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  1. powerofthree
    powerofthree
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    Locked
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    Latest version of SKSE required
    1. wSkeever
      wSkeever
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      Uninstall Wearable Lanterns MCM Fix. Wearable Lanterns MCM Fix included an LE/Oldrim version of StorageUtil.dll which will completely prevent SKSE from loading any dll plugins.

      Old versions of CoMAP and Compass Navigation Overhaul may cause an incompatibility that breaks all SKSE mods:
      If you're on 1.6.640, recently downloaded the newest 4.0.0 update of CoMAP (released 10 days ago at the time of writing) and are also using Compass Navigation Overhaul alongside it, you will experience weird SKSE plugin bugs including plugins not working correctly, CTDs pointing to the plugins, issues with SPID distributions and more. In my case it was crashes from Community Shaders shortly after loading the main menu and then from the Improved Camera beta while loading a save.

      These issues are caused by an obscure incompatibility between these 2 mods, more specifically the newest version of CoMAP, that is responsible for SKSE plugins of all kind to malfunction in various ways.

      To avoid this, download the "Compass Navigation Overhaul Temporary Workaround" optional file from the CoMAP page and overwrite the dll from the main file with it until CNO gets an update to support the latest version of CoMAP. The author of CNO is aware of the issue and is working on it.
      Please update CoMAP and Compass Navigation Overhaul or they will prevent SKSE from loading any dll plugins.
    2. wSkeever
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      Before asking for help without the relevant information. Go through this check list:
      1. What verison of visual c++ redistributable are you using? Is it the correct version?
      1. What version of skyrim se are you using? 1.5.97 or 1.6?
      2. What version of SKSE are you using? is it the correct version for your game?
      3. What version of address library are you using? is it the correct version for your game?
      4. What version of po3 tweaks are you using? is it the correct version for your game?
      5. What verison of security overhaul skse are you using? is it the correct version for your game?
      6. Are you actually looking at any locks this mod changes?
      7. Are you launching the game through skse?
      8. Post skse64.log and po3_lockvariations.log in my documents/my games/skyrim special edition/skse. Put it on pastebin
      9. Post screenshots of the mod not working
  2. carnage123
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    If you use the newest version of Skyrim SE then you have to use the AE 4.0 version of this mod. For me it fixed the problem of mod not showing up ;)
  3. scathtroy2147
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    Is power of three tweeks required?   I have the other two. POTW doesn't work, it never did. No effect.

    Does this work with lockpicking interface?
    https://www.nexusmods.com/skyrimspecialedition/mods/18028
    1. wSkeever
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      1.  Po3 tweaks is required and it works fine.
      2. Read mod description
    2. scathtroy2147
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      I'm using the lock picking interface. So, POW doesn't work with GOG AE 1179 with engine bug fixes, MO2 gives plugin error.

      Suggestion, give more reference points to the some of the images. Looks great in the images.
    3. wSkeever
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      MO2 gives plugin error.
      SKSE gave this error, not MO2. You installed the wrong version of the mod or missed dependencies. Please read requirements carefully.
    4. scathtroy2147
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      POT Tweaks gave the error. I narrowed it down. POTW mod hasn't worked ever. I just skip mods that use it, SKSE only. I'm tired of trying to get it work. :p

      Can you make the images as separate mods?  Yea, I know you have a life. ;)
    5. Kreiste
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      The dependencies are required for the mod to work. Hundred thousands people can get it to work, I'm sure you can do it too. I believe in you :)
  4. Isewein
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    Ever since installing the C++ Redist linked here, I get pretty random crashes which Crashlogger attributes to d3d11.dll (a system file). Has anyone else run into this issue?
    1. wSkeever
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      You should reach out to Microsoft
    2. Isewein
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      Sorry I know it's not the fault of your mod! Just figured someone might have encountered a similar issue here. Clean uninstall of the redist and then reinstall seems to have fixed it anyway.
  5. cometkid28
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    how do i install C++ with this mod?
    1. Quayzar86
      Quayzar86
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      the C++ needs to be ran on your desktop, not just in your mod manager.
  6. Zipalyssa
    Zipalyssa
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    Cant seem to get this to work. Game crashes upon interacting with a lock. I even tried disabling all of my mods (except realm of lorkhan to test this easily) on a another new save. I have the required mods all on the proper versions, non AE. 
    1. wSkeever
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      What verison of visual c++ redistributable are you using? Is it the correct version?
    2. Zipalyssa
      Zipalyssa
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      Yes I had downloaded that as well to make sure my computer had it.
    3. wSkeever
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      Game crashes upon interacting with a lock
      then you should post a crash logger (not trainwreck) crash log
    4. Zipalyssa
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      Crash Logger wont generate a crash log for some reason. I checked in other locations as well as a full computer search and it didnt show up. Trainwreck did generate one so I know the location is fine but the crash logger mod wont generate anything. 
    5. wSkeever
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      Crash Logger wont generate a crash log for some reason.
      sounds like other skse mods are not working for you, so maybe that is the root cause. post trainwreck log then
    6. Zipalyssa
      Zipalyssa
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      Hey I don't know what happened or why it fixed, but I ended up reinstalling my game and now it's fixed. Didn't change anything mod wise so I have no idea what the problem was. At least it's working now :) I kind of obsessed with this mod! 
  7. Aloy02
    Aloy02
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    hello, it appears that the locks do no work for some reason i got the latest of everything c++, po3, adrress library, skyrim ae and skse, also i don't have the wearable lanterns fix what should i do i'm out of ideas
  8. petzzzz
    petzzzz
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    Do I "need" the tweaks mod for this to work? And if so why?
  9. DracheKonigen
    DracheKonigen
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    If only we could have something like this combined with the new Skyblivion Lockpicking Mod I would melt lol. For now, this stays in and Skyblivion waits. This is a phenomenal mod and I cannae recommend it enough to anyone.
  10. xJumpingJackx
    xJumpingJackx
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    Downloaded for chaurussy
    1. Wakuraya
      Wakuraya
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      Hahahah
    2. averageohiodeer
      averageohiodeer
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      ayoo lmao
  11. Bravo06
    Bravo06
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    I am not the first to say this, but it bears repeating.  This is one of those mods I did not know I needed until I installed it and saw it in game.  I was surprised how tickled I was when I encountered the first lock variation and now I look forward to it every time I go to pick a lock and am disappointed when it is a run of the mill standard lock.  This mod does not change the way the game is physically played, but for me, it definitely makes it more enjoyable and will be part of any future builds I make.