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Changelogs
Version 9
Removed the dependency on Windows 10 update 1903 and later that was accidentally added in version 8
The shared SKSE trampoline is now used instead of creating a trampoline for the Actor Limit Fix
Settings are no longer optional
Many other miscellaneous changes
Version 8
Local time is now logged instead of UTC time.
Various other miscellaneous changes.
Version 7
Now supports game version 1.6.629.0 and later on Steam and game version 1.6.659.0 and later on GOG.
Various other miscellaneous changes.
Version 6
Updated to the Anniversary Edition (game version 1.6.318.0 and later)
Version 5
Improved the catching and logging of exceptions potentially thrown when reading the JSON settings file
Version 4
Downgraded from C++ Latest to C++ 20, which should hopefully fix a problem that allowed users to load CommonLibSSE plugins but not the Actor Limit Fix. Credit to chucknorify17 for first reporting and then helping identify the problem.
Version 3.0.1
Changed the root directory so that it can be dropped into the Data folder. This has no impact if you are using a mod manager to install the Actor Limit Fix.
Version 3
Actor Limit Fix has been rewritten in C++ as a SKSE64 plugin that requires the Address Library
Version 2
Also fixed lips not moving when many actors nearby.
Features
Morph Limit (default: 128) Increase the number of actors that can make facial expressions and have their lips synced to their voice lines. In the base game the default is 10 actors and the limit is 64 actors.
Mover Limit (default: 256) Increase the number of actors that can move at any given time. If you hit the limit, you will encounter actors that float around. In the base game the limit is 128 actors.
Replace Static Array (default: enabled) Increase the size of a static array that lists actors in order of their distance from the player. It is used by tasks that are only performed on a limited number of actors, and is necessary to increase the morph limit. In the base game it holds up to 64 actors, which has been increased to 512 actors.
Settings The settings file allows you to individually enable or disable each of the features.
The settings file can be found in the following directory, and can be opened in any text editor:
Data/SKSE/Plugins/ActorLimitFix.json
Logs The log file will report which of the features have been enabled and installed. It will also report any warnings and errors that have been silently handled, such as conflicts with other mods.
The log file can be found in the following directory, and can be opened in any text editor: