Skyrim Special Edition

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Rasta

Uploaded by

rderasta

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77 comments

  1. Zero0018
    Zero0018
    • supporter
    • 1 kudos
    What do you do when you have too many mods and can't load them all in xedit?
  2. McClane4Ever
    McClane4Ever
    • supporter
    • 0 kudos
    A video on how to do this would be incredible. I'm just not versed enough in xedit to make it work. 
    1. Geralt1977
      Geralt1977
      • premium
      • 9 kudos
      +1
      I hope someone, not just the creator, will upload a video.
  3. JayberXD
    JayberXD
    • premium
    • 27 kudos
    I tried using this in my BS Bruma playthrough but i didn't notice any changes to enemies apart from Foxes having over a thousand health points. do I need to wait for a full cell reset for the new level scaling to take effect?
  4. teadude
    teadude
    • member
    • 3 kudos
    for some reason, npcs are naked. i have no idea why. this is on new game
  5. deadwolf1313
    deadwolf1313
    • member
    • 0 kudos
    As someone who has little to no idea how to use SSEEdit, this was really easy to install use and implement with zero issues!
  6. renjer
    renjer
    • member
    • 0 kudos
    I literally can't play my game without this mod anymore, it is that good. It's just that sometimes I get the occasional really high leveled enemy eg Ghosts (3-4x my level), I wonder how the mod implements this.  Hopefully more development is coming soon...
    1. Jawert
      Jawert
      • BANNED
      • 7 kudos
      the white phial filled with fortify 1h (option for stronger attack when choosing the phial contents) will deal with this problem sufficiently 

      ordinator perks mod is pretty much mandatory along with this, and the 1h mace perk tree is the most strongest of all weapons, even 2h
  7. JanitorsLOL
    JanitorsLOL
    • BANNED
    • 4 kudos
    very cool mod, managed to figure it out

    quick question
    rather than copying everything to a new esl, cant i just directly edit/apply scripts to the mod i wish to change?
    for example, applying the scripts directly to the high level enemies redux mod currently loaded in my load order?
  8. Blackspine18859
    Blackspine18859
    • member
    • 27 kudos
    Sounds interesting, but I'm too dumb to use it.
  9. JanitorsLOL
    JanitorsLOL
    • BANNED
    • 4 kudos
    .
  10. hhyhhy96211
    hhyhhy96211
    • member
    • 4 kudos
    I find that KYE (Know Your Enemy) should be patched before SMART. Therefore, the load order of SMART should always be the last (LOOT will ignore this so lock it manually). Otherwise, player record in NPC category will be overwritten by KYE, cause H/M/S offsets return to 50 and other possible overwrites. I may be wrong, but if I'm right consider this a little hint to be SMART.