great! Amazing mate, thank you :)
    24. MohViper
      MohViper
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      • 0 kudos
      I do all of the steps and everything works, except I roll in place
      please help me fix it
    25. gustavolmg
      gustavolmg
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      • 0 kudos
      you probably is using pandora engine, try find tk dodge pandora patch
    26. diablo112383
      diablo112383
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      • 0 kudos
      Followed to the letter. worked perfectly.
    27. Psycolink555
      Psycolink555
      • supporter
      • 0 kudos
      if its the Maxulframe.dll thing you need this fork of iframegenerator.  https://www.nexusmods.com/skyrimspecialedition/mods/82737?tab=description
    28. alonsotherion
      alonsotherion
      • member
      • 1 kudos
      better just to install DMCO instead of passing through all this suffering
    29. conta12333
      conta12333
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      • 0 kudos
      thank you bro
    30. conta12333
      conta12333
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      Bro, even with IFrame Generator RE AE Support the bug of tkplugin.dll disabled still, i dont know why, only solution that i find is it above thank you for the tutorial i fallowed step by step and work
    31. shamanicFox
      shamanicFox
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      • 0 kudos
      thank you
    32. ardorgodess
      ardorgodess
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      Thank you. This was by far the most helpful and simple fix so far. 
  2. kubik123456
    kubik123456
    • supporter
    • 0 kudos
    Google chrome says there is a virus in AE version. Virus Total shows some suspicious activity.
  3. getsemanne
    getsemanne
    • member
    • 11 kudos
    Does this mod work on version 1.6.640?
  4. doesn't work with latest game version

    edit: nevermind, for some reason the SE version works flawlessly with AE but the actual AE version in the downloads tab don't
    1. LivieZ05
      LivieZ05
      • supporter
      • 0 kudos
      I have never seen a mod with a lot of problems while installing and it takes a lot of time to get a single update.
  5. edgelord447
    edgelord447
    • member
    • 0 kudos
    why it's such a pain in the ass to install this mod? can't you make it easier?
  6. Chrishinno
    Chrishinno
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    • 0 kudos
    Why i can't find dodge menu in MCM?
    1. d00micus
      d00micus
      • member
      • 0 kudos
      TK Dodge doesn't use an MCM, you have to configure the settings directly through the ini file
      I recommend downloading the mesh only version of TK Dodge SE under the optional files, and downloading TK Dodge RE

      Instructions in the description as always
    2. zrovihr
      zrovihr
      • member
      • 3 kudos
      mine appears on MCM but SE version. 
    3. HIROR4IN
      HIROR4IN
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      Tk dodge does indeed use an MCM 
      "Short press (press and release a button quickly) or double tap in the forward direction.
      It can be changed to front direction + Dodge key in MCM."
      even says in the description.
  7. zrovihr
    zrovihr
    • member
    • 3 kudos
    whats SKSE 3.1.5? The newest version of SKSE right now is 2.2.6
    https://skse.silverlock.org/
  8. Yoshi4589
    Yoshi4589
    • member
    • 0 kudos
    Can anyone tell me what to do?
    I reinstalled several times, tried different versions.
    The normal roll works fine, but when I just want to dash to the side, the character without animation only moves forward
  9. Nobee12
    Nobee12
    • member
    • 0 kudos

    i cant roll backwards on 3rd person when using dynamic movement mod pls help
    1. ASTcord3
      ASTcord3
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      • 0 kudos
      I can´t either ;(
    2. ASTcord3
      ASTcord3
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      • 0 kudos
      I can´t either ;(
    3. Nobee12
      Nobee12
      • member
      • 0 kudos
      just download ultimate dodge mod it works
  10. captainseashanty
    captainseashanty
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    I can dodge but it plants me firmly in place, the action is done but the physical displacement is not any thoughts or help?
    1. same, used to work, but now my character doesnt travel when i dodge. broke suddenly when i was using pandora
    2. captainseashanty
      captainseashanty
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      • 0 kudos
      Was able to get it to work using the old "TK Dodge SE - TDM Custom compatible patch 2.0" Hope that Helps. :)

      Also be sure that FNIS mods are disabled in plugins and mods in using vortex.
    3. KinguCaesar
      KinguCaesar
      • member
      • 5 kudos
      So I got this issue too, but only with 2h weapons. And only for dodging back and forward. That patch didn't work for me btw.